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Also worth noting that completing Radio Interference triggers what is known as the point of no return - When you get back to the Laundromat Garry is no longer there and will not return until after Evac effectively trapping you in Pripyat until freeplay mode. Some unfinished missions on Zaton or Yanov may be cancelled on completion of the game (I'm not sure about that but safer to get them completed before starting the Evacuation mission)
I have a few suggestions but am unable to test them because I don't have a saved game at that spot or on the Pripyat map at all.
Try spawning the explosives with the following:
pri_a25_explosive_charge_item
If your debug menu doesn't have it listed you can spawn it manually with:
spawn s:pri_a25_explosive_charge_item id:0 amt:3
I've tested it and it adds the explosives found on Sergeant Yarmoshuk's corpse so it's worth spawning that and then standing next to the spot where you place the explosives to see if you get the option to set the charge.
If that doesn't work try spawning the entire squad at their original location with the debug menu:
Squad Name: pri_a22_military_yarmoshuk_squad
Smart Terrain: pri_a16_smart_terrain
I've seen many Sigerous mod players stumbling upon this bug, the solution was to add this code to gamedata\scripts\ui_main_menu.script, inside main_menu:OnKeyboard function: