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If you think materials are scarce on normal mode you should try hardcore. I almost died of dehydration once because i couldn't find enough scrap metal to craft a canteen. That should give you an example of the correlation between loot frequency and survival.
Nothing is better. Everything is worse. That's how difficulty works :P
The reward is in learning to survive those harsh conditions and then bragging about it on the forums, not in material possessions.
If i play a game on max difficulty is because i want a challenge. If the game isn't challenging enough i get bored.
If you want to play the game for the loot and the crafting just stick to the lower difficulty settings. That's why they are there. Different strokes for different folks.
There are too many more differences to list, but they don't include loot quantities.
Hope that helps. Cheers
lotta gamers do not give a toot about bragging about their big egos......and your statement makes zero sense....just sayin
Let an avg person build a bigger place! home building materials could be half the price, Id spend the resources! You could balance it by making insulation more important or some construction benefits.
my 2 cents.
note, I'm playing this on single player, its rough not having the extra hands to help build, can be balanced by number of players too
If you are handed everything on a silver plate in day1 what else is there to do? You're supposed to work for it.
I don't want a survival game where you get everything in day1 and there's nothing else to do but admire the scenery. A scenery admiring simulator sounds hella boring.
I guess that's why upgrading materials of your home is a good way to balance it, as resources get easier to obtain you get stronger materials you want to use.
the only challenge with that I see... you're new, you play the game for 5 seconds, you are like WTF and increase the loot by 900%, you play the game, get bored, leave a negative review and move on.
It might be a harder fix cause we all want the easy way out but we also all want a challenge, only when you're experienced with the game the option would 100% be super good to have.
Anyway, its just an interesting problem, Ark was able to do it really well but it might be cause the game had the content to support that, not sure.