S.T.A.L.K.E.R.: Call of Pripyat

S.T.A.L.K.E.R.: Call of Pripyat

Heresy Aug 16, 2019 @ 5:54pm
Anomaly AI is too Weak....
So from what i understand you cannot actually change the ability of the AI in Anomaly. The three settings of Stalker, Scavenger and Survivalist seem to effect the Economy only. They massively change the pace and the economy in the game to free bee 100% condition armours and weapons off dead bodies to weapons and armour that cannot spawn with more than 25%.

While i think survival is a little to harsh of an economy, Stalker is simply too easy so the middle setting seems about correct for economy.

The issue is that regardless of what economy settings you pick, The AI is exactly the same. Enemies dont get stronger on survival compared to stalker.

They are just too weak and half broken and handicapped or something. For one squads are not communicating in Anomaly like they do in all other versions of stalker. If you where to aggroe or get the attention of a single person in a squad of say 2-6 bandits, every single one are onto you because they use voice coms and it was realistic.

In Anomaly it seems every single enemy NPC has their own individual aggro. You can pop off peoples heads without a silencer and his buddy right next to him doesnt even notice or care.

I have tried a couple ironman random modes and i can just walk into main bases and kill everyone right at the start. Cordon, The militairy base in agroprom, Rostok, Freedom base etc etc etc You can waste everyone at lvl 1 with starting gear. They might throw like 1-2 grenades at you out of 30 enemies. Its just too easy.

Do i have to modify files to make them stronger or what did the devs do that made them so disjointed, not working together as a unit like stalker A-life always has in the past..
Date Posted: Aug 16, 2019 @ 5:54pm
Posts: 0