Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
I'd be very puzzled if Glen's jump kick turned out to be part of a combo that he doesn't have access to at start.
Kick, Punch, Kick (Shove Kick) and you later unlock a 4th move to this combo which is a punch and sends the enemy into the air.
First off, you never could do the jump kick that was first presented to you in the movelist. Perhaps it was meant to be considered a universal move, but it seems that this particular skill was able to be unlocked. Which is kind of dumb considering you just paid x amount of money just to unlock a button.
Could be that she wasn't supposed to start with it and they forgot to remove it from her starting moves.
That's what I was thinking too. I hope they address crap like this in the coming updates.
Her Jump Spin Kick is actually an unlockable called Jump Twist Kick. It says just "K" in the movelist but it's actually "J", "K" like the Jump Spin Kick says.
Her Wounded Knee ability works as well, but it's also mislabeled. When an enemy is down, you have to jump right above them then press down+"K" to make it work.
Thank you.