Spelunky 2

Spelunky 2

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Wow this game is actually evil
my god i love doing the first level 7 times before getting booped into spikes
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Showing 1-15 of 23 comments
Myst3ry X Apr 9, 2022 @ 7:05am 
you surprised
You get used to it after about the 25th time or so.
Last edited by Torres, The Devourer; Apr 9, 2022 @ 8:20am
Leviathan Apr 10, 2022 @ 5:26am 
This game is actually pretty fair.

Until it's not.
PlayL4D2! Aug 6, 2022 @ 7:59pm 
I'd love this game if it was friendly to casual gamers. And I'm not even a casual gamer, I've played Spelunky 1 in both versions a lot, only I suck (because old). I remember I cheated back then and that was my only chance to ever see the end, but I can't even find a cheat for this one.

I get it that the game is about the perpetual gang bang, and I wouldn't mind (I was playing Rick Dangerous back then so I don't mind unfair) if at least the background was changing from time to time. But yeah, for casual/sucky gamers like me, it will too be the first level a dozen times, and in some extremely rare cases I will stare at the graphics of level 5 before getting killed immediately.
All it needed is a cheat option (and I don't mean a difficulty option because for these games easy means hard anyway). Would that really break the enjoyment for hardcore gamers?

If there's a Spelunky 3, I'll just go watch what it has to offer directly on Youtube. No need to buy it if I can't see it within the ♥♥♥♥♥♥♥ game itself.

Looks like only 15% of players have completed the game, and only 40% have unlocked the first shortcut. It's not something wrong with players, it's something wrong with devs.
Last edited by PlayL4D2!; Aug 6, 2022 @ 8:04pm
Leviathan Aug 6, 2022 @ 11:16pm 
Originally posted by PlayL4D2!:
All it needed is a cheat option
I mean you can always use Overlunky to give yourself an advantage or literal god mode.
Originally posted by PlayL4D2!:
Looks like only 15% of players have completed the game, and only 40% have unlocked the first shortcut. It's not something wrong with players, it's something wrong with devs.
In my current save I have not unlocked the last shortcut. That aside, 15% of players beating the game is not really a low number for a roguelike. Only around 25% players have seen the end-game credits in Hades, and Hades is on the easy side.

In Necrodancer ONLY 4% has beaten the All Zones Mode with Cadence. Which is like the first character you do that with. In fact, the hardest Spelunky 2 achievement has been cleared by 1.7% players while (Non-last-DLC) Necrodancer achievements go as low as 0.3% with the All zones Coda.

Not limited to roguelikes, only 7.7% players have beaten Farewell in Celeste and I am surprised the number is that high.

Hard games tend to have that kind of clear rate and in the case of Spelunky 2, the base game is not that hard. 10% of players have beaten the game in single player and without using shortcuts. You can beat the game with bad item rng and without a lot of skill. You only need the knowledge of the threats in the game.

Another thing is: The game can feel a lot harder in some ways if you come from HD. A lot of helpful knowledge in there, but also a lot of harmful knowledge that is deeply rooted inside you.
Last edited by Leviathan; Aug 6, 2022 @ 11:40pm
PlayL4D2! Aug 8, 2022 @ 12:10pm 
15% of players beating the game should definitely be a problem for devs. That means they're losing up to 85% of the playerbase who are not gonna buy the next game (well I know I won't).

Celeste is a perfect example. While horribly difficult, it allows for cheating, it's built-in and very helpful. I would too only have been able to play a tiny fraction of the game without it.
Leviathan Aug 8, 2022 @ 6:20pm 
Originally posted by PlayL4D2!:
15% of players beating the game should definitely be a problem for devs. That means they're losing up to 85% of the playerbase who are not gonna buy the next game (well I know I won't).
Not really. Spelunky HD has 8% clear rate and Spelunky 2 has been as successful if not more. Thing is, beating the game is not the key part of the fun of Spelunky 2. It's the friends you made along the way.

Originally posted by PlayL4D2!:
Celeste is a perfect example. While horribly difficult, it allows for cheating, it's built-in and very helpful. I would too only have been able to play a tiny fraction of the game without it.
And even with cheating, only 7.7% of the players have beaten Farewell. They can cheat and 92.3% of players still have not beaten that. Remember that Celeste doesn't block achievements if you use Assist so those statistics include people who use it.
PlayL4D2! Aug 12, 2022 @ 11:04am 
Originally posted by Leviathan:
Originally posted by PlayL4D2!:
15% of players beating the game should definitely be a problem for devs. That means they're losing up to 85% of the playerbase who are not gonna buy the next game (well I know I won't).
Not really. Spelunky HD has 8% clear rate and Spelunky 2 has been as successful if not more. Thing is, beating the game is not the key part of the fun of Spelunky 2. It's the friends you made along the way.

Originally posted by PlayL4D2!:
Celeste is a perfect example. While horribly difficult, it allows for cheating, it's built-in and very helpful. I would too only have been able to play a tiny fraction of the game without it.
And even with cheating, only 7.7% of the players have beaten Farewell. They can cheat and 92.3% of players still have not beaten that. Remember that Celeste doesn't block achievements if you use Assist so those statistics include people who use it.


I don't know who to trust, probably not the Steam achievements because it's PC and you can cheat. So this source probably reflects reality better:
https://www.trueachievements.com/game/Spelunky/achievements
https://www.trueachievements.com/game/Spelunky-2/achievements

It's 5% vs 2%, but still, to me it's not about completing the game, it's about seeing most of it. I've finally unlocked the first shortcut, and I can play what 10% of players can: ONLY 4 PLACES AT BEST. OUT OF 16.

But most importantly, I could cheat in Spelunky 1. I don't even remember how (NOT a cheat engine), but I did and it allowed me to see most of the game, which is why I bought this one.
I'm not gonna install a cheat engine for the reason that those things aren't simple apps, they mess too deeply with the system. So if I'm not gonna see 3/4 of the game other than on Youtube, if a Spelunky 3 ever gets release, I'll go watch it straight on Youtube.

I don't care if I even die within the shortcut map itself, indeed it's part of the game. Only it gets quickly boring when you're replaying in the same 3 backgrounds, knowing there are 16 others that are out of reach.
You can't cheat, you can't even grind, you need abnormal skills to unlock what you paid for.
Leviathan Aug 13, 2022 @ 5:59am 
Originally posted by PlayL4D2!:
I don't know who to trust, probably not the Steam achievements because it's PC and you can cheat. So this source probably reflects reality better:
https://www.trueachievements.com/game/Spelunky/achievements
https://www.trueachievements.com/game/Spelunky-2/achievements
Smaller sample, and you'd have to prove the players who cheat are a significant portion for it to be a valid complaint. Also... the Farewell achievement doesn't exist there so it's not that reliable of a source either.

Originally posted by PlayL4D2!:
You can't cheat, you can't even grind, you need abnormal skills to unlock what you paid for.
Also not really. You can cheat, you can also grind, and no matter if you're somewhat unskilled, if you have the knowledge you can beat the game. In fact that's what the daily challenge is mostly about. When you know of all the threats and want to make sure you don't die, you want to be specially careful instead of showing off your skills. No arrow whipping, no angering shopkeepers, no spawning the ghost too often (unless score run), no splitting the ghost (unless you have a ton of mobility). Play as if you were completely unskilled and if you mess up your skills may save you.

Most about beating Spelunky 2 is not about being skilled. It is about not overestimating your skills, not making bad choices, and having the knowledge in the game to deal with stuff.

Of all the roguelikes I've played, Spelunky 2 is probably the one that less skill requires to beat. It does require a lot of knowledge of the game mechanics, and that's what makes it hard.

If you have the skill to go past Dwelling, you definitely have the skill to get to neobab, and if you get to neobab with enough bombs you can definitely beat the game. Why don't you just beat the game after going past dwelling for the first time then? Because you need A TON of knowledge, especially in Volcana, Jungle and Temple.

So, yep. This game is mostly about knowledge, at least until you get to the special area for the first time and you start trying to get there more consistently, e.g. by skipping the chain. If you want to skip the chain every single time in a consistent way you definitely need a lot of skill. Fortunately, that's a problem for players who already have all the achievements.
Last edited by Leviathan; Aug 14, 2022 @ 11:18am
DasaKamov Aug 14, 2022 @ 10:16am 
Originally posted by PlayL4D2!:
15% of players beating the game should definitely be a problem for devs. That means they're losing up to 85% of the playerbase who are not gonna buy the next game (well I know I won't).
Completion rate of a game has practically zero bearing on whether or not someone will buy a sequel to that game.

The number of people who completed Megaman (or Rockman) for the Nintendo Entertainment System in 1987 was rock-bottom, and the game *still* makes Top-Ten lists for "most difficult video game of all time". Despite all this, its sequel (1988's Mega Man 2) became the best-selling game in the entire series, selling over 1.5 million copies and the third game in the series (released in 1990) sold nearly 1.2 million copies despite a widespread reputation of also being "too difficult".
Last edited by DasaKamov; Aug 14, 2022 @ 10:16am
Bor Aug 15, 2022 @ 11:59am 
Originally posted by PlayL4D2!:
Originally posted by Leviathan:
I don't care if I even die within the shortcut map itself, indeed it's part of the game. Only it gets quickly boring when you're replaying in the same 3 backgrounds, knowing there are 16 others that are out of reach.

It would be way more boring if it was on the easy side, not to mention the replayability. Why would you replay an easy game? Easy games get boring quickly. It's a matter of skill. Most of the fanbase of this game are looking for a challenge and it delivers with each run being fun and unique.

tl;dr Skill issue.
yo I was minding my own business and now I see this thread is back for some reason.
why tho?
PlayL4D2! Aug 18, 2022 @ 2:42pm 
Originally posted by DasaKamov:
Originally posted by PlayL4D2!:
15% of players beating the game should definitely be a problem for devs. That means they're losing up to 85% of the playerbase who are not gonna buy the next game (well I know I won't).
Completion rate of a game has practically zero bearing on whether or not someone will buy a sequel to that game.

The number of people who completed Megaman (or Rockman) for the Nintendo Entertainment System in 1987 was rock-bottom, and the game *still* makes Top-Ten lists for "most difficult video game of all time". Despite all this, its sequel (1988's Mega Man 2) became the best-selling game in the entire series, selling over 1.5 million copies and the third game in the series (released in 1990) sold nearly 1.2 million copies despite a widespread reputation of also being "too difficult".

So what could be the reason for anyone, like me, who has only witnessed 1/4 of the game, to go blindly buy Spelunky 3? Just fanboyism?

I haven't been able to complete Blasphemous, but I've only been missing the final boss. Sucks that it was too hard and I had to watch the ending on YT, but it's not like I'm missing 3/4 of the game. Thus I will definitely buy a sequel. But for plenty of games in my collection I definitely won't, because I've only been able to reach a fraction.
All of the achievements in this game have a ridiculously low rate. Only a tiny fraction of players have seen what the game has to offer. It's just dumb.
Last edited by PlayL4D2!; Aug 18, 2022 @ 2:44pm
Ok. Now please just let this thread die
DasaKamov Aug 18, 2022 @ 11:17pm 
Originally posted by PlayL4D2!:
So what could be the reason for anyone, like me, who has only witnessed 1/4 of the game, to go blindly buy Spelunky 3?
Beating a game is not a prerequisite to enjoying a game.
Only a tiny fraction of players have seen what the game has to offer. It's just dumb.
Nevet thought I'd see the day when some one acts offended because only a small number of random strangers have attained Steam achievements in a video game.
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