Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
It is all about perks, research, and damaging the ship hull (I guess that is how you got those 50%+ numbers).
With all perks and techs I can capture a Carrier with a Frigate.
Depending on your own weapons loadout, shielding, and etc. - try bringing the ship-to-capture's hull down to near 5%, prior to launching your away team, probably spamming shield boosters and damage enhancers and repair bots all the while.....oh my!
If you want to be a great boarder - you are going to have to invest in alot of boarding skills.
The cheese way to capture ships is spam transport and retreat on a group of ships until you get one that has the med bay next to the weapons systems.
When capturing dreads/carriers I ususally find them in groups so I spam until I get the best med bay location, If all fail then just retreat marines and move on. As long as you retreat them immediately after transport, your marines wont lose any endurance and theirs no cool down.
Repeat! :B
Nice ;)
But there should be a few seconds recovery cooldown after you retreat troops that is shorter than recovery period after successful(or unsuccessful) boarding operation.
Also, I am not entirely sure about percentage but I think I set hull damage leniency to provide maximum benefits when under 20% hp so there is no need to crunch it as low as possible and the benefits given are very marginal on early ship boardings but quite efficient in late game on battleship+. If you decide to damage ship hull on the last phase you can watch the success percentage raise as you damage it.