Firefighting Simulator - The Squad

Firefighting Simulator - The Squad

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RUMBLE Nov 24, 2020 @ 11:30am
Water Flow from a Schmuck Firefighter
Want to open by saying I really enjoy the game its dynamic and fun. Nothing wrong with some virtual jobs!!! Real fire trucks have Q sirens is my only complaint hahaha.

Just completed the large warehouse fire (out of the frying pan, into the fire) and it was pretty awesome. However at the end after 10 min of full send on the nozzle and plenty of fighting before that, i noticed i only used like 680 liters of water so little less than 200 US gallons??? So less than 20 gpm(gallons per minute) on interior lines?

Typical flow for interior fire attack in the US is recommended at 150 gpm(gallons per minute) not going to get into the semantics of big box construction and recommended flow rates there. I have noticed at times in rooms i would normally sweep with a circle pattern and i would achieve knockdown in seconds IRL, i'm spending close to a minute fighting. But with all that being said understanding its a video game made to be challenging. Could there be a setting for simulation mode with more realistic properties flow ranges, damage, injury etc. in the future?

Love the dynamics of the fire and it looks really good, visibility is definitely on the friendlier side as opposed to IRL but hey i get it. Also would love to see a freeplay'ish style in the future. Looks great plays good and me and the boys love going to virtual job town. But Q-sirens should be required.
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Teddy_Salad55 Nov 24, 2020 @ 6:40pm 
Originally posted by RUMBLE:
Real fire trucks have Q sirens is my only complaint hahaha.
Not every firetruck has a Q siren. None of the trucks on my department (2 engines, 2 tenders, a rescue and a brush truck) have a Q, nor do any of the trucks of surrounding departments (that I am aware of)
RUMBLE Jun 5, 2021 @ 6:16pm 
Then by the provided opinion of definition they aren't real fire trucks.
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Date Posted: Nov 24, 2020 @ 11:30am
Posts: 2