Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
well I feel shields are more fun on hard difficulty, on the normal the waves are annoying and it feels much longer than on hard. the 2nd phase is a lot more enjoyable on hard as well IMO.
so far? are you counting the scale? because otherwise I don't think that's saying much, first two bosses are both at the bottom of my list (the chain is decent, probably the weakest from the game, and the strap is good, not great)
I suspect that The Line is going to stay up there. Still got 8 more to go though...
Idk, what do you dislike about 3rd phase?
In the melee phase, this is where the attack pattern that hits 2 opposite quadrants, then rotates to follow you, gets longer. That one always gets me, I usually can't dodge before the second one hits, and the third and fourth which hadn't appeared until stage 3 always get me too. I'm just bad at that part though.