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Which is stupid. Because when there are multiple fireballs around the door i like to bomb them to be safer. But then i accidentaly spawn the ghost.
The Ghost Jar didn't summon the Ghost if it broke because of reasons not related to you?
And maybe not spawn a diamond if so? Sounds crazy, right? But hey, it would solve everything!
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(No, but ♥♥♥♥♥♥♥ seriously, dev, this is pretty insane. Just fix it already globally.
Like, ♥♥♥♥♥♥♥ hell, just have it check for: Destroyed by player-thrown/dropped objects, destroyed by impact after being carried/thrown, destroyed by whip, destroyed by player-owned (melee/ranged) weapons, destroyed by player-owned projectiles, destroyed by player-owned bombs, destroyed by item physics caused by player interactions (explosive debris, player got flung around, etc) and if you're feeling detail-oriented; destroyed by physics due to the tile it was on having been destroyed by the player.
That's it. Stuff the player was firsthand responsible for. You're free to just half-ass it too and stick to marking projectiles and thrown/dropped items as that of the player, with other obvious things like melee strikes and direct bomb contact. And ideally make it so manslaves (AKA Hired "Helps") don't count. We don't need their careless accidental whipping also triggering it. Seen that happen enough at Vlad's.
Just ♥♥♥♥♥♥♥ fix it. Please.)
just broke with me TWO TIMES TODAY.
Which is a horrible and unfair thing, because to that point, u are already very well farmed with items, did everything hard that u had to do.
I got the hard ending, now I am trying to go far in the Cosmic Ocean, but this Pot Break on 6-2.... holy f**** sh**, it is happening too often.
So this I think it is a good idea, if they put in a corner of the ushbati room would be better...
I have lost several runs because of offscreen pot break in World Six ( Neo Babylon ).
So far it is the only thing that has been really annoying me in the game.