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There's just rarely ever a NEED to wipe out animals that give you steak, since you can get cloth from rabbits(and boxes) much faster and with less ammo spent, so I'm not really sure where your suggestion would be useful. Rabbit/chicken jerky, on the other hand...maybe?
Say when the map is expanded by a tenfold, we need to make emergency cabbins arround the map, cause it would take several days to circumvent the map. Then it would be much needed to have something to carry along the trip.
It would be emergency food. Basicaly it would take a whole day to cook jerky, that will feed you for a whole day. It would be a great addition to the survival theme.
Grubs today are the equivalent of jerky. They are everlasting....they really shouldent be, but i would like to see a grub container grovbed, where you could harvest grubs, and feed them with compost or rotten meat. Ofcourse we would need to supply the base grub population, by harvesting them from the grub trees, and then setting them free inside the container.
It wouldent be a way arround your current cooking "masterpiece", cause the only benefit would be the long lasting effect. Any other way you prepare meat would be a greater gain.
+1
I've made jerky...I don't recall ever cooking it. Cut it into thin slices and sun dry it.
Maybe you're thinking of smoking? I do that too and that requires most of the day depending on what you're smoking. I slow smoke salmon and that's about 7 hours at 165F.
A smoker would be great to have and drying racks. But then we've asked for them many times over the last two years.
So no i dont mean a smoker, but a smoker could be used aswell. The real reason for my suggestion using a campfire and not a smoker is that it´s available on the wery first day. Hense it helps greatly in the first couple of days, and later as a substitute for cooked meat, using the cooking system available.
@PVTBambi.... If the idea is good enough, it shouldent matter who suggests it...!
My point exactly... this is a good idea... been mentioned literally years ago by several different players... and nothing has come from it. Unfortunately it does matter who suggests it thats why I posted what I did.
Look there is no development road map its kind of an "I'll wing it" situation... and by "winging it" it has led to a revamp of the health/food system that was implemented in one of the recent updates that focuses on mid/late game mechanics of food and health. That shows where priorities lie and its not the early game. So again I think my suggestion is valid. If you are seeking traction for your suggestion I would start there.
If you had cabins set up around the map, why wouldnt you just kill some animals along the way to cook while sitting in that cabin for the night?
So are protein bars and eggs.
+1
No matter wich animal we kill we get meat, so when you farm rabbit for cloth you get meat, realisticaly we need 2-3 pieces of cooked meat a day, the rest is waste. So killing 4 rabbits and 4 chickens leaves 4 pieces wasted. If that is not wrong i don`t know what is.....
Proteinbar dosen`t count as it is RNG that provides, we cant make it our selves, eggs require base, and lots of food for the chickens.
I want a stable source of meat usage from day 1, jerky fits those parameters well.
I dont like being forced down a single path of playing the game, meat spoiling after a single day, dictates untill you get a fridge, you have to kill, and the cook meat, the fridge is only possible if you do the base, and a set number of items. There is no way this game is free to decide how to play.