Starpoint Gemini Warlords

Starpoint Gemini Warlords

View Stats:
123 Feb 21, 2018 @ 1:52am
Multiplayer?
Multipass, pls halp. Devs? ;_;
< >
Showing 1-13 of 13 comments
p3r02d3r0 Feb 21, 2018 @ 1:56am 
Sorry Leeloo, your Multipass won't work here :-D

Unfortunately, no multiplayer for SPGW. The game has been imagined and made exclusively for singleplayer purposes from day one.

Basically, it would take a huge, massive endeavor in order to make the game engine work for multiplayer :-/ In short, it would be impossible :-(
Readysetgo Feb 23, 2018 @ 3:54pm 
Is there any possibility of a multiplayer SPG in the future?
Dragon Feb 23, 2018 @ 5:04pm 
Go look at Freelancer multiplayer - I wonder if the roleplay community is still alive for that game? I feel like that could be a fun way to go. Make all players like the pirate scenario in SPGW or as normal in SPG2, although maybe limit the ship size to dreads, or have Titans be something to really work for and lost when you die.
Cpt. Awoo Feb 26, 2018 @ 7:11am 
I know you guys probably wont add multipayer liike wide open matches ( i dont think that'd work take to long) but you could probably allow local matches as i think multiplayer would be a huge boon to this game and most likely increase the games popularity as most people like to compete or atleast play with ohter's (i hope you will, maybe after most bug's fixed?)
p3r02d3r0 Feb 26, 2018 @ 7:59am 
Originally posted by TruthFullness:
I know you guys probably wont add multipayer liike wide open matches ( i dont think that'd work take to long) but you could probably allow local matches as i think multiplayer would be a huge boon to this game and most likely increase the games popularity as most people like to compete or atleast play with ohter's (i hope you will, maybe after most bug's fixed?)

Nope. It simply wouldn't work. Engine limitations.

SPG3? We haven't announced anything yet :-)
iforgotmysocks Feb 26, 2018 @ 10:10am 
Despite the fact that the engine can't handle it... just imagining the pure awesomeness of experiencing spgw with a few friends in a savegame that can only be continued when all players are connected (with the option to replace missing players with an npc if wished) it would be just pure epicness. :D

Being able to have such epic battles and conquering gemini with friends or against friends... damn... just damn. :D Could be an option to keep in mind for a possible upcoming game. :X


Might be a little of topic, but the last game that i had the greatest lan-time with was Lord of the rings: battle for middle-earth 2. It had a huge strategic map where armies could be moved but every battle could be fought as a real time battle until eventually a player won. So 1 game could take weeks to finish. Just awesome. :D
Last edited by iforgotmysocks; Feb 26, 2018 @ 10:15am
Zenoslaf Feb 26, 2018 @ 11:14am 
Yes, we would be happy to have CO-OP mode, but one thing I would never want to see is PvP in our games. Playing with friends is fine, but PvP just makes all communities toxic at some point.
Bucketsmith Feb 27, 2018 @ 3:42am 
Originally posted by Zenoslaf:
Yes, we would be happy to have CO-OP mode, but one thing I would never want to see is PvP in our games. Playing with friends is fine, but PvP just makes all communities toxic at some point.
[swear word] [insult] something something your computer is potato
i no gaben he will ban u!

Coop would be nice, as always, but it might severely upset the balance of the game!
Tatann Feb 27, 2018 @ 4:23am 
Originally posted by Zenoslaf:
Yes, we would be happy to have CO-OP mode, but one thing I would never want to see is PvP in our games. Playing with friends is fine, but PvP just makes all communities toxic at some point.
100% agree, Elite Dangerous has been ruined by the PvP community
Dragon Feb 27, 2018 @ 7:01am 
Originally posted by Tatann:
Originally posted by Zenoslaf:
Yes, we would be happy to have CO-OP mode, but one thing I would never want to see is PvP in our games. Playing with friends is fine, but PvP just makes all communities toxic at some point.
100% agree, Elite Dangerous has been ruined by the PvP community
As a long time EVE player, the endgame of any multiplayer game is PvP if it is available, for the simple reason people need to git gud.

But really it has more to do with the over competitive and aggressive nature of people, tied into a long standing tradition of trying to be better at things than each other et al. vidya games.
Bucketsmith Feb 27, 2018 @ 7:04am 
Originally posted by Dragon GN:
Originally posted by Tatann:
100% agree, Elite Dangerous has been ruined by the PvP community
As a long time EVE player, the endgame of any multiplayer game is PvP if it is available, for the simple reason people need to git gud.

But really it has more to do with the over competitive and aggressive nature of people, tied into a long standing tradition of trying to be better at things than each other et al. vidya games.
Also because the many hours of progress that you put in can be undone by someone using cheats, exploits, cheesy tactics, etc.
In turn, it is inherent human nature to try and protect your belongings.
I mean, look at DayZ SA. If you were in sucha scenario IRL, you could tell much more about someone's intent by their non-verbal communication. All of that is lost in games, so you're left with always being unsure about someone elses intentions.
It only takes a single person to ruin that fragile balance. Snowball effect afterwards.
Dragon Feb 27, 2018 @ 7:15am 
I played EVE a loooong time ago. Started in 2006 or 2007 I think. Back then, when a pirate ransomed you, it was to make money in the game, and MOST of the time they really did let you go so it wouldn't get back to them that people would stop paying them.

With the now focus on killboards and e-peen sizes of killmails and shiny hunting blobs, people don't even talk to you before they kill you.
MARTFONGER Dec 24, 2020 @ 6:11am 
Everyone says this about MP for their game but it's only a matter of syncing positions and rotations of objects in the game world. There are a ton of libraries for it. Not saying do it to this game, but you could easily make an arena battle game out of this engine.
< >
Showing 1-13 of 13 comments
Per page: 1530 50