S.T.A.L.K.E.R.: Call of Pripyat

S.T.A.L.K.E.R.: Call of Pripyat

naomha 2014 年 2 月 17 日 上午 12:09
unencountered crash file
Any modders out there, or anyone with knowledge enough to maybe let me know what the problem is with this crash dump file?


FATAL ERROR

[error]Expression : ai().level_graph().valid_vertex_id(vertex->data().level_vertex_id())
[error]Function : CPatrolPathManager::select_point
[error]File : D:\prog_repository\sources\trunk\xrGame\patrol_path_manager.cpp
[error]Line : 173
[error]Description : patrol path[zat_b14_smart_terrain_zat_b14_stalker_3_walk_1], point on path [wp00],object [zat_b14_stalker_26799]

< >
目前顯示第 1-4 則留言,共 4
𝕱𝖚𝖗𝖚 2014 年 2 月 17 日 下午 2:22 
It's similar with your.
引用自 Clifford The Big Red Ranga
Crash log:

Expression : ai().level_graph().valid_vertex_id(vertex->data().level_vertex_id())
Function : CPatrolPathManager::select_point
File : D:\prog_repository\sources\trunk\xrGame\patrol_path_manager.cpp
Line : 173
Description : patrol path[pri_a28_arch_strelok_2_walk], point on path [wp00|sig=path_end],object [pri_b305_strelok_strong40705]
引用自 Goathead
I think I had this issue when I played, it's caused by Strelok pathing over terrain altered by the Absolute mod. Try downloading this file and extracting it to gamedata/spawns.
naomha 2014 年 2 月 17 日 下午 5:22 
That's exactly what I have installed too. The Absolute mods plus Atmosfear3. Could you link me where you got this from so I can find the file? thanks.
naomha 2014 年 2 月 17 日 下午 5:49 
NM, I did a copy and paste and found the "file". Thanks for posting that though, helps.
naomha 2014 年 2 月 17 日 下午 7:19 
Just "discovered" there is a Absolute Nature 3 fix on ModDB I never saw before. Anyway, thanks for the input, I wouldn't have found it without it.
< >
目前顯示第 1-4 則留言,共 4
每頁顯示: 1530 50

張貼日期: 2014 年 2 月 17 日 上午 12:09
回覆: 4