RWBY: Grimm Eclipse

RWBY: Grimm Eclipse

View Stats:
STUPID OP RED ROBOTS ON MERLOT ISLAND... amiright?
Okay, so most of us know about the giant red... /things/ that show up in chapter 7, right?
Dear god. I can hardly get past them.
They're severely powerful and you have to keep your distance if you don't want to die by their hand in singleplayer. Considering there's usually two or three of them, they can easily gang up on a player (In this case me,) and beat the living CRISP out of them while only offering them a 25% chance of getting away and letting their aura recover.
Attack one? Oh hey, look behind you! *DEAD* :msfortune:
Used ranged attacks? Incoming, the other guy is walking up to you! *DEAD* :msfortune:
Google it, perha-? OH HEY LOOK AT THAT, YOU DIDN'T /ACTUALLY/ PAUSE IT, LOOKS LIKE UR DOOMED NUB *Dead* :msfortune:
I mean ffs... ;-;
Last edited by TacticalNerd1963; Jul 21, 2016 @ 11:46pm
< >
Showing 1-15 of 87 comments
Wizard_Mode Jul 21, 2016 @ 4:21pm 
You can counter them which will stun them. That's the easiest way to take them down.
Yes they are insanely powerful, several times harder than the final boss if you do a spec-less run and still harder with full specs

You are forced to counter basically, other wise repeatidly jump-dash away and shoot them with Ruby's stuns or something similar
Last edited by NimrodAbsolution⁧⁧98; Jul 21, 2016 @ 4:21pm
TacticalNerd1963 Jul 21, 2016 @ 4:22pm 
That's exactly what I tried, and even then I can't save my name from falling into some n00by shinigami's death note lol
Ropago Jul 21, 2016 @ 4:24pm 
Hit-and-run tatics work too. Yang's Dash-Heavy work pretty well agains them.
HYPERIEM Jul 21, 2016 @ 5:00pm 
Merlot's Androids can be a bit tricky and a pain to deal with... Seeing as how I've Perfeted the game, characters, and challenges along with having a nice 70+ hours invested in the game, here's what I can say about dealing with them as well as being able to take them down quickly and easily without the use of Ultimates.

Firstly, If you play as Ruby you want to hit and run constantly and using the Electric Blast Ability to your advantage. Doing this will stun multiple Androids that are near each other, once you got your quick hit in after that it's just a matter of rince and repeat.

Secondly, If you play as Weiss, then it's just a matter of keeping a good distance away from the Androids and relentlessly assaulting them with the Improved Barrage Ability. Using the Light, Light, Heavy Combo will cause Weiss to freeze surrounding enemies, buying you enough time to get at a nice distance away and just nail them down with Improved Barrage.

Thirdly, If you play as Blake, simply do what you did with Ruby. Use the Stun Blades Ability, I suggest lining up the androids first then firing off your rounds until you can stun them all and go in for a hit and run. It's pretty simple stuff and quite easy to master given enough time.

Lastly, if you play as Yang, there's a neat trick to playing around with the Androids. Here's what I suggest. If you need to buy yourself some time use the Light, Heavy Combo, this will cause Yang to hit 3 quick consecutive shots, the Android will not be able to keep up and will basically remain staggered for as long as you keep spamming the combo. If you need to keep your distance, use the Light, Light, Heavy Combo, this will cause yang to uppercut the android into the air where you can easily smash him down with a heavy attack then quickly dodge away to keep a safe distance. Once the androids have a small enough amount of health left finish them off with Yang's Light, Light, Light, Heavy Combo, this will cause Yang to hit the Android with both her fists, dealing quite a bit of damage. This same combo takes out Beowolves if done twice correctly in succession.

I hope these tips help you out with dealing with those Androids. and like stated above, if you can time the counters well enough, that will definitely be a nice advantage to have!
Reaper Jul 21, 2016 @ 5:01pm 
That's your own fault. It's not a game problem, it's a lack of skill problem. The game's already stupidly easy and these are the only enemy that puts up a little of a fight. If anything, I'd rather them flip the spawns so the majority of enemies are the robots and the grimm are just tossed in randomly
Gavin Jul 21, 2016 @ 5:04pm 
It's Merlot not Merlow Kappa
Also, Characters have a way to Stun the Red Andriods with their Ranged Attacks also, you can counter them to stun them. If you are playing solo, a simple combo you can do is Ranged attacks, Charged Heavy, Team Attack. :)
HYPERIEM Jul 21, 2016 @ 5:04pm 
Originally posted by FeaR_TH3_Reap3R:
That's your own fault. It's not a game problem, it's a lack of skill problem. The game's already stupidly easy and these are the only enemy that puts up a little of a fight. If anything, I'd rather them flip the spawns so the majority of enemies are the robots and the grimm are just tossed in randomly

Some people just aren't born equal. For all you know he may excel in several different genre's of games, while lacking in this game at the same time. I will agree the game is very easy and not hard to figure out, even if it did look intimidating at first. Like I said some people have a harder time than others, no one is born the same.
Originally posted by FeaR_TH3_Reap3R:
That's your own fault. It's not a game problem, it's a lack of skill problem. The game's already stupidly easy and these are the only enemy that puts up a little of a fight. If anything, I'd rather them flip the spawns so the majority of enemies are the robots and the grimm are just tossed in randomly
It is a bit of the games fault when a mid level mob is harder than the final boss
It is a definite difficulty spike
Reaper Jul 21, 2016 @ 5:09pm 
Originally posted by The Rustler of Jimmies G.E.W.P.:
Originally posted by FeaR_TH3_Reap3R:
That's your own fault. It's not a game problem, it's a lack of skill problem. The game's already stupidly easy and these are the only enemy that puts up a little of a fight. If anything, I'd rather them flip the spawns so the majority of enemies are the robots and the grimm are just tossed in randomly

Some people just aren't born equal. For all you know he may excel in several different genre's of games, while lacking in this game at the same time. I will agree the game is very easy and not hard to figure out, even if it did look intimidating at first. Like I said some people have a harder time than others, no one is born the same.
At the very least a difficulty slider that only affects single player. Saying "nerf this because I'm not good enough to beat it" ruins the game for the people actually looking to enjoy a challenge. It's the same thing with people who complained about dark souls being too hard so the devs had to dumb it down in the US. People liked that series for the challenge and then casuals come in and expect everyone to cater to them.
Reaper Jul 21, 2016 @ 5:10pm 
Originally posted by Tacomancer:
Originally posted by FeaR_TH3_Reap3R:
That's your own fault. It's not a game problem, it's a lack of skill problem. The game's already stupidly easy and these are the only enemy that puts up a little of a fight. If anything, I'd rather them flip the spawns so the majority of enemies are the robots and the grimm are just tossed in randomly
It is a bit of the games fault when a mid level mob is harder than the final boss
It is a definite difficulty spike
that's the fault of the final boss, not the android design. The final boss is more underpowered than the androids are overpowered.
HYPERIEM Jul 21, 2016 @ 5:11pm 
Originally posted by Tacomancer:
Originally posted by FeaR_TH3_Reap3R:
That's your own fault. It's not a game problem, it's a lack of skill problem. The game's already stupidly easy and these are the only enemy that puts up a little of a fight. If anything, I'd rather them flip the spawns so the majority of enemies are the robots and the grimm are just tossed in randomly
It is a bit of the games fault when a mid level mob is harder than the final boss
It is a definite difficulty spike

It works basically the same way as any other game out there, whether it's an FPS, an MMO, or even hack and slash just like Grimm Eclipse, it's just a matter of learning attack patterns and how the enemy works. There's really no difficulty to the Androids once you know how they fight and how to exactly counter them.
HYPERIEM Jul 21, 2016 @ 5:19pm 
Originally posted by FeaR_TH3_Reap3R:
Originally posted by The Rustler of Jimmies G.E.W.P.:

Some people just aren't born equal. For all you know he may excel in several different genre's of games, while lacking in this game at the same time. I will agree the game is very easy and not hard to figure out, even if it did look intimidating at first. Like I said some people have a harder time than others, no one is born the same.
At the very least a difficulty slider that only affects single player. Saying "nerf this because I'm not good enough to beat it" ruins the game for the people actually looking to enjoy a challenge. It's the same thing with people who complained about dark souls being too hard so the devs had to dumb it down in the US. People liked that series for the challenge and then casuals come in and expect everyone to cater to them.

There's no reason to add anything to change how easily the game will play. People need to be able to learn how to adapt to certain situations. That's why I'm giving him advice on how to deal with enemies such as Androids. I can only agree with making the game somewhat harder. To make it easier however, even if it's just single player? That's just redundant with how easy the game is already. If someone is having a hard time figuring out how the game works, then just keep trying, otherwise don't bother. I gave a lot of advice on how to take on the Androids mentioned above in my first post. These instructions are stupendously easy to follow and requires little effort on the player's part. If they added Challenge modes to single player that gives the enemy buffs in the similar fashion that Halo does with Skulls then I wouldn't mind. But to make the game easier? That just makes no sense with how easy it is already.
Last edited by HYPERIEM; Jul 21, 2016 @ 5:41pm
TacticalNerd1963 Jul 21, 2016 @ 5:20pm 
Originally posted by The Rustler of Jimmies G.E.W.P.:
Originally posted by FeaR_TH3_Reap3R:
That's your own fault. It's not a game problem, it's a lack of skill problem. The game's already stupidly easy and these are the only enemy that puts up a little of a fight. If anything, I'd rather them flip the spawns so the majority of enemies are the robots and the grimm are just tossed in randomly

Some people just aren't born equal. For all you know he may excel in several different genre's of games, while lacking in this game at the same time. I will agree the game is very easy and not hard to figure out, even if it did look intimidating at first. Like I said some people have a harder time than others, no one is born the same.
...Does BlazBlue:CT count?
Reaper Jul 21, 2016 @ 5:22pm 
Originally posted by The Rustler of Jimmies G.E.W.P.:
Originally posted by FeaR_TH3_Reap3R:
At the very least a difficulty slider that only affects single player. Saying "nerf this because I'm not good enough to beat it" ruins the game for the people actually looking to enjoy a challenge. It's the same thing with people who complained about dark souls being too hard so the devs had to dumb it down in the US. People liked that series for the challenge and then casuals come in and expect everyone to cater to them.

There's no reason to add anything to change how easily the game will play. People need to be able to learn how to adapt to certain situations. That's why I'm giving him advice on how to deal with enemies such as Androids. I can only agree with making the game somewhat harder. To make it easier however, even if it's just single player? That's just redundant with how easy the game is already. If someone is having a hard time figuring out how the game works, then just keep trying, otherwise don't bother. I gave a lot of advice on how to take on the Androids mentioned above in my first post. These instructions are stupendously easy to follow and requires little effort on the player's part. If they added Challenge modes to single player that gives the enemy buffs in the similar fashion the Halo does with Skulls then I wouldn't mind. But to make the game easier? That just makes no sense with how easy it is already.
That's exactly what i said which you seem to have misinterpreted. i DONT want the game to be easier. But the fact is, he didn't want "advice" on beating them. He specifically said they needed to be nerfed by the devs outright. Which means it affects the game as a whole, which is why I said any difficulty change needs to be single player only.
< >
Showing 1-15 of 87 comments
Per page: 1530 50

Date Posted: Jul 21, 2016 @ 4:18pm
Posts: 87