Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
Try - Verify Game Local Files
and see if that fixes it.
Try - Go to C:\Program Files (x86)\Steam\steamapps\common\Ghost of a Tale
and run their ClearPreferences, or SettingsReset it will reset graphics settings to default but fixed my (end game) bug of the chest not triggering the conversation and final battle event.
Try - Reinstalling the game? maybe
The weirdest part... Whenever I'd start a new game and then load the autosave, I would begin the game in the cell with 2 black lutkas, a full set of armor, and some foodstuffs as well as having the broken candle glitch. Couldn't find any way to keep the armor and fix the candles.
Edit: Aha! After restarting to get back to normal and getting the candle and out of the cell, I did Kerold's quest (autosaved) and then later I reloaded that newest autosave. I now have a working candlestick AND a full set of armor! Woot!
El bug se soluciona muy fácil: la primera habilidad que puedas aprender que sea la de apilar mas objetos en el inventario. cuando puedas pasar de 5 a 10 velas el bug desaparece