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Maybe rebalance the importance of distance as well. I'd REALLY like to see a ton more money on freelancer mission: they give ~25-33% of a level and (at level 17) 400kish money. Running the starter gladiatrix takes me roughly 30 seconds and nets me 1mil with a 1% xp gain. given that a completely kitted out ship takes 10-40mil so far (only in a destroyer as of yet) you completely outlevel the ships you're supposed to fly for that level as you simply cannot afford them ("mission ships" have full biometric shielding, so you can't even make money that way, making the boarding perks kinda meh for the story / freelancer missions).