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normal you start with 80 stats, a bit more ai,your body bag i think lasts for 7mins not 100%
more box's also higher leveled ai.
hard core has the more ai and they hit harder and come for you longer then in normal,
and if you die without a bed it's all over,
more boxs. more ai and higher levels again then normal
and most of all you start with 65 stats
so in a way hardcore is less of a grind because you have lots more ai and things
You are right. There is even no noticeable difference between easy and normal.
I really enjoy watching the youtubers showing off their luxury bases and how they collect an abundance of mats with ease but when I try it myself it is a chore.
Some items are almost invisible so you have to stare at the screen straining your eyes, others are so rare that you are forced to run around the map to cover large areas before nightfall. And even on easy level there are enough wolves waiting silently for you just around the corner. The axe does 0 damage and just passes through the attacker while the wolf instakills you in just two bites.
And if you finally managed to light a camp fire to survive your first night you are mauled in pitch black darkness by an invisible bear.
I restarted the game 4 times and never made it through the first night.
So just to verify, i went and played a new game on Easy. The result is nothing like you guys describe - much, much better. First try.
I knew you probably would not believe it, so i recorded whole thing. So you can see for yourself that the game is not doing what you described. It can also be used as a kind of video-guide "how to do 1st day in Subsistence on Easy", i guess. It's now uploading - will take a few hours as it's full HD and i did not compress before uploading:
https://www.youtube.com/watch?v=47PfKTaLs68
So, i think, it's the way you play it which causes your problems. Indeed, in no game you can collect needed resources if not actively going to do it well enough.
In particular, you can count how many loot boxes you find during your 1st day, and then compare the number to how many i found in this video - which is ~16 if memory serves. And it's on the somewhat lower side, really - RNG during this particular 1st day played was not giving me oh too many loot boxes, but i kept looking and got quite more than enough.
On the other hand, number of nails collected was quite average - namely 56 total during this day 1 video. With some good luck with number of boxes and their contents, even much higher is possible; ~100 nails in a day. Quite rare, of course, but still possible. ~70 nails per in-game day is "great", and ~40 is "so-so". On the other hand, yes, with bad luck as little as 20...30 in a day can sometimes happen, but this is really, really rare cases. May be one day out of 10...20 will be this few.
But to have something like 30...40 nails after playing the game for 2 hours, which is some 3.5 in-game days? Not just bad luck; player failure, more than anything.
But in any case, yes, usually it takes some 2...3 in-game days to complete 1x1 house with a BCU. Might take 4 if one is really, REALLY unlucky. But i see no problem in this. How realistic it is to build a complete house in a single day? =)
You can even see, right at the start of the video, how the game itself advices the player to seek loot boxes, construct a BCU and avoid predators. Obviously, the player is expected to do it well. It's survival - not walk in a park.
Nails, at the start of the game, come from loot crates only (later on, can also be crafted at the workbench), so if you are short on nails, obviously you need to maximize amount of loot boxes you get early on. To this end, the following can be done (and is done in this video):
- run as much as possible to maximize travelled distance, which in turn maximizes amount of terrain observed, to find more loot boxes;
- eat every edible found to keep nutrition bars as high as possible during day 1, for greater stamina when running. This will not be as important in following days, provided you manage to top up your hunger bar and keep both protein and vegetable levels in green, using food you find during previous day(s): day 1 starts with player character quite less than maxed nutrition state;
- only chop wood when needing to regenerate some stamina, as this maximizes total running time for loot boxes collection. Do the most of wood chopping at the end of the day, when your hunger bar is lowest (and thus stamina regeneration is lowest);
- avoid any fights with predators and don't let them run-chase you, as that wastes time. Sound queues are important. Back off if you hear any growl and don't see who does it, and keep good distance if you see them;
- go to higher observation points when possible, to maximize terrain observed, and thus find more loot boxes.
Those are simple but effective methods for early game.
Note how i also spend significant portion of my time in that 1st day to collect fiber, chop wood, catch some chickens, create a bow and some arrows and hunt some small game, make a campfire and get solid amount of protein / nutrition during the night. So it's not like i spent whole day 1 hunting for nails. Significant portion of the day was rightfully spent doing other important (for starting the game) things.
I also build a foundation, a wall, a BCU, a storage chest, make 6 arrows (so 6 nails spent) during the day, and still have 8 more nails remaining. Darkness of the night is a good time to build, cook food, store items, and those don't require to see things around (while finding loot boxes - does). So don't spend your time during a day to do those activities.
Placing that campfire at a high rock or in a middle of some lake - minimizes the risk to have a predator attack during the night. This all will make 2nd and following days easier than 1st - with the bow at hand, campfire already constructed and better starting nutrition levels, even more nails "per day" (on average, RNG is of course a factor) can be found.
You can also see how i almost got enough resources to make a shotgun, and have 3 shells for it, also during day 1. Shotgun is excellent weapon for fighting predators, especially if they somehow manage to attack you during the night.
And you can see how at the end of the video, day 2 starts with better (than day 1) nutrition bars, a few food items in inventory to keep better stamina during day 2, couple extra bottles of water, a few tree grubs for future fishing (easy food if i'd want it, plus fish oil for health kits), bow and arrows to hunt more game, good ammo for the pistol (one clip takes out a whole wolf if you don't miss more than 1 shot, and pistol has great rate of fire), and 3 fire-starting items (matches and two fire starting kits) stored for future use.
Thus, it's not just easily possible to "Survive" day 1, which it is; but it's even doable to gain many items and resources helpful for further survival. Thus, there is nothing wrong with the game in this regard. It is, indeed, quite easy on Easy. You just gotta do what survival games are about: you gotta survive by doing an effort to collect required for it resources and use corresponding game mechanics. Fact.
Good luck!
Man sorry that ain't right because I play other survival games and find plenty of resources even in a game like 7daystodie. The only difficult resource to find in that game is shale. This game it seems very hard to find things to even help build what you need. I finally got a base starting after finding an island inlet and using that as a starting base.
Seriously.
There are NOT more boxes on hardcore. There are actually 3/5 as many on hardcore as on normal and the contents are less as well.
Yes, you have more hunter bases and more hunters per base but they, and predators, also aggro at longer ranges.
And when you die you lose everything even if you have a bed respawn. Without a bed it's simply over.
No clue how much hardcore you play, but you're wrong on much of what you said.
This is all true.
i started this game on hardcore, also most of what i said was fact, no idea why you gotta be rude about it.
thank you for the advice. I have also watched many subsistence videos on YT even before I bought the game. And it looked so simple. Just stroll along and snip snip and loot box here, loot box there and iron and so on and so on. Looks doable so I decided I give it a try on normal difficulty.
Wow, what a difference. I walked through an empty scenery. I cut down a few trees, found a few loot crates with useless high end mats and shotgun shells, chopped down some more trees, finally discovered one of these little white thingies that are so difficult to find, then got killed by a wolf.
Revived only to get chased into a lake by another wolf and killed while swimming.
Revived at nightfall and could not make a camp fire due to lack of mats so I died from hypothermia.
Fresh restart, now on easy mode and the same chore. Found out that wolves do not always growl when you come close. Killed as the axe just passes through a wolf without doing any damage.
Fresh restart. Found enough crates and other mats to start building then got killed by a wolf.
Fresh restart. Managed to get the minimum amount of mats for a camp fire. Avoided wolves and bears. In the evening I climbed on a rock and lit the fire. Waited for daybreak in pitch black darkness. "Groooaaah" You are dead. Probably a bear but I never saw it.
In easy mode animals should not attack unless cornered or if you shoot at them.
It would allow people the simple ability to turn down the number of predators until they learn how to play the game. Personally: i would turn them down just because the sheer amount of predators is annoying.
If Cold Games added a simple slider or way to adjust the amount of predators there would be a lot less of those: "This Game Is Too Hard" complaints.