Starpoint Gemini Warlords

Starpoint Gemini Warlords

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Nara Knight May 30, 2017 @ 10:26pm
SPG2 or SPGW
witch one is better im playing SPG2 when it was free and im loving it but is warlords better then 2 or does it not matter
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Showing 1-11 of 11 comments
s | voxx May 30, 2017 @ 10:36pm 
Cut your teeth on SPG2, and then upgrade to Warlords! Both games are great, but if you are enjoying 2, why upgrade (yet!)
Tanvaras May 30, 2017 @ 10:51pm 
SPG 2 is a great game, Got a lot of hours in it (steam time played lies on my account by a lot, don't think it counts offline play etc) And if your enjoying it then I say play it out, But I have to also say;

Warlords is amazingly good, SPG 2 pales into comparison, LGM have released Warlords and its a massive leap in quality of every part in the game series. And also you would be supporting LGM Developers by grabbing Warlords, being LGM are one of the best Dev Teams for being open to all feedback, always on the forums replies to posts, and very transparent in what is in their games, with community feedback making a huge impact on design of the game(s).

So it may sound bias, but Yes I recommend grabbing Warlords as well as playing SPG 2. You wont reget doing it.
76561198298975247 May 30, 2017 @ 11:08pm 
Hi Nara, in short for Starpoint Gemini Warlords we took Starpoint Gemini 2 as base, expanded it, improved existing systems, and added whole new layer of gameplay to it based on community feedback, that how we got Starpoint Gemini Warlords- we also added some new features to our engine to make it look even better than Starpoint Gemini 2 and easier to mod :)
Last edited by TheMihic; May 30, 2017 @ 11:46pm
Kinja May 30, 2017 @ 11:32pm 
As someone who has no nostalgia for the series, i tried to get into SGP 2 last year and ended up refunding because i just didn't get into it. I didn't really enjoy any particular aspect of it enough to keep playing, keep in mind i'm not saying i consider it a bad game or anything, it just wasn't for me. SGPW on the other hand drew me in from the first moment, i really enjoy the "empire building" aspect, i like flying around with my fleet and killing random, large, pirate fleets i run into, the story is better, the voice acting is better and i enjoy the combat more overall. Hell i even like the management aspect with sending civilian ships on the map to do missions.

The only thing i really wish this game had was some sort of fleet command system. Think like in Mount&Blade Warband, nothing fancy, just "hold position", "advance", etc. Currently my fleet sometimes does really stupid stuff, like running into the field of fire of every damn turret when i try to attack large outpost, and it can be really annoying. I understand why some people just solo stations after they get to Dreadnoughts and i'm sort of doing the same atm.
Ydyp May 31, 2017 @ 12:44am 
Originally posted by TheMihic:
Hi Nara, in short for Starpoint Gemini Warlords we took Starpoint Gemini 2 as base, expanded it, improved existing systems, and added whole new layer of gameplay to it based on community feedback, that how we got Starpoint Gemini Warlords- we also added some new features to our engine to make it look even better than Starpoint Gemini 2 and easier to mod :)
Are we going to see something happen here then as well as what we saw in SPG2 were you guys remastered the original campaign in? I noticed you still love the name Blackwell :p

But OP you should bite the story first in SPG2, you can play both the original as the second one in there, and they will help you understand the political background of the Gemini system better.
muffinjozo May 31, 2017 @ 12:54am 
I personally think that even though SPG2 is a good game, Warlords is even better as it builds upon the previous game's mechanics and adds a whole new aspect of fleet management and conquest. And it's prettier :P :D
Mo¡stDreams May 31, 2017 @ 1:19am 
If I was to compare -

I never got into SPG2 much either but I really wanted too, oddly enough I played a bit of it but put it back down several times, for me a non-empire game without any 4X aspects I expected more of a "Freelancer" dogfighting style of combat POV which I actually do still prefer in space sims, I just find piloting a ship and letting things shoot for themselves a little tiredly, as the action is being done for you and you wind up feeling more like you are just commanding the ship rather than "flying" the ship so I just drowsy sitting there watching it do the work while all I am doing is changing targets or button mashing on cooldowns....


Something which made me quit EvE online which while a super good space MMO with everything anyone could dream about,the combat method just isn't for me however if we are to compare Warlords too EvE well I would say the combat style is quite similar so if you wanted an 4X style with a much larger budget and much more to do with consequences then I say play EvE. Call me old fashioned but I can't get over the itch of Freelancer style combat, It could be improved yes but taking away the control from the player and making more of a point and click isn't my idea of space gameplay.

Warlords, on the other hand, has 4X parts to the management of fleet and your empire which IMO separates it as a genre from GW2 for this I accept I cannot Freelancer dogfight. Well, It would be a lie to say you can't as you certainly could but you would be at a big disadvantage during combat as the gameplay is built around the position of your ship to get the max out of your capability and fire arc and shields.

If you did not care about that (like me) you could certainly just fly around in a POV or behind the ship dogfighting everything, which is my personal preference. Just the gameplay will destroy you sometimes because there will be times you could have survived but let yourself die because you played in this style and didn't position your ship for survivability and just took the beating on your already downed rear shields rather than taking the advantage of your other full shield ¼s.

I think this is a better game because it gives me something to do such as fleet management and fly around with a fleet and destroy stations and expand my empire. If you remove those features I might as well play something like "Galaxy on Fire 2" and if I wanted an online version of this experience I would go back to EvE.

Hopefully, this helps people decide.
Last edited by Mo¡stDreams; May 31, 2017 @ 1:24am
ARY//RØK May 31, 2017 @ 1:42am 
I wasn't a fan of SPG2 but I like this one if that counts for anything.
Nara Knight May 31, 2017 @ 3:20am 
yo thanks for all the feed back im going to go head and pick up warlords if it expands on what 2 is then im sure im going to love it im having so much fun with 2 i just got a new powerful ship (i might have stole from the syndicate security ship) its a great ame and i cant wait to try out warlord keep up the amazeing work LGM you are one of my fav game devs now
76561198298975247 May 31, 2017 @ 3:27am 
Originally posted by Ydyp:
Are we going to see something happen here then as well as what we saw in SPG2 were you guys remastered the original campaign in? I noticed you still love the name Blackwell :p

I can't make such promises just because Warlords was huge undertaking and it still is in a way, however it would be nice to have more links to SPG2. Blackwell <3
Hariwulf May 31, 2017 @ 6:06am 
Originally posted by Nara:
witch one is better im playing SPG2 when it was free and im loving it but is warlords better then 2 or does it not matter
This one, Warlords.
It is an improvement on 99% of the aspects.

And as soon as Devs will release Freeroam for every faction, bye bye summer's sun and social life. :D
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Date Posted: May 30, 2017 @ 10:26pm
Posts: 11