Starpoint Gemini Warlords

Starpoint Gemini Warlords

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ReaperLord May 28, 2017 @ 12:41am
Multiple simultaneous freelancer missions and station equipment stock suggestion
It's kind of annoying to only be able to take on 1 Freelancer mission at a time in Warlords whereas Starpoint Gemini 2 allowed the player to take on 3 at maximum. It's also kinda annoying how a player gets sent off the station immediately after taking a freelancer mission. I suggest that the player be allowed to take on 3-5 Freelancer missions simltaneously. Or, I would suggest being able to contact a station remotely and accept freelancer missions without docking. This would decrease the amount of backtracking players would have to do when completing multiple freelancer missions, which could make the grinding for credits less tedious.

I would also suggest that stations stock greater quantities of equipment and/or restock faster, especially with scavenger swarms, as I find that use up a lot of them after a big battle and it can take multiple space station visits to restock them high enough for the next battle.
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[LGM] Phoenix May 28, 2017 @ 2:20am 
Thanks for the suggestion ReaperLord! We'll see what we can do about having up to 3 active missions. Contacting station to get more missions probably won't be possible, because one of the most important variable when determining the reward is the distance between the station and the mission. So in a way, you won't be wasting your time by travelling since those missions will give you more credits. :)
Desolator May 28, 2017 @ 2:28am 
Originally posted by LGM Phoenix:
Thanks for the suggestion ReaperLord! We'll see what we can do about having up to 3 active missions. Contacting station to get more missions probably won't be possible, because one of the most important variable when determining the reward is the distance between the station and the mission. So in a way, you won't be wasting your time by travelling since those missions will give you more credits. :)

Maybe rebalance the importance of distance as well. I'd REALLY like to see a ton more money on freelancer mission: they give ~25-33% of a level and (at level 17) 400kish money. Running the starter gladiatrix takes me roughly 30 seconds and nets me 1mil with a 1% xp gain. given that a completely kitted out ship takes 10-40mil so far (only in a destroyer as of yet) you completely outlevel the ships you're supposed to fly for that level as you simply cannot afford them ("mission ships" have full biometric shielding, so you can't even make money that way, making the boarding perks kinda meh for the story / freelancer missions).
[LGM] Phoenix May 28, 2017 @ 2:31am 
Noted, thanks! We are still in the period where balancing numbers is our focus, so feel free to share more suggestions if you have any!
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