Subsistence

Subsistence

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Gudd Apr 14, 2017 @ 4:45pm
Bigger bag and bigger stack
Ok ....meats darn it really .. of the bat no stacking ... this should be done automatic when making a survival game .. stack must be at least 500 or give the option to change the size per admin command.
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Showing 1-15 of 17 comments
Zuleica Apr 14, 2017 @ 5:17pm 
A stack of 500 meat? Umm...have you notice that it spoils? You'd just have a stack of 500 spoiled meat.
GaSmokeEater Apr 14, 2017 @ 5:58pm 
Originally posted by Gudd:
Ok ....meats darn it really .. of the bat no stacking ... this should be done automatic when making a survival game .. stack must be at least 500 or give the option to change the size per admin command.

Only place you should be able to stack meat is in the fridge. Maybe a stack of five but other then that what use is it. That is if you are lucky enough to have that much meat to stack in a fridge, and then if you do have that much you are killing to many animals and back to playing a first person shooter again because you think all you have to do is kill, kill, kill.
Last edited by GaSmokeEater; Apr 14, 2017 @ 5:58pm
John Raeder Apr 14, 2017 @ 6:28pm 
The stacking is fine the way it is, why would you possibly need to stack 500 of anything in a survival game?
Professor Apr 14, 2017 @ 7:48pm 
Originally posted by John Raeder:
The stacking is fine the way it is, why would you possibly need to stack 500 of anything in a survival game?

Maybe have large stacks, but only for tiny items like seeds and fiber?
ColdGames  [developer] Apr 15, 2017 @ 12:23am 
Stacking of meats is something I want to do, but would have to figure out a way of handling the various cooked/rotten states. I'm open to suggestions.
DanGerous Apr 15, 2017 @ 12:37am 
Originally posted by ColdGames:
Stacking of meats is something I want to do, but would have to figure out a way of handling the various cooked/rotten states. I'm open to suggestions.
Perhaps only stackable if the meats are the same state and then if the state changes, it gets added to the correct stack or creates a new stack if none are avaialble?
Humpenstilzchen Apr 15, 2017 @ 2:09am 
Originally posted by ColdGames:
Stacking of meats is something I want to do, but would have to figure out a way of handling the various cooked/rotten states. I'm open to suggestions.

Well that opens possibilities..
One thought I had when I was playing was a way to dry food or maybe conserve it with salt, to compensate for the lack of options to conserve food in the early game.
This food could be "non-spoilable", but expensive to make.
Salt is easily implementet with your recource nodes.

This way you would have food that doesn´t spoil and it would be stackable due to that.

Btw. Please consider reducing the spoiltime of cooked meat, it is a bit excessive imho.
Cooked food should last longer than a few minutes.

thx

Last edited by Humpenstilzchen; Apr 15, 2017 @ 2:12am
John Raeder Apr 15, 2017 @ 7:53am 
I still think a stack of 500 is excessive for meat, cooked, or salted. That is a year and a half's worth of food in one stack. If I were in a survival situation I would probably want to eat meat relaitvely quickly unless I had a better way to preserve it (some sort of cold box). Running the risk of getting sick from spoiled meat would be too much hazard if I was trying to survive.
John Raeder Apr 15, 2017 @ 7:56am 
Originally posted by ColdGames:
Stacking of meats is something I want to do, but would have to figure out a way of handling the various cooked/rotten states. I'm open to suggestions.

I think that one piece of rotten meat in a stack should hasten the rotting of the rest. That being said, there should be a chronological order to the meat in a stack so you either naturally eat from the oldest, or you know which is the oldest and can eat that first.
Zuleica Apr 15, 2017 @ 8:10am 
Originally posted by ColdGames:
Stacking of meats is something I want to do, but would have to figure out a way of handling the various cooked/rotten states. I'm open to suggestions.

CG, seriously, why stack meat? I can't eat the unstacked meat I have in my fridges. I can't eat the hundreds of protein bars and hundreds of eggs (that stack just fine). No one in a survival situation would kill so many animals that they had uneaten meat stacked all over the place...not unless you're going to introduce loooong winters with hardly any food available. I'd be totally down for that BTW.

Stacking meat, to the tune of 500, seems more like you're building a meat processing plant...
Is this what we're going for here? http://www.hallsfoodwaste.com/wp-content/uploads/2013/08/iStock_000012470041XSmall-300x214.jpg
Zuleica Apr 15, 2017 @ 8:18am 
Originally posted by Awesome Mc Awesome:
Originally posted by ColdGames:
Stacking of meats is something I want to do, but would have to figure out a way of handling the various cooked/rotten states. I'm open to suggestions.

Well that opens possibilities..
One thought I had when I was playing was a way to dry food or maybe conserve it with salt, to compensate for the lack of options to conserve food in the early game.
This food could be "non-spoilable", but expensive to make.
Salt is easily implementet with your recource nodes.

This way you would have food that doesn´t spoil and it would be stackable due to that.

Btw. Please consider reducing the spoiltime of cooked meat, it is a bit excessive imho.
Cooked food should last longer than a few minutes.

thx

I guess I have to still ask; Why? Why do we need ot accumulate that much protein? Unless we're going to eventually get seasons that last many 10s of in-game days (I'd go for 30 ingame days per season personally) during which there are shortages induced by weather conditions such as massive snow storms and summer droughts, or spring flooding during which we have to rely on food stores to survive...unless we have that then I truely don't see the point in having massive storage capabilities for meat.

I have 4 fridges in one hardcore profile, all completely full of steak and liver. Additionally I have a few hundred protein bars and about 200 eggs. I can't eat that much protein...ever. I'm wanting to be able to trade it to the hunters.

In my normal mode game the same is true, more protein than I could ever consume. I just did a series of hardcore starts and protein has NEVER been the issue even in hardcore.

So why stacks of mean? What is the driving motivation?
robotbob Apr 15, 2017 @ 9:03am 
I feel like R. Lee Ermey. Holy Dog---- 500 I did'nt know you could stack meat that high! You tryin to squeeze an inch on me somewhere? Seems like the best part of you ran down...

Well one thought to keep a higher meat quanity in an item, and keep it realistic and (and give away my personal plans, boohoo hah), is perhaps using a natural form of stacked meat, the original carcass. You can store animal carcass, storing a higher quanity of meat, and later can be broke down into meat parts, each carcass giving its output randomly and based on quality. Once broken down, it can no longer be "restacked" as a carcass. Your other option for post process meat, is "Jerky" or Salted. Some meat state that doesn't have a quality condition placed on it. Jerky lasts a long time, I have eaten sofa cushion jerky! hah.

TL:DR:
{ use a carcass as a larger quanity of meat. Or a meat process that no longer has a quality variable.}

The main problem isn't that its meat. Its something that all items with durability face. If you have durability condtions, stacking them is just impossible. It seems another game Empyrion, allows stacked perishables,and from what I can see. When perishable items stack, the take the lowest time of the stacked items.

TL:DR:
{ Set a perish time (100? units of whatever time, stopped by fridge or slowed. When it goes to zero. its rotten. When you stack same items, the stack takes the oldest time. So 75 time meats, go to 25 if a 25 time meat is stacked with them, Essentially spoiling them all.
vicotnik Apr 15, 2017 @ 10:32am 
Lets have a fridge were Meat spols very slow but can be eaten instantly
And a freezer were it dosent spoil and stacks but must thaw before eaten
And a number on The Meat that is how fresh it is
Last edited by vicotnik; Apr 15, 2017 @ 10:37am
Gudd Apr 15, 2017 @ 7:06pm 
Originally posted by Zuleica:
A stack of 500 meat? Umm...have you notice that it spoils? You'd just have a stack of 500 spoiled meat.
omg ....really ... meat was an example never the less stacking is a must... and you need to eat multiple amounts of meat to reaise your hunger...for gathereres like me ... having 5 stacks of 50 logs suck... but 5 stacks of 500 now that is building supply for my cabin. cooking meet is a must ... and cooked meat dont spoil... and you can cook spoil meat longer for low level hunger gain ... its called burnt meat and you can store it no spoil.
John Raeder Apr 15, 2017 @ 7:28pm 
Originally posted by Gudd:
Originally posted by Zuleica:
A stack of 500 meat? Umm...have you notice that it spoils? You'd just have a stack of 500 spoiled meat.
omg ....really ... meat was an example never the less stacking is a must... and you need to eat multiple amounts of meat to reaise your hunger...for gathereres like me ... having 5 stacks of 50 logs suck... but 5 stacks of 500 now that is building supply for my cabin. cooking meet is a must ... and cooked meat dont spoil... and you can cook spoil meat longer for low level hunger gain ... its called burnt meat and you can store it no spoil.


I am a literal person. If you say that meat should stack then I assume you mean that meat should stack. if you say "as an example" then I understand that you don't just mean meat. Again I am fine with the way it is now, unless we get a seasonal difference when you have to store larger quantities for lean times. As it is, I will go on a killing spree and stock up on my fridge and then just eat off the stock for a week or so until it is depleted. For me, "survival" means living on the edge of starvation, where you are not sure if you will be able to eat next week.
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Date Posted: Apr 14, 2017 @ 4:45pm
Posts: 17