Resident Evil 7 Biohazard

Resident Evil 7 Biohazard

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Panzer May 20, 2020 @ 4:47am
joe must die is broken too
literally cant even get past the first group of enemies lol. have to punch each of them at least like 20 times to kill them, and they're all grouped up together. would rather use a trainer than waste my time on that lmao. its just not fun at all :)
also im aware im gonna get a bunch of triggered kids that speedrun games and think it makes them cool but whatever lol
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Showing 1-12 of 12 comments
Chillin May 20, 2020 @ 7:56am 
whos joe? dont you mean Ethan?
Panzer May 20, 2020 @ 7:54pm 
Originally posted by Bboy4life:
whos joe? dont you mean Ethan?
the end of zoe dlc

wait ♥♥♥♥ this better not be a joe mama joke
Last edited by Panzer; May 20, 2020 @ 7:54pm
Panzer May 20, 2020 @ 11:12pm 
literally cant even get past the gators lmao. theyre too fast, and trying to attract them to you and lure them away doesnt work either because of how close you need to get to attract them. good game
talgaby May 21, 2020 @ 1:28pm 
You need to go past the gators. All sequence has a route where you can walk past their patrol routes without aggroing them.
As for the molded, you get an unlocked gauntlet for a reason. A fully charged headpunch still either straight-up murders them or knocks them back. Plus you are supposed to get past many of them, especially in the extreme challenge portions.

It is a "hard" mode for a reason. If you are not familiar with the DLC and practised to be really good at it, you won't beat it. That is the purpose of a "hard" mode. It is beatable, but you need to practise playing it if you want to earn the achievement of beating it. Until then, yes, you will die a lot. Just wait until you start to meet all the additional tripwires.
Also, don't forget to collect the effigies, Joe Must Die spawns a lot more of them, including the big ones.
Last edited by talgaby; May 21, 2020 @ 1:29pm
KVAS TARAS May 22, 2020 @ 6:39am 
You need to use the gauntlet which you've unlocked when finishing normal
And gators are not the problem at all. You just have to mess with them for a while to realize its AI and yes, you can go back after aggroing them to make them despawn. Im telling this as an owner of "the only guns you need" achievement (complete the mode without using weapons).

Btw, the only problem I remember on hardcore is when passing the village before graveyard (church) episode (where you discover the monster is Jack). So the moment I had problems there is a gator right next to the ladder you have to jump down from. My solution was turn backwards, jump down (jump, not climb down) when facing the ladder and then immediately climb back up. I couldn't do it any other way, if I tried to turn around and then climb up the ladder I had not enough time and was killed all the time so
Last edited by KVAS TARAS; May 22, 2020 @ 7:03am
brooks May 25, 2020 @ 1:59am 
I platinum re7 on ps4 and the hardest achievement to getting through was joe must die, they purposely made it butt ♥♥♥♥ extremely hard and it took me a long ass time to get through it. it supposes to be hard not esay. Its not broken u just suck
Yes, and Ethan must Die is also broken for you being a scrub that cannot beat it. It must feel really good to be a casual.
Nerevar May 25, 2020 @ 11:20am 
Originally posted by GLUE:
Yes, and Ethan must Die is also broken for you being a scrub that cannot beat it. It must feel really good to be a casual.

its never them. its ALWAYS the evil bad game thats too unfair/broken/hard. as in thier eyes they cannot view themselfs as bad. they think they are good.
talgaby May 25, 2020 @ 1:17pm 
Frankly, it is often down to bad game design. Joe Must Die has its fair share of issues, especially with the extreme challenges that I swear were never properly playtested. Still, it is beatable.

As for Ethan Must Die, it is bad game design. The crates are fully random and you can enter the main hall armed with a pocket knife, with the molded on the balcony just sniping you no matter what. Capcom is not flawless, and neither is this series. Ethan Must Die is not always beatable on every attempt because of the unpredictable RNG (and RE3R has the same issue, to keep within the series, the final boss on maximum difficulty can be mathematically unbeatable if a random attack hits you).
Panzer May 25, 2020 @ 7:37pm 
Originally posted by GLUE:
Yes, and Ethan must Die is also broken for you being a scrub that cannot beat it. It must feel really good to be a casual.
yeah it does actually because i dont dedicate my entire life to using glitches and exploits just to get a better time at a game which by the way, gives you absolutely no benefit whatsoever, its just weebs that want to feel superior to one another
MasterP Apr 7, 2024 @ 11:20am 
4 years late but im trying it just now, yeah its very hard, but not broken, it took me a total of 10 minutes until i figured that i could bait the first molded to attack the explosive crate then equip the gauntlet and hit and run every other molded in the game.
The game offer you plenty of room to run from the gators and itens to kill the ones you cant run from, also its trivially easy to bait enemies into tripwires for them to do the work for you, you really dont need any glitchs to beat it.
My only real complain is that the boss have way too much HP.
Bullett00th Apr 8, 2024 @ 1:05am 
Joe Must Die is the only challenge I gave up on in RE7

Originally posted by talgaby:
As for Ethan Must Die, it is bad game design. The crates are fully random and you can enter the main hall armed with a pocket knife, with the molded on the balcony just sniping you no matter what.
Ethan Must Die is not always beatable on every attempt because of the unpredictable RNG
Ethan Must Die is awesome, I replay all the time and love it due to RNG.
It is absolutely 100% beatable on EVERY attempt. Not only that, but if you do it right you'll be discarding stuff from your inventory because there's too much of it.

From what you're saying it sounds like you're trying to fight the first molded you see. You gotta run past them. Avoid the ones you can avoid, the vast majority of others can and SHOULD be lured into the numerous traps inside the house.

It takes a bit of experimentation through trial and error to figure out a route, but it's insanely rewarding when you do.


P.S. not trying to boast, I initially thought it's just a BS mode to screw with the player or outright bad design just like you said. But I decided to come back to it after Not a Hero on Professional, which also starts you with just a knife, and figured it out in a few evenings. Now EMD is my favorite mode
Last edited by Bullett00th; Apr 8, 2024 @ 1:08am
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