Subsistence

Subsistence

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Power and mass (don't understand too much)
hi, i buildt the BCU, could you explain how works power and mass, please?
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Showing 1-15 of 15 comments
DanGerous May 24, 2017 @ 8:12am 
Your first BCU will self-generate up to 500 power and up to 100 mass.

You can build additional storage containers for power/mass.

You can craft various generators for power/mass that will fill up past the 500/100 limit of the BCU's self-generation.

Adding a second BCU with overlapping blue spheres will link the 2, causing them to act as one.

Adding a second BCU separate to the first will cause the second to not self-generate and only start with a small amount of power/mass.

Storage containers and generators can be created at the second (separate) BCU to store/produce for it.
Zuleica May 24, 2017 @ 8:17am 
The first BCU will auto-generate up to 500 power and mass to fill its internal storage only.

If you add external storage you will need to build generators and solar panels to fill power storage and recyclers and energy-mass converters to fill mass storage. These will also speed up the filling of BCU internal storage.

Subsequent BCUs, either linked to the first or on separate bases will come partially filled but will not generate so you need the external generation devices to fill their internal storage.

If you want to make a subsequently placed BCU the 'active' one that generates you must temporarily remove the current active BCU which will promote the next one you placed to 'active'.
Mellie64 May 24, 2017 @ 8:18am 
so now am I getting this right we should have more than one BCU?
DanGerous May 24, 2017 @ 8:20am 
Originally posted by Mellie:
so now am I getting this right we should have more than one BCU?
If you are building a big base and need all the areas to be able to hold devices that use/create power/mass then yes.

If you want to build a new base at a different location then yes.
JB-emmanuel-Zorg May 24, 2017 @ 8:30am 
tx for your answers, i understand some things, and others less (and maybe the fact i'm french, too? :p ) .

Can you give me your personals start/progression (new material, so new generator, new storage?), usually, in generators/panels/storage, to give me an idea? (i really love craft, but the electricity part seems a little too complicated for me, don't want to be a professional in electricity, lol!)
Last edited by JB-emmanuel-Zorg; May 24, 2017 @ 8:46am
Zuleica May 24, 2017 @ 9:17am 
Originally posted by JB-emmanuel-Zorg:
tx for your answers, i understand some things, and others less (and maybe the fact i'm french, too? :p ) .

Can you give me your personals start/progression (new material, so new generator, new storage?), usually, in generators/panels/storage, to give me an idea? (i really love craft, but the electricity part seems a little too complicated for me, don't want to be a professional in electricity, lol!)

Before BCU;
Foundation,
Storage,
Walls (at least one for the BCU.

Place BCU.

After BCU;
Wood burner,
Power storage + generator,
Refinery,
Mass storage + recycler or energy-mass converter,
More power storage,
2nd generator,
Workbench,
More mass storage,
Well head,
Solar panels,
Fridge,
Grow plot,
Animal coop.

Farther down the list varies depending on your play style.

For upgrades I always go for power efficiency first.

Solar panel upgrades only after I run out of roof space.

Do all upgrades to animal coop before adding animals.

Place grow plot a block away from any walls or railings. I generally upgrade to the light so growth is faster.

Between the recycler and energy-mass converter I use the recycler in normal mode and the converter in hardcore for early game. Mid to late game I use the recycler in hardcore as I'm overflowing with unused mats.
Last edited by Zuleica; May 24, 2017 @ 9:20am
JB-emmanuel-Zorg May 24, 2017 @ 9:21am 
Originally posted by Zuleica:
Before BCU;
Foundation,
Storage,
Walls (at least one for the BCU.

Place BCU.

After BCU;
Wood burner,
Power storage + generator,
Refinery,
Mass storage + recycler or energy-mass converter,
More power storage,
2nd generator,
Workbench,
More mass storage,
Well head,
Solar panels,
Fridge,
Grow plot,
Animal coop.

Farther down the list varies depending on your play style.

For upgrades I always go for power efficiency first.

Solar panel upgrades only after I run out of roof space.

Do nothing upgrades to animal coop before adding animals.

Place grow plot a block away from any walls or railings. I generally upgrade to the light so growth is faster.
very good! thanks.
Zuleica May 24, 2017 @ 9:23am 
Originally posted by JB-emmanuel-Zorg:
Originally posted by Zuleica:
Before BCU;
Foundation,
Storage,
Walls (at least one for the BCU.

Place BCU.

After BCU;
Wood burner,
Power storage + generator,
Refinery,
Mass storage + recycler or energy-mass converter,
More power storage,
2nd generator,
Workbench,
More mass storage,
Well head,
Solar panels,
Fridge,
Grow plot,
Animal coop.

Farther down the list varies depending on your play style.

For upgrades I always go for power efficiency first.

Solar panel upgrades only after I run out of roof space.

Do all upgrades to animal coop before adding animals.

Place grow plot a block away from any walls or railings. I generally upgrade to the light so growth is faster.
very good! thanks.
Note my edit on the animal coop upgrade sentence...my iPhone corrected it into nonsense 😃
JB-emmanuel-Zorg May 24, 2017 @ 9:26am 
Originally posted by Zuleica:
Note my edit on the animal coop upgrade sentence...my iPhone corrected it into nonsense 😃
saw it, tx again.
mitts May 24, 2017 @ 9:30am 
The first BCU generates 500 Power and 100 Mass automatically.
If you need more than 500 Power, for example when upgrading weapons or building some items, then you will need to build a Power generator or solar panel to provide the extra Power.
Your BCU only stores a certain amount of Power, so if you require Power above the default limit, you'll need to build Power storage units to store the extra Power.
This process also applies for Mass, except the Mass fabricator and Mass recycler act as the generators, and you'll need to build Mass storage units to store the additional Mass.
Adding more BCU's in a large base increases the range of the original BCU, aiding in placement of floodlights or wellheads that wouldn't fit within the blue sphere of the initial BCU.
I hope this helps? :)
Last edited by mitts; May 24, 2017 @ 9:41am
JB-emmanuel-Zorg May 24, 2017 @ 9:35am 
Originally posted by puppaluppa:
The first BCU generates 500 power and 100 mass automatically.
If you need more than 500 Power, for example when upgrading weapons or building some items, then you will need to build a power generator or solar panel to provide the extra power.
Your BCU only stores a certain amount of Power, so if you require power above the default limit, you'll need to build power storage units to store the extra power.
This process also applies for Mass, except the Mass fabricator and Mass recycler act as the generators, and you'll need to build Mass storage units to store the additional Mass.
Adding more BCU's in a large base increases the range of the original BCU, aiding in placement of floodlights or wellheads that wouldn't fit within the blue sphere of the initial BCU.
I hope this helps? :)
it helps! tx you too! :)
GoneTurboDad May 27, 2017 @ 1:58pm 
I have one BCU and two Mass Storage at my base. In the BCU it says up to 300 for Mass but it will still only go up to 100. Am I missing something else I need to get it up to 300? I built one Power Storage and my power will go up to 1000 at least.

Thanks.
DanGerous May 27, 2017 @ 2:00pm 
Originally posted by Raindogs85:
I have one BCU and two Mass Storage at my base. In the BCU it says up to 300 for Mass but it will still only go up to 100. Am I missing something else I need to get it up to 300? I built one Power Storage and my power will go up to 1000 at least.

Thanks.
You need to generate the mass with a fabricator or recycler to go past 100.
GoneTurboDad May 27, 2017 @ 2:02pm 
Originally posted by DubWine:
Originally posted by Raindogs85:
I have one BCU and two Mass Storage at my base. In the BCU it says up to 300 for Mass but it will still only go up to 100. Am I missing something else I need to get it up to 300? I built one Power Storage and my power will go up to 1000 at least.

Thanks.
You need to generate the mass with a fabricator or recycler to go past 100.

Ahhh. Ok. I wasn't sure if that's what it was or not.

Thanks, Dub!
DanGerous May 27, 2017 @ 2:03pm 
Originally posted by Raindogs85:
Thanks, Dub!
No problem
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Date Posted: May 24, 2017 @ 8:07am
Posts: 15