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So, if i were to make changes in say DMGMin and DMGMax (-10 points to Void 3 say), then the Void three will actually do less damage?
Or is that in an other file/location?
shield damage = hull damage * shield modifier.
I'm not sure how these values are calculated, or what these represent INgame.
seems the values in the file is quite different from the one ingame.
Increasing the Energy Cost increases the range, and decreasing EnCost decreases range...
Interesting...
internal range values are /10 of what they are in game.
Many of the values are mis aligned with the category they belong in so they will not be in just a straight orgnized line
Unless you're using an all-beam loadout. In that case, you can spend the whole two cloaked minutes wrecking targets in complete safety.
Fun-fact for the day.