Lakehopper

Lakehopper

VR support?
I'm no game dev but i feel that making a vr port for this game would be an amazing idea!!
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Showing 1-3 of 3 comments
i dunno.
as a VR enthusiast myself i feel like the slow pace of the game would be an issue for battery life and the comfort of the player. In the plane assembly it would be either be extremely janky with the wrench or extremely un-realistic with a point and click system
I can see it maybe working but it would be a lot of work just for a certain group of people who like games like this and an even smaller group of people who also have VR and would play this in VR

Too much work too little reward overall.
Originally posted by nohumanhere69:
i dunno.
as a VR enthusiast myself i feel like the slow pace of the game would be an issue for battery life and the comfort of the player. In the plane assembly it would be either be extremely janky with the wrench or extremely un-realistic with a point and click system
I can see it maybe working but it would be a lot of work just for a certain group of people who like games like this and an even smaller group of people who also have VR and would play this in VR

Too much work too little reward overall.

there are solutions to both of those problems, the battery life issue is going to be on the user.

for the movement of parts, just make things able to be picked up and have them auto-attach once placed, VR games have been doing that for awhile.
for comfort and battery life it is solely dependent on the person especially if you own an index, then you can play as long as you want as long as your controllers are charged, along with that, people who play on a quest usually have it either plugged in with a link cable or have it plugged into a charger for long vr sessions, however i will not discount people who play until the battery gets low and then charge it back up resulting in shorter overall sessions compared to vr sessions with an index or a plugged in quest. as for the work for reward. The game even as it is now has zero reward, the only reward one can possibly achieve in this game is the satisfaction of building the plane(s) and learning the flight controls which would nearly translate perfectly into vr. Along with that the building part of the game is still just a point and click which yet remains "unrealistic". Deep down this game has serious dna to be translated into vr.
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Showing 1-3 of 3 comments
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