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First of all I would say having plenty of health from Kapala is the best way to survive an explosion. It sucks that you'll lose the jetpack (especially if you are planning on heading to co as it will make your life extremely difficult), but at least you'll make it away with your life!
But heres the main tip: Don't take your jetpack to this area. Leave it with Waddler and reclaim it in Sunken City. You only really have to get through 4 levels, and once you've made it, ropes won't be as important as you'll get the jetpack back so you can use as many as you need to in these more hazardous levels.
I've mentioned before how my preferred route is Jungle - Temple, and this is because you are likely to get a back item in the black market and guaranteed a jetpack in Duat. You can leave your back item (if you have one) with Waddler in Olmec's Layer, go through Temple, get the Jetpack, clear ice cavern and then go back, drop off your jetpack and take your previously stored back item before heading to Neo Babylon.
If it is a cape, then you don't really need to worry about explosions, if its a hoverpack or powerpack then you will still have the same issue, but if you survive you will have a backup jetpack waiting for you in a safer area. This means even if you have 2 jetpacks you will still be able to take a backup if it blows up and you survive.
... If I didn’t get crushed due to my overconfidence and a short attention span.
If you're going to the Cosmic Ocean, it's also an option to trade your jetpack out for a cape at the Sun Challenge.
I think there kinda is an explanation for being an UFO magnet. Perhaps it is that UFOs tend to go towards you, which perhaps makes it so they hit spark traps with a more harmful angle when you activate them.
Not sure if there is something about it or just an illusion of UFOs being thrown in your face more often than not.
Also, it's a difficult balance. You want to be careful, but there are situations in neo babylon in which you simply stop at a seemingly safe place which isn't really so. In the end you want to be able to assess the situation while moving... or just bomb the way out.
About that, you can save some bombs if you bring a teleporter and know how to use it (And be careful not to teleport into a zoo or a spark trap hell). The less time you spend in neo babylon, the less chances you get to explode. It's also nice since the teleporter can allow you to get to SC even if everything goes south.
I mean, kinda. I usually go to tide pool, but lately I've been doing the Vlad skip (I still fail kinda often at it) so when it doesn't seem to be worthy, I end up skipping abzu and going for it.
The only actual kind of run in which I consider going to temple is if I go to Volcana and get to Olmec with almost nothing else. That rarely happens so I rarely go to temple. But it gives me the alien compass, and a sure altar in city of gold, and I leave the cape in Waddler's because I might need it.
Use your resources, with jetpack Neo Bab is basically the most dangerous area so blowing terrain up to bypass or make traversing it safer is key to decreasing chances of explosion.
Don't needlessly whip/kill UFOs. Most of the time they pose little to no threat and whipping them can cause all kinds of nasty chain reactions. Moving any olmite corpses out of the way of spark traps is also good.
Try to avoid scenarios where you can't move well, such as elevators, so you don't get forced into a spark trap.
Always tap your jetpack when you descend so you can see what's below clearly. Navigating upwards is preferred in CO.
If you want to use some speed tech you can kill Madame in Tide Pool for a smaller 6-3 (unless you need the altar).