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to unlock one of the shortcuts mama said that the door can be opened only with a very special key (the one you use for the Udjet eye) implying that the udjet eye is a special key that can unlock locks nothing else can.
of course it's just a story based thing, but I think it should be considered
- Let us take the chest out the backside and carry it to the key.
- Make it so the game tries to spawn the key on a higher elevation than the chest chamber to make it easier to bring the key to the chest.
I'd like at least something that would help streamline Dwelling a bit since it's the boring part of the game.
I feel like that would make it too trivial it's nice that sometimes you have to put effort to get the udjet IMO. I always expect to waste on average one rope/bomb to get the eye, and feel like it's a good resource and effort price to pay.
I do agree though, that the Dwellings may have a bit too many things to do in them, the latter areas are more like I go in, I may have to get a single item or find an NPC and then just go to the exit. In the dwellings I have like 6 or 7 things to do before I get to quillback:
-Udjet
-Get the pet
-Get Kali Favor
-Get all the money I can find to buy stuff
-Go to shops and buy the stuff(or if you steal then you add a shopkeeper fight to the list)
-Get Yang his turkeys or round them up and kill them for food
+some other situational things depending on your run.
So it's the level where you have the most things on your mind but also you don't really wanna care so much that early on because you have to replay it the most out of all areas.
And another counterpoint: I don't have any solutions to this problem, it does seem logical to me that the early levels are where you build up your run and the latter you don't get any more items and just run through.