Subsistence

Subsistence

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jswarpaint Mar 29, 2024 @ 12:06pm
Dear Devs - I was thinking of getting this game
But I read some reviews and think I will wait. I am completely perplexed that developers are unaware that people are different. Some people for whatever reason may want a game that is easy some may want one that is more difficult - This previous statement should not need to be explained.

Anyway, Devs need to ensure that any game they make as various difficulty levels this is how you can get close to pleasing the most people most of the time. Any game should have many options. For example, one person wrote they need cordage to make stuff .. rope . .but its very difficult to find enough resources to make rope. (SO MAKE DIFFICULTY LEVELS) Easier levels should have rope more plentiful.

People do not want to work all day come home having some free time and play a game where they have to run all over the map just to get some rope ... Now, some people may want to do this but give OTHERS the option not to. People want to come home from work and have fun so provide various options for the game and difficulty levels that tweak different resource amounts.

Thinking you can come up with just the right recipe that will please millions of people by having it only one way is delusional.
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Showing 1-15 of 45 comments
Jaunitta 🌸 Mar 29, 2024 @ 11:34pm 
Subsistence is not for everyone. The grind is really hard and many players are now falling away from playing. Is it worth it for you to try and then refund if you dont like it?
The seasonal graphics are nice and base building is good. But after that you start to feel the futility and struggle to make gains.
I have everything so its easy for me now.
Even I have started to fall away from SS after nearly 3000 hours and found this new game Rising World.
Great devs and fun game. A beta version is on offer to test now. Includes cmd prompt with with the option to play in Creative Mode you can also fly around.
Has so much going for it.
Find some video on the latest Java version. No grind like Subsistence.
Old version on store page.
https://store.steampowered.com/app/324080/Rising_World/
New version on youtube.
https://www.youtube.com/live/z_DOjgjM5tM?si=GrG640FOspEJE2mJ
Game Edged
https://www.youtube.com/watch?v=KJ1ieEdysls

But Subsistence will give you your money worths if you stay with it.
Last edited by Jaunitta 🌸; Mar 29, 2024 @ 11:53pm
Cup of Joe ☕ Mar 30, 2024 @ 3:23am 
Originally posted by jswarpaint:
Dear Devs - I was thinking of getting this game

But I read some reviews and think I will wait. I am completely perplexed that developers are unaware that people are different. Some people for whatever reason may want a game that is easy some may want one that is more difficult - This previous statement should not need to be explained.

Anyway, Devs need to ensure that any game they make as various difficulty levels this is how you can get close to pleasing the most people most of the time. Any game should have many options. For example, one person wrote they need cordage to make stuff .. rope . .but its very difficult to find enough resources to make rope. (SO MAKE DIFFICULTY LEVELS) Easier levels should have rope more plentiful.

People do not want to work all day come home having some free time and play a game where they have to run all over the map just to get some rope ... Now, some people may want to do this but give OTHERS the option not to. People want to come home from work and have fun so provide various options for the game and difficulty levels that tweak different resource amounts.

Thinking you can come up with just the right recipe that will please millions of people by having it only one way is delusional.

Hi 'jswarpaint' ,

YOU ARE ABSOLUTELY CORRECT!

However the problem is not only the Developer, but also the marketplace environment that STEAM controls!

——

STEAM Early Access marketplace environment has evolved into an ungoverned & unregulated SCAM!

• There are more than 12,000 Early Access games on STEAM - (Game Stats Data Services | Early Access)

• Early Access games account for approximately 40% of all games on STEAM - (Game Stats Data Services | Early Access)

• On average 90% or more of all STEAM Early Access games FAIL, primarily due to "poor-quality" - (Game World Observer | Pros and Cons of Early Access | 28 Jul, 2023)

In other words, STEAM Early Access marketplace environment has become a multi-billion-dollar, Statistically Guaranteed 'LOSE-LOSE' for the unsuspecting Customer, and his or her money!

——

Recommendation: DO NOT BUY STEAM EARLY ACCESS GAMES, until such time that additional & robust Consumer Rights and Protections are put into place such as:

1) A Flat 30-DAY 100% Full Refund Policy — on all games sold by STEAM, just like other consumer purchases around the world (See: UK 30-Day Consumer Rights Act 2015)

2) A Mandatory Free To Play Demo — on all games sold by STEAM

3) A Mandatory STEAM & Game Developer Public Business Plan and Timeline — on all Early Access games sold by STEAM

4) A Mandatory Escrow of Consumer Funds — against the default of all Early Access games sold by STEAM

5) Etcetera, Etcetera

——

NOTE: ColdGames (the Developer) has Sold more than 543,000 units of SUBSISTENCE (Alpha Stage) game, and has Grossed more than $5.8 million since Oct, 25, 2016 STEAM Early Access Launch

(link) https://vginsights.com/game/418030

A mere 10% reinvestment into the game's development would have provided for the employment of a Game Creative Director (with a background in Programming & Agile Methodology), and two additional Unreal Engine Game Programmers, for three years ... but that NEVER happened!

Had the proposed 'STEAM & Game Developer Public Business Plan and Timeline' (above) existed in 2016, SUBSISTENCE (Alpha Stage) game would have been finished in a timely manner or would have been demonetized, delisted, and refunded years ago!

——

The problem is not only the Developer, but also the ungoverned & unregulated marketplace environment that STEAM controls!

Good Luck & Regards
Virago Mar 30, 2024 @ 5:07am 
jswarpaint, these request usually come from people who have played the game a fair bit, even if it's just on easy mode. If the lack of options is really what's preventing you from buying the game then don't even bother. That's not going to make the game really that different from what it is now.
RCLAC-14 Mar 30, 2024 @ 11:55am 
Originally posted by Virago:
jswarpaint, these request usually come from people who have played the game a fair bit, even if it's just on easy mode. If the lack of options is really what's preventing you from buying the game then don't even bother. That's not going to make the game really that different from what it is now.

That is false, that request is probably one of the most demanded through years by many different people, from newbies to veteran players.
LE Mar 30, 2024 @ 12:06pm 
Originally posted by Jaunitta 🌸:
Subsistence is not for everyone. The grind is really hard and many players are now falling away from playing. Is it worth it for you to try and then refund if you dont like it?
The seasonal graphics are nice and base building is good. But after that you start to feel the futility and struggle to make gains.
I have everything so its easy for me now.
Even I have started to fall away from SS after nearly 3000 hours and found this new game Rising World.
Great devs and fun game. A beta version is on offer to test now. Includes cmd prompt with with the option to play in Creative Mode you can also fly around.
Has so much going for it.
Find some video on the latest Java version. No grind like Subsistence.
Old version on store page.
https://store.steampowered.com/app/324080/Rising_World/
New version on youtube.
https://www.youtube.com/live/z_DOjgjM5tM?si=GrG640FOspEJE2mJ
Game Edged
https://www.youtube.com/watch?v=KJ1ieEdysls

But Subsistence will give you your money worths if you stay with it.
I'll be checking out "Rising World" 🌞
Virago Mar 30, 2024 @ 12:29pm 
Originally posted by RCLAC-14:
That is false, that request is probably one of the most demanded through years by many different people, from newbies to veteran players.

In fact i didn't exclude newbies. There's a big difference from a newbie to someone who hasn't even touched the game. A good rule of thumb is: if you don’t like it as is, it’s better not to contemplate whether to purchase the game at all. Because, no matter the amount of features that’ll be added, the game won’t suddenly become enjoyable if that's the only thing preventing you from buying.
RCLAC-14 Mar 31, 2024 @ 2:40am 
O course you did not exclude newbies, you simply said people asking for more options were just newbies when that is false.

And no, when you purchase an early access game you buy it on the premnise the project expand and grow and developer will do the things he said
Cup of Joe ☕ Mar 31, 2024 @ 5:33am 
Hi 'Jaunitta 🌸' and 'LE' ,

RISING WORLD has been in STEAM Early Access for more than 9 years and 3 months!

SUBSISTENCE has been in STEAM Early Access for more than 7 years and 4 months!

Clearly something is seriously wrong with both game's Development teams , and/or both Development teams are Intentionally Abusing the STEAM Early Access program.!?

——

Conversely , Indie Game of the Year SUBNAUTICA took less than 4 years to develop!

——

Take my advice and Do Not Buy!

On average 90% or more of all STEAM Early Access games FAIL, primarily due to "poor-quality" - (Game World Observer | Pros and Cons of Early Access | 28 Jul, 2023)

(see my complete comment above)

——

Good Luck & Regards
Virago Mar 31, 2024 @ 6:40am 
Originally posted by RCLAC-14:
...you simply said people asking for more options were just newbies when that is false.

I meant to say gamers who have played the game at least a few hours.

Originally posted by RCLAC-14:
And no, when you purchase an early access game you buy it on the premnise the project expand and grow and developer will do the things he said

If you buy the game you should at least be pleased as how it is presented at the time of purchase. There's no reason to buy the game in advance for what it'll be in the future. Smart people wait for the development to reach a satisfactory gameplay experience before buying. Steam EA is not the same as kickstarter.

Originally posted by Cup of Joe ☕:
RISING WORLD has been in STEAM Early Access for more than 9 years and 3 months!

SUBSISTENCE has been in STEAM Early Access for more than 7 years and 4 months!

Clearly something is seriously wrong with both game's Development teams , and/or both Development teams are Intentionally Abusing the STEAM Early Access program.!?

I don't understand why you think that time of development has anything to do with abuse?
Cup of Joe ☕ Mar 31, 2024 @ 9:19am 
Originally posted by Virago:
I don't understand why you think that time of development has anything to do with abuse?

Hi 'Virago' ,

I'm not going to follow your off-topic arguments.

If you don't know how one is related to another just say so, bow down and leave the discussion.

——

Good Luck & Regards
Virago Mar 31, 2024 @ 9:31am 
Originally posted by Cup of Joe ☕:
I'm not going to follow your off-topic arguments.

You brought up the argument, not me. LOL?
Zuleica Mar 31, 2024 @ 12:53pm 
Originally posted by Cup of Joe ☕:
Hi 'Jaunitta 🌸' and 'LE' ,

RISING WORLD has been in STEAM Early Access for more than 9 years and 3 months!

SUBSISTENCE has been in STEAM Early Access for more than 7 years and 4 months!

Clearly something is seriously wrong with both game's Development teams , and/or both Development teams are Intentionally Abusing the STEAM Early Access program.!?

——

Conversely , Indie Game of the Year SUBNAUTICA took less than 4 years to develop!

——

Take my advice and Do Not Buy!

On average 90% or more of all STEAM Early Access games FAIL, primarily due to "poor-quality" - (Game World Observer | Pros and Cons of Early Access | 28 Jul, 2023)

(see my complete comment above)

——

Good Luck & Regards
I'm always baffled why you rail endlessly about games you clearly don't like. Don't play if you don't like the game. But are you so bored with life your only entertainment is the endless stream of the same, often inaccurate comments? What exactly are you trying to accomplish, because I don't see any constructive outcome from your posts.
Jaunitta 🌸 Mar 31, 2024 @ 6:18pm 
Originally posted by Cup of Joe ☕:
Hi 'Jaunitta 🌸' and 'LE' ,

RISING WORLD has been in STEAM Early Access for more than 9 years and 3 months!

SUBSISTENCE has been in STEAM Early Access for more than 7 years and 4 months!

Clearly something is seriously wrong with both game's Development teams , and/or both Development teams are Intentionally Abusing the STEAM Early Access program.!?

——

Conversely , Indie Game of the Year SUBNAUTICA took less than 4 years to develop!

——

Take my advice and Do Not Buy!

On average 90% or more of all STEAM Early Access games FAIL, primarily due to "poor-quality" - (Game World Observer | Pros and Cons of Early Access | 28 Jul, 2023)

(see my complete comment above)

——

Good Luck & Regards

We can read Cup of Joe and make informative decisions about the game we want to buy..
Your calling the kettle black as you bought EA Subsistence your self.

I disagree about the 90 % of EA games fail.
Valheim sold millions of copies in the first of EA release and is still full on.

Valheim originally released in Early Access in February 2021, and reached 3 million sales within as many weeks. By April 2022, Iron Gate Studio's survival game has reached 10 million copies, and is still in Early Access at time of writing. In March 2023, the game released on Xbox One and Xbox Series X|S.

And thats just one of the EA games I own.

Many games I have bought Early access or not, they have been tested and are fully playable.
Rising World is a really nice game with many more additions than Subsistence.
Has filled in the missing areas we cant do in SS.
Even playing the Beta version.
I like this game play so far and want to support the devs.
Adding you can read on the Store page and what they are doing>
ABOUT THIS GAME
Important: We are currently migrating to a new engine. The store page still represents the "old" version, but if you purchase the game, you will get the new version for free of course - basically it can be considered a huge update. A first playable preview of the new version is currently available in a beta branch - please find more information about that in our forums

Your line of thinking may sound all good intentions in your head but in discussions it feels like you only have one agenda to unload you're own frustrations.
Good Luck and regards.
Last edited by Jaunitta 🌸; Mar 31, 2024 @ 7:04pm
Cup of Joe ☕ Apr 1, 2024 @ 2:30am 
Originally posted by Jaunitta 🌸:
We can read Cup of Joe and make informative decisions about the game we want to buy..

I disagree about the 90 % of EA games fail.

Hi 'Jaunitta 🌸' ,

Please re-read your own Comment that you posted to 'RISING WORLD' Discussion board..

"Release date on Store?"
"Is this accurate or should it be 2024?"
"RELEASE DATE:"
"3 Dec, 2014"

(link) https://steamcommunity.com/app/324080/discussions/0/4355617421471994750/

——

EARLY ACCESS IS KILLING INDIE GAMES

"According to Steam's official data, as of March 2023, there are currently over 15,000 games available on Early Access. However, the success rate of Early Access games is not encouraging, as only around 6% of Early Access games are actually released as full games. This indicates that the majority of Early Access games fail to meet the expectations of players." - by Steve Fowler PhD

(link) https://www.linkedin.com/posts/steve-fowler-3b78241_earlyaccess-steam-activity-7042173960901332992-EcZ9/

——

About Steve Fowler PhD

"I am an Adjunct Professor at USC Annenberg School for Communication and Journalism, where I teach graduate students the business of games. I was also the founder and GM of A List Games, a game publishing company that helped indie developers go to market. With over 25 years of experience in the game industry, I have built and managed legendary brands such as Halo, Guild Wars 2, Hearthstone, and Marvel Strike Force, generating over $10 billion in gross revenue."

"As a leader, entrepreneur, and speaker, I have a passion for creating and growing game communities that players love for decades. I have led large global teams for multi-national corporations as CMO and built startup organizations from the ground up as just one of the team. I have also won multiple awards and recognition for my creative direction, online marketing, and digital publishing expertise. My mission is to share my knowledge and insights with the next generation of game makers and innovators."

(Linkedin link) https://www.linkedin.com/in/steve-fowler-3b78241/

——

Good Luck & Regards
Ayahuasca Apr 1, 2024 @ 7:46am 
Valhiems development speed is a snail and they are abusers of the EA tag as well very poor example .....seems like once these "INDY DEVS" make enough to live well they just slack off and get lazy
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Date Posted: Mar 29, 2024 @ 12:06pm
Posts: 45