Subsistence

Subsistence

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BIG CEC Dec 24, 2016 @ 9:32am
food
i think that insted of protien fruit and veg that it should be just a hunger bar instead as its realy difficult to find and catch food when you have run out of ammo
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Showing 1-7 of 7 comments
peeweeskaggs Dec 24, 2016 @ 10:04am 
The separate protien/veg/thirst bars are there to add the extra difficulty, and force some diversification in your diet. One thing that can help out is to always combine berries with the water to make berry water, also setup a growbed as soon as you can sustain it.
Kraft51 Dec 24, 2016 @ 10:26am 
not to mention its an entirely different approach to the hunger system that so many survival use. i like and i hope it evolves even further, i'm sure theres a few things that could be added such as dysentery from drinking dirty water or other similar conditions one can aquire from improper sanitation, hygene and malnutrition.

well these are mechanics i'd like to see added, hoping this game becomes a true survival game much like TLD but more advanced.
bubumic Dec 25, 2016 @ 9:46am 
why i play this game and not just any other surviving game on the market? because IT IS NOT EASY ..... i like it not easy, surviving is not an easy task and i simply do not want a surviving game to become easyer. surviving is not about rambo, killing and distroying. surviving is hunger, thearst, stealth, patience.
Zuleica Dec 25, 2016 @ 10:58am 
It's actually not that hard to get protien once you get the hang of it. By day two I usually have 10 or so chickens saved in my storage crate for days when I either don't have enough ammo or can't find a level 1 wolf to shoot. I never waste ammo on chickens and rabbits. I also only eat the protein bars as a last resort so after a few days I usually have a dozen of those stored as well. Veggies/fruit is pretty easy, as is hydration. ALWAYS combine the blueberries and water, you get more out of it combined that seperate. And save apples, usually you can get all your fruit/veggies from blueberries and/or berry water.

Crated chickens, berry water, and apples are my backup food source with protien bars my backup to my backup.

I'd also add that a set routine is your best bet. I use early dawn and dusk to chop wood in the very near vicinity of my base. After dawn wood chopping (or fiber collection if you're using the fuel blocks) I go hunting for chickens near the fence or where I can trap them up against rocks. My experience is that in the first light of dawn they predators haven't yet spawned in great numbers so you can chase chickens more freely. I also grab a ton of plants while running after the chickens. I kill one or two predators for meat and fat at this time also. Then back to base to stoke fire, cook, dump loot in crates.

After breakfast I make rounds for crate spawns, avoiding animals if I'm already well fed. Back to base at noon, make one kill on the way, deposit loot, cook, eat, and another round in the afternoon with one final kill, wood chopping, to the base, cook, eat and do craft type things during the all too short night (I never finish with chores around base during the very short night).
Last edited by Zuleica; Dec 25, 2016 @ 11:09am
The Legendaire Dec 25, 2016 @ 11:24am 
Hey guys. Does this game have pig/pork/ham in it as food items? OR Alcohol or wine etc? Coz if they are in then I wont be able to buy it.. Please let me know.. Thanks
peeweeskaggs Dec 25, 2016 @ 11:28am 
Does not have any of those at the moment but it is still in early development, that being said, the possibility exists that any of those may or may not be added to the game at a later time..
Zuleica Dec 25, 2016 @ 11:40am 
Originally posted by The Legendary Khan:
Hey guys. Does this game have pig/pork/ham in it as food items? OR Alcohol or wine etc? Coz if they are in then I wont be able to buy it.. Please let me know.. Thanks

Even if it did you wouldn't need to make use of it. So if there are pigs, or you can craft booze you simply don't need to kill the pigs or do the crafting so you'd never see them.
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Date Posted: Dec 24, 2016 @ 9:32am
Posts: 7