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The simple solution would be to increase the weight of the dice to reduce how bouncy they are, and, even better, give players ability to roll them by whipping.
Another solution would be to put them on a chain, like the Kali's ball.
I agree with you, this should be a simple task, there's no need to make this difficult or make you careful when you're paying the shopkeeper.
I don't use them because it's a time waste for a single item and a lot of lost gold.
I don't use them because it's a time waste for a single item and a lot of lost gold. [/quote]
At that pont (Madame Tusk shop in Tide Pools) you'd be swimming in gold anyways and have little to no use of gold in the stages after (minus the sun challenge). Plus the chance of getting a bomb box or paste (if you went Volcana route and didnt find paste in a shop) is worth the investment.
I found out the hard way that if you throw the dice towards the laser with a pitcher's mitt, they will maintain the "perfect trajectory" feature of the pitcher's mitt throw when they bounce off, meaning they'll just glide gracefully out of the shop and get you killed.
The other thing was that the shopkeeper got aggro'd by apparently no reason, like, i threw the dice at the laser and it landed normally, not outside the shop or anything, and the shopkeeper got aggro'd i have no idea what happened there.
All of this last night, so after the patch,