Furi
Pareod Jul 7, 2016 @ 2:31pm
Length? Content? Replayability?
This game is definitely up my alley, but for $25 I'm going to need a good bit of the above. So how is it?
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Showing 1-13 of 13 comments
Markus Kruber Jul 7, 2016 @ 8:30pm 
Ive put in 50 hours and im not done playing it yet. still one more achievment then i can start tackling the leaderboard

as for playthrough length it took me 15 hours of playtime to beat the game on both difficulties. but then you want a better rating and useing practice mode and doin speedruns. if you get into it you can play it until they make a new one(please i need more of this)
Last edited by Markus Kruber; Jul 7, 2016 @ 8:31pm
Ebon Wolf Jul 8, 2016 @ 12:21pm 
Originally posted by Montana:
Ive put in 50 hours and im not done playing it yet. still one more achievment then i can start tackling the leaderboard

as for playthrough length it took me 15 hours of playtime to beat the game on both difficulties. but then you want a better rating and useing practice mode and doin speedruns. if you get into it you can play it until they make a new one(please i need more of this)
Prertty sure he's talking real content and not achievement hunting.
Boolus Jul 8, 2016 @ 12:35pm 
Originally posted by Ebon Wolf:
Originally posted by Montana:
Ive put in 50 hours and im not done playing it yet. still one more achievment then i can start tackling the leaderboard

as for playthrough length it took me 15 hours of playtime to beat the game on both difficulties. but then you want a better rating and useing practice mode and doin speedruns. if you get into it you can play it until they make a new one(please i need more of this)
Prertty sure he's talking real content and not achievement hunting.
Some people consider that real content though.
Ebon Wolf Jul 8, 2016 @ 12:40pm 
Originally posted by Boolus:
Originally posted by Ebon Wolf:
Prertty sure he's talking real content and not achievement hunting.
Some people consider that real content though.
Achievements aren't content and you'd be dumb to think so.
ibsen Jul 8, 2016 @ 1:23pm 
Well Ebon, some of us come from an era of gaming that didn't consider mandatory open-world fetch quest gather pickup ♥♥♥♥ to be content either.

Sometimes the challenge of self improvement is enough. This game is gorgeous and rewards those that invest time in it.

Most achievements are empty collect quests or exhausting a story branch. These are legitimate challenges that feel great to tackle. Huge difference.
Pundit Jul 8, 2016 @ 1:37pm 
The game is a performance and skill gauntlet. It provides metrics on your performance like how many times you've been hit or K.O.'d and grades you based on your efficiency. It's very Kamiya-esque (not surprising, the devs credit him and Platinum as a heavy influence in their credits sequence.) If you're not into that then the game might not be for you.

I do hesitate to say that though, because even at $25 it's worth one play through on Furi alone, let alone the more intense and satisfying Furier.
Last edited by Pundit; Jul 8, 2016 @ 1:38pm
king size carl Jul 8, 2016 @ 6:41pm 
Originally posted by Ebon Wolf:
Originally posted by Boolus:
Some people consider that real content though.
Achievements aren't content and you'd be dumb to think so.
Achievements worth are subjective.
Markus Kruber Jul 8, 2016 @ 6:49pm 
I love how much of a circlejerk that coment became, never even said achievments were content i said the base game was 15 hours.
Pareod Jul 8, 2016 @ 10:33pm 
But so achievement debate aside... how long is one playthrough, and how replayable is it?
Neko_urself Jul 9, 2016 @ 1:13am 
depends how good you are, finished my 1st playthrough in 8 hours on deafult difficulty. theres also multiple endings 2 main ones and 2 optional (i think).
Super Fight Man Jul 9, 2016 @ 2:27am 
First playthrough took me around 4 hours. So yeah, it really varies on player skill and on top of that the difficulty settings actually change the length of the game by a lot. Playing it on promenade means the bosses will have fewer phases and attack patterns and they will die a lot quicker. Meanwhile the unlockable furier mode is clearly going to require a significant amount of practice.

So to summarize, this game mostly leans on replayability. If you are a video game consumer, it probably won't entertain you for very long. If you are a video game player, it can become a very different story.
Boolus Jul 9, 2016 @ 2:36am 
Originally posted by Super Fight Man:
If you are a video game consumer, it probably won't entertain you for very long. If you are a video game player, it can become a very different story.
...what?
fingerless Jul 9, 2016 @ 4:03am 
Treat it like a Platinum game. Over the top crazy wears thin after too long. Not too many people give Revengance, Dishonored or Bayonetta ♥♥♥♥ for being short on their first run, and they were $60 at launch. Sometimes a short game isn't bad, more killer less filler, as they say. Doesn't hurt that it's replayable as hell. Heck, some short games, like Hotline Miami, leave lasting impacts on you.
Last edited by fingerless; Jul 9, 2016 @ 4:04am
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Date Posted: Jul 7, 2016 @ 2:31pm
Posts: 13