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Check and make sure all drivers are up to date and win10 is also
Any idea how to fix this?
http://prntscr.com/d6jrdf
Here is the log file:
[159C:0DD0][2016-11-12T20:29:19]i001: Burn v3.7.2829.0, Windows v5.1 (Build 2600: Service Pack 3), path: C:\Program Files (x86)\Steam\steamapps\common\Subsistence\_CommonRedist\vcredist\2013\vcredist_x64.exe, cmdline: '-burn.unelevated BurnPipe.{3FEC6ED3-CFC3-4D93-981E-1C0AAEC51F93} {CD5D6828-3F4D-463C-87EE-FD1B391F5DA7} 5996'
[159C:0DD0][2016-11-12T20:29:19]i000: Setting string variable 'WixBundleLog' to value 'C:\Users\PCBUIL~1\AppData\Local\Temp\dd_vcredist_amd64_20161112202919.log'
[159C:0DD0][2016-11-12T20:29:19]i000: Setting string variable 'WixBundleOriginalSource' to value 'C:\Program Files (x86)\Steam\steamapps\common\Subsistence\_CommonRedist\vcredist\2013\vcredist_x64.exe'
[159C:0DD0][2016-11-12T20:29:19]i100: Detect begin, 2 packages
[159C:0DD0][2016-11-12T20:29:19]i102: Detected related bundle: {f65db027-aff3-4070-886a-0d87064aabb1}, type: Upgrade, scope: PerMachine, version: 12.0.30501.0, operation: None
[159C:0DD0][2016-11-12T20:29:19]i101: Detected package: vcRuntimeMinimum_x64, state: Present, cached: Complete
[159C:0DD0][2016-11-12T20:29:19]i101: Detected package: vcRuntimeAdditional_x64, state: Present, cached: Complete
[159C:0DD0][2016-11-12T20:29:19]i052: Condition 'VersionNT64 >= v6.0 OR (VersionNT64 = v5.2 AND ServicePackLevel >= 1)' evaluates to false.
[159C:0DD0][2016-11-12T20:29:19]e000: Error 0x81f40001: Bundle condition evaluated to false: VersionNT64 >= v6.0 OR (VersionNT64 = v5.2 AND ServicePackLevel >= 1)
[159C:0DD0][2016-11-12T20:29:19]i199: Detect complete, result: 0x0
remove both and try a fresh install of the game.many times what happens is there is already an instance of one of those "tring to install or run"
https://www.microsoft.com/en-ca/download/details.aspx?id=40784
You can download both, try a repair for each one (run it, choose repair). When done, try launching the game.
If it doesn't work, run each download again and this time pick uninstall. THEN when both are done (might require a reboot) install them both again. Then try launching the game again.
Something was installed incorrectly (or changed/corrupted) from the Microsoft 2012 C++ redistributable at some point either before installing the game, or during.
Init: WinSock: version 1.1 (2.2), MaxSocks=32767, MaxUdp=65467
DevConfig: GConfig::Find has loaded file: ..\..\Engine\Config\ConsoleVariables.ini
Init: Version: 12466
Init: Epic Internal: 0
Init: Compiled (32-bit): Aug 8 2014 04:03:32
Init: Changelist: 2243543
Init: Command line: -forcelogflush
Init: Base directory: D:\Games\SteamLibrary\steamapps\common\Subsistence\Binaries\Win32\
[0000.20] Init: Computer: DESKTOP-FQGMR2P
[0000.20] Init: User:
[0000.20] Init: CPU Page size=4096, Processors=6
[0000.20] Init: High frequency timer resolution =10.000000 MHz
[0000.20] Init: Memory total: Physical=15.9GB (16GB approx) Pagefile=21.9GB Virtual=4.0GB
[0000.29] Log: Steam Client API initialized 1
[0000.36] Log: Steam Game Server API initialized 1
[0000.40] Init: WinSock: I am DESKTOP-FQGMR2P (192.168.0.103:0)
[0000.40] Init: Presizing for 83221 objects not considered by GC, pre-allocating 0 bytes.
[0000.40] Init: Object subsystem initialized
[0000.51] Log: Found D3D11 adapter 0: NVIDIA GeForce GTX 1050 Ti
[0000.51] Log: Adapter has 3072MB of dedicated video memory, 0MB of dedicated system memory, and 1023MB of shared system memory
[0000.53] Log: Found D3D11 adapter 1: Microsoft Basic Render Driver
[0000.53] Log: Adapter has 0MB of dedicated video memory, 0MB of dedicated system memory, and 4095MB of shared system memory
[0000.56] Log: Shader platform (RHI): PC-D3D-SM3
[0000.56] Error: Error, Manifest doesn't exist: ..\..\UDKGame\Script\Manifest.txt
[0000.60] Log: PhysX GPU Support: DISABLED
[0000.60] Init: Initializing FaceFX...
[0000.60] Init: FaceFX 1.7.4 initialized.
[0003.83] Log: === Critical error: ===
Fatal error!
Address = 0x5e588c9b (filename not found) [in C:\WINDOWS\System32\XAudio2_7.dll]
Address = 0x5e591261 (filename not found) [in C:\WINDOWS\System32\XAudio2_7.dll]
Address = 0x5e5911cd (filename not found) [in C:\WINDOWS\System32\XAudio2_7.dll]
Address = 0x749e5cf9 (filename not found) [in C:\WINDOWS\System32\combase.dll]
Address = 0x749e5b91 (filename not found) [in C:\WINDOWS\System32\combase.dll]
Address = 0x749e5b3f (filename not found) [in C:\WINDOWS\System32\combase.dll]
Address = 0x749e5a5e (filename not found) [in C:\WINDOWS\System32\combase.dll]
Address = 0x749e4232 (filename not found) [in C:\WINDOWS\System32\combase.dll]
Address = 0x749dde75 (filename not found) [in C:\WINDOWS\System32\combase.dll]
Address = 0x749e20fe (filename not found) [in C:\WINDOWS\System32\combase.dll]
Address = 0x7496cf3a (filename not found) [in C:\WINDOWS\System32\combase.dll]
Address = 0x749e1e75 (filename not found) [in C:\WINDOWS\System32\combase.dll]
Address = 0x749e1d2d (filename not found) [in C:\WINDOWS\System32\combase.dll]
Address = 0x749e2041 (filename not found) [in C:\WINDOWS\System32\combase.dll]
Address = 0x749dde3d (filename not found) [in C:\WINDOWS\System32\combase.dll]
Address = 0x749ddf7d (filename not found) [in C:\WINDOWS\System32\combase.dll]
Address = 0x749dde44 (filename not found) [in C:\WINDOWS\System32\combase.dll]
Address = 0x749a6743 (filename not found) [in C:\WINDOWS\System32\combase.dll]
Address = 0x749a5975 (filename not found) [in C:\WINDOWS\System32\combase.dll]
Address = 0x749a579e (filename not found) [in C:\WINDOWS\System32\combase.dll]
Address = 0x60756517 (filename not found) [in C:\Program Files (x86)\Steam\gameoverlayrenderer.dll]
Address = 0x181d449 (filename not found) [in D:\Games\SteamLibrary\steamapps\common\Subsistence\Binaries\Win32\UDK.exe]
[0003.84] Exit: Executing UObject::StaticShutdownAfterError
[0003.84] Exit: Executing UWindowsClient::ShutdownAfterError
[0003.84] Log: Shutting down FaceFX...
[0003.84] Log: FaceFX shutdown.
[0003.84] Log: appRequestExit(1)