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And it depends on the scanner.
The Echo scanner only shows proximity to artifacts and lights up and beeps when near them.
The Bear scanner shows you the direction of the nearest artifact.
The Veles scanner has a screen showing you the artifacts as green dots in relation to you.
The Svarog scanner does the same as the Veles but also adds the exact location of dangerous anomalous activities and shrinks the size of the artifact dots to their precise location.
Each tier of scanner also increases the amount of artifacts detected, with Echo only detecting lowest tier, and Svarog detecting all known artifacts.
You must be in an anomalous area to find artifacts, they only spawn in set positions around the map. You'll never just find one in a random spot. Anomalous areas are marked on your map along with other points of interest (bases, notable structures).
They do all wander around anomalous areas, yes. They "wander" in that sense. But they cannot spawn outside of those areas.
There are a few unique artifacts that are tied to quests or points of interest, such as Joker's Kolobok in the Oak Pine nest, the altered set of artifacts for Beard and the Scientist questline, the Heart of the Oasis and the Compass, but other than specifc, one time spawns, all "normal" artifacts cannot spawn anywhere but inside anomalous zones.
gamedata/configs/scripts/zaton/anomaly/zat_wa_anomal_zone.ltx
gamedata/configs/scripts/jupiter/anomaly/jup_wa_anomal_zone.ltx
gamedata/configs/scripts/pripyat/anomaly/pri_wa_anomal_zone.ltx
If you have you gamedata unpacked - open those files, set max_artefacts and respawn_tries to 100, sleep for a couple of days and start running around the map with a detector in your hand, see what happens.
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https://www.youtube.com/watch?v=JQc5gDXQGIs