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if it's only happening when you fast-travel to jupiter, it's because an NPC in that level has that particular weapon/attachment combo equipped, and as soon as they enter the active a-life radius the game crashes because there is no model matching that definition
this is a particular problem for TAZ3 and BaS as both mods feature a large array of optical attachments and sometimes don't account for every single possibility
in theory you could band-aid patch it by copying one of the other .ogf files in that folder and renaming it to "wpn_saiga12s_m1_1pn93_hud.ogf" but that comes with the caveat that if you want to use that weapon/scope combo yourself the viewmodel is probably going to be all forms of screwed up
ultimately it's the BaS author's responsibility to fix it
expression:
Function : invalid_parameter_handler
File: xrDebugNew.cpp
Line: 1040
Description: Invalid parameter
stack trace:
I don't know hat to do now.
unless you're keen on learning how to manually merge the mods, which is very tedious, i would recommend not using full upgrades
the other problem is that changing your load order around by un/installing mods will usually toast your saves