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Also the best video on Get Over It is on the steam page... watch the store page video.... it is a hoot ;-)
https://store.steampowered.com/app/240720/Getting_Over_It_with_Bennett_Foddy/
Either way, I would enjoy a more simplistic and easier gameplay just for the sake of not having to Endure the game, I'd rather enjoy it.
i'm with you, games are supposed to be enjoyable, i don't mind a challenge and a bit of a grind but this is ridiculous, poor choices by the dev.
Subsistence started with very limited options for the player but now it has grown to have a bit more which has alleviated some concerns that people had in the past. But unfortunately it hasn't been enough because now the game is more complex than before. I wish the game had an option to bring back those beautiful indoor dynamic shadows which the dev eliminated due to performance issues and now the shadows are linked to your fps if I'm not mistaken. I wonder if there's an ini edit to force indoor dynamic shadows.
I'm with both of you
Subsistence has a punishing and unrewarding grind. It's a "meh" grind. Not worth it for most of the time due to it being too slow or overly demanding (resource wise or of combat nature).
Relaxing a bit on that front would make the game way better, and if the improvement is just right, I have no doubt it will improve sales to a wonderful level and stop being "niche".
All of this, in my personal opinion, of course. We all now that something is wrong, but there are a lot of things to tweak to the sweet spot in order to make the game fun.
We are talking 7days to Die level of sales if this thread ends up being worth it. It's difficult to explain, but this developer is hard working and the game is well made. It's just harshly designed both in progression and balance. Delaying pleasure 40 minutes is one thing, Delaying it 3 hours and punishing the player hard in the meantime.... well, I think I'm not alone in this.
This is exactly the reason why this game doesn't maintain a healthy player base. There are very few people interested in frustration, and quite a bit lured to thrill and rewarding progression.
Yes. I understand your point and I agree that WE as veterans do still enjoy the game and we thrive with every update like golden megalomaniacs because, simply said, we got used to it and play it in a highly efficient way. That doesn't make it right .
Now, share the game with a friend that has never played it before. The learning curve is steep and unrewarding . Fact.
That said, I would not mind to have the current gameplay as a valid gameplay mode through settings.
But then where would those of us looking for that 'niche' go? Many players like a variety of games. If every game is the same, players only play the best of the copy-cats. Uniqueness, on the other hand, is often rewarded.
Maybe I like building and not the combat. Have a checkbox to find double the ammo. Note that double would not make the game ridiculously easy with crates of hoarded ammo, it would just mean you don't have to sweat over every little bullet.
There's a reason why games like ARK are popular. Players can customize it to their desired playstyle. I can honestly see players buying this game, finding it's too punishing, then refunding to find something better.
The irony is comical...
Actually this feels just like every other "slow" game in existence. Life is Feudal where you do spend thousands of hours digging at dirt. It's not fun. It's not challenging it's just grind.
Just like now where I'm spending hundreds of hours chopping trees to make a little 4x4 base with no roof because I need to go chop more trees.... I have 22 hours logged into the game.
Just like any form of entertainment, it really can't spend many hours of punishment in order for it to get good. I mean, have you ever tried to sell this to any of your friends? "Yeah, it's a good series but it takes 20 episodes to get good...."
You have 22 hours logged into the game but you're spending "hundreds of hours chopping trees"? How utterly amazing! You've managed to re-imagine the physical nature of time!
And not one tree was felled.
Now that is really utterly amazing!