Subsistence

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Elvenkind Aug 28, 2019 @ 9:02am
1) Mass Fabricator Seem To Hardly Have Any Use | 2) Do Base Lights Use Energy?
1) I've only built the Woodburner, Generator, Mass Storage and then I thought I should build the Mass Fabricator since I've constantly had problems getting more mass, but the speed of energy generation with the generator on is really fast.

Does this have anything to do with the amount of energy and mass, so that energy generates 5 times faster, since there's only 1/5th of the mass to generate the same time?

Anyway, I built the Mass Fabricator and it's really sweet to look at. So high tech! Love the sight of it. But still with the generator running it take some time, then it stops because the Mass Fabricator have drained the energy down to zero, but I can't really tell if mass generates faster then before. :steamfacepalm:

2) In all the "Let's Play" Videos I've seen, people turn off the Base Light(s) when heading out in the morning and then turning it back on when coming home at dark. Is the reason for this that light consume energy? Or is it just something people do...?

Thanks for all the helpful answers you guys are giving here <3 :steamhappy:
Originally posted by terry:
Originally posted by Elvenkind:
Originally posted by terry:
Ok, so it DO have an effect below 100 mass, only you consider it to be a waste of energy. This go full circle back to my first question: It seems like there's no difference in the speed mass generates in the BCU, but there IS such a difference in speed? Really sorry if my questions are tiresome. I'm just trying to understand this completely, as I'm running a "Let's Play Subsistence - Beginners Guide"


Ok :) Thanks for answering :)

There is no difference in the speed of the fabricator.
If you have less than 100 mass, you get a little bit of mass production from your base.
If you have under or over 100 mass, the amount of mass the fabricator produces(per second) is the same.
Its kind of like the generator and power.
Your bcu produces mass and power at a small amount up to a certain limit(100 mass, 500 power). You can get there quicker by adding extra means of producing mass/power.
But the amount of power that you drain by using a fabricator makes it very inefficient(IMO) to use it just to get to 100 quicker. It drains 2.5 power per second so even if you were under 500 power(so you get the .33 from BCU) and had 2 generators running, you would still be losing power.
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Showing 1-14 of 14 comments
terry Aug 28, 2019 @ 9:05am 
Fabricator generates the same amount of mass whether or not you have a generator on. You can use it however you want to but generally speaking the purpose of the fabricator/recycler is to get mass once you hit the 100 base limit. yes, base lights do consume energy.
Last edited by terry; Aug 28, 2019 @ 9:07am
Haildodger Aug 28, 2019 @ 9:13am 
1. If you want more than 100 mass you need the fabricator or recycler along with storage. Once it reaches 100 it generates nothing without them.

2. Yes, they use power.

Each item lists it's consumption rates. You can see live consumption and production rates for both mass and power on your BCU. :2016gameingame:
Last edited by Haildodger; Aug 28, 2019 @ 9:16am
Elvenkind Aug 28, 2019 @ 9:25am 
Originally posted by terry:
Fabricator generates the same amount of mass whether or not you have a generator on.
That make no sense! Having the generator on, creates more energy. Mass Fabricator converts energy. So how can it convert the same amount of energy for example if it have 100 or 200 energy to convert?

Or do you mean that the conversion rate is the same, no matter if you have the generator on. That the speed of mass being generated does not increse?


Originally posted by terry:
can use it however you want to but generally speaking the
purpose of the fabricator/recycler is to get mass once you hit the 100 base limit.
Does this mean it have no effect without a Mass Storage tank? Does it mean that without a fabricator the tank don't get more then 100? Or do you mean the speed of mass generation increase only above 100? And it is totally useless below 100? :steamsad:

Originally posted by terry:
yes, base lights do consume energy.
Thanks!
Elvenkind Aug 28, 2019 @ 9:30am 
Originally posted by Haildodger:
1. If you want more than 100 mass you need the fabricator or recycler along with storage. Once it reaches 100 it generates nothing without them.
OK, this answered a question from above. So the sole purpose of a Mass Fabricator is to make the Mass Storage tank to work at all. There's no increased speed?

How about the Energy Storage tank, do that one require something extra to get above 500 and likewise is useless without this unknown device?
terry Aug 28, 2019 @ 9:33am 
Originally posted by Elvenkind:
Originally posted by terry:
Fabricator generates the same amount of mass whether or not you have a generator on.
That make no sense! Having the generator on, creates more energy. Mass Fabricator converts energy. So how can it convert the same amount of energy for example if it have 100 or 200 energy to convert?

Or do you mean that the conversion rate is the same, no matter if you have the generator on. That the speed of mass being generated does not increse?


Originally posted by terry:
can use it however you want to but generally speaking the
purpose of the fabricator/recycler is to get mass once you hit the 100 base limit.
Does this mean it have no effect without a Mass Storage tank? Does it mean that without a fabricator the tank don't get more then 100? Or do you mean the speed of mass generation increase only above 100? And it is totally useless below 100? :steamsad:

Originally posted by terry:
yes, base lights do consume energy.
Thanks!

The conversion rate is the same, generates mass at the same speed whether or not a generator is on.
It still has effect if you are under 100 mass, it will still generate mass. But IMO its a waste of energy to do that because your mass will get to 100 without using up any of your energy but the only way to get over 100 mass is with a fabricator or recycler.
terry Aug 28, 2019 @ 9:34am 
Originally posted by Elvenkind:
Originally posted by Haildodger:
1. If you want more than 100 mass you need the fabricator or recycler along with storage. Once it reaches 100 it generates nothing without them.
OK, this answered a question from above. So the sole purpose of a Mass Fabricator is to make the Mass Storage tank to work at all. There's no increased speed?

How about the Energy Storage tank, do that one require something extra to get above 500 and likewise is useless without this unknown device?

To get over 500 energy, you need a generator, solar panel, or windmill.
Elvenkind Aug 28, 2019 @ 9:34am 
One more question: If building a mass recyler, do it create the same amount of mass if you put a log into it and a fully upgraded shotgun?
terry Aug 28, 2019 @ 9:35am 
Originally posted by Elvenkind:
One more question: If building a mass recyler, do it create the same amount of mass if you put a log into it and a fully upgraded shotgun?

no, different things give different amounts of mass. One of my favorite things to use is burnt meat.
Elvenkind Aug 28, 2019 @ 9:42am 
Originally posted by terry:
Originally posted by Elvenkind:
It still has effect if you are under 100 mass, it will still generate mass. But IMO its a waste of energy to do that because your mass will get to 100 without using up any of your energy but the only way to get over 100 mass is with a fabricator or recycler.
Ok, so it DO have an effect below 100 mass, only you consider it to be a waste of energy. This go full circle back to my first question: It seems like there's no difference in the speed mass generates in the BCU, but there IS such a difference in speed? Really sorry if my questions are tiresome. I'm just trying to understand this completely, as I'm running a "Let's Play Subsistence - Beginners Guide"

Originally posted by terry:
To get over 500 energy, you need a generator, solar panel, or windmill.
Ok :) Thanks for answering :)
Elvenkind Aug 28, 2019 @ 9:45am 
Originally posted by terry:
Originally posted by Elvenkind:
One more question: If building a mass recyler, do it create the same amount of mass if you put a log into it and a fully upgraded shotgun?

no, different things give different amounts of mass. One of my favorite things to use is burnt meat.
Hmm, would be interesting to see a list of what give he most mass. It's probably part of the code for the recycler, for those that know coding.

Thanks again Terry, you're a walking, talking Subsistence Wiki :summer2019boost::summer2019flag::summer2019join:
The author of this thread has indicated that this post answers the original topic.
terry Aug 28, 2019 @ 9:59am 
Originally posted by Elvenkind:
Originally posted by terry:
Ok, so it DO have an effect below 100 mass, only you consider it to be a waste of energy. This go full circle back to my first question: It seems like there's no difference in the speed mass generates in the BCU, but there IS such a difference in speed? Really sorry if my questions are tiresome. I'm just trying to understand this completely, as I'm running a "Let's Play Subsistence - Beginners Guide"


Ok :) Thanks for answering :)

There is no difference in the speed of the fabricator.
If you have less than 100 mass, you get a little bit of mass production from your base.
If you have under or over 100 mass, the amount of mass the fabricator produces(per second) is the same.
Its kind of like the generator and power.
Your bcu produces mass and power at a small amount up to a certain limit(100 mass, 500 power). You can get there quicker by adding extra means of producing mass/power.
But the amount of power that you drain by using a fabricator makes it very inefficient(IMO) to use it just to get to 100 quicker. It drains 2.5 power per second so even if you were under 500 power(so you get the .33 from BCU) and had 2 generators running, you would still be losing power.
Last edited by terry; Aug 28, 2019 @ 10:01am
darknessanubis Aug 28, 2019 @ 11:23am 
In very late game when I have lots of solar panels, wind turbines and power/mass storage units I leave the mass fabricator on 24/7 and always have full tanks so if a project strikes my fancy I can make it without the fuss of trying to get the mass high enough as it already is. Now this is VERY late game. Early game I prefer the recycler as I can always gather something to recycle to build up the mass.
Akeel Aug 28, 2019 @ 1:33pm 
Quote Elvenkind:
Mass Fabricator Seem To Hardly Have Any Use

1.) Mass Fabricators use 7.5 power. In my opinion, much too much. I use the Recycler, which instantly increases the mass as I input resources.

Some of the resources that produce mass are:

1 unit = + 2 mass at the cost of 4 units of power
Ore Fragments
Rotten Meat
Potassium
Antlers

1 unit = +3 mass at the cost of 6 units of power
Burnt food
Tomato
Eggs
Blueberries
Tree Grubs
Canteen water
Bio Fuel
Raw vegetables
Meat

Medicinal Tonic
1 unit = + 4 mass...cost 8 units of power

Fat (I use this one mostly)
1 unit = + 5 mass at the cost of 10 units of power

Quote Elvenkind: Do Base Lights Use Energy?
2.) Base Lights use .10 energy each, I don't know why players turn them off, mine are on 24/7. The energy used is incorporated into my planned power generation amount.
darknessanubis Aug 28, 2019 @ 5:35pm 
I just use wood when I use the recycler. 1 wood = 1 mass. Easy to gather and t figure out how much I need.
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Date Posted: Aug 28, 2019 @ 9:02am
Posts: 14