Instale o Steam
iniciar sessão
|
idioma
简体中文 (Chinês simplificado)
繁體中文 (Chinês tradicional)
日本語 (Japonês)
한국어 (Coreano)
ไทย (Tailandês)
Български (Búlgaro)
Čeština (Tcheco)
Dansk (Dinamarquês)
Deutsch (Alemão)
English (Inglês)
Español-España (Espanhol — Espanha)
Español-Latinoamérica (Espanhol — América Latina)
Ελληνικά (Grego)
Français (Francês)
Italiano (Italiano)
Bahasa Indonesia (Indonésio)
Magyar (Húngaro)
Nederlands (Holandês)
Norsk (Norueguês)
Polski (Polonês)
Português (Portugal)
Română (Romeno)
Русский (Russo)
Suomi (Finlandês)
Svenska (Sueco)
Türkçe (Turco)
Tiếng Việt (Vietnamita)
Українська (Ucraniano)
Relatar um problema com a tradução
Most of the time it feels like your fighting your team-mates for last hits to get XP, and that sort of ruins a lot of co-op games for me.
I can't be the only one who gets frustrated when I do 99% of the damage to a grimm just to have someone swoop in and take all the XP and I get nothing.
I guess a little more description as to how to unlock certain abilities might help too.
I'm still not sure how to unlock one of Weiss' abilities, and the description says to get "20 blast kills". After using abilities, ranged attacks, and trying to get exploding grimm to kill other grimm, I'm still at 0/20.
Not sure if it's a bug, or somehting, but it could help.
- better ablilty-to-survive mechanic, i think the game mechanic is already good, but need more options to be more challenge to player.
- add simple controls mechanic like zoom in/out, toggle walk/run, voice character chat, etc basic interaction
- add more animation game assets (skills, combos combination, idle animation, effects)
- more complex combination of combo, well i think this game need more than just spamming clicks :P
- better UIs
what i looking forward to this game in long term is i hope there will be more costume, character, team skill. simply, all what happen in RWBY web series must be in this game :p
Did you try actually using her blast attack?
That would be nice. And higher ranks could come with an EXP boost like getting a flawless wave or being wave MVP do.
On the topic, there definately should be shared EXP in some way. Currently it is set up like a MOAB, where the last hit is all that matters. And that works for the way the skills are layed out (MOAB), but not the story of the game (a Team of 4 on a mission Together) or the combat style (beat 'um up). Best thing to do IMO would be add shared EXP for if you do at least 50% of an enemy's health, and just increase the difficulty of the later stages to compensate for the overall higher team level.
How do you know what is or isn't in the planning already? I mean... is there a list somewhere?
That would be awesome
2) more artifact hidden in diferent places
3) fix bug with chat when wana write game got disconect from sesion
4) poison enemies are to stronk 2 kill u with max skils cause explodes on face
5) add combo to atacks to easier swap combat style
6) Weiss ranged atacks are useless/ add suporst skils like dmg bost, speed bost
7) more diferences enemies/ less on singlefight 10 boss are a bit anoing when u flew up and down all time by tibers
8)add super powers to unlock: yang rage(more dmg avoid dmg) ruby speeeeed, blake after image,weiss no idea maybe that sumoned sword
9) more maps like wave defence only/ pvp teams vs teams/ flag capture
10) dash fix when enemy get combo character can only die
I would be VERY disappointed if that weren't already planned.