S.T.A.L.K.E.R.: Call of Pripyat

S.T.A.L.K.E.R.: Call of Pripyat

Kozak Apr 4, 2019 @ 6:05am
Is there a way to disable the screen Noise filter?
As above. I'd like a clearer image while playing. Is there a mod or config tweak that will remove the noise? Thanks.
Originally posted by Lack of Stuff:
Originally posted by Heresy:
I think thats just your gieger counter and equipment making nouse as you walk. But i get yah i hate those random beeps on pda when friednlies are near.

Film grain is an example of visual noise or the static grain that gets imposed when next to high radiation areas in the vanilla game. Audio is not part of it.

https://en.wikipedia.org/wiki/Noise_(video)

To OP as far as I know CoP doesn't natively have a grain filter aside from the radiation and environmental fx. However, you might try messing with the SSAO (switch to HBAO or HDAO) or turn off ambient occlusion entirely.

Also keep in mind that the game is old and not all of the textures are really sharp so you might try looking for a texture mod.
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Sry but i cannot decipher what you are trying to say.
Kozak Apr 5, 2019 @ 6:23pm 
Originally posted by Heresy:
Sry but i cannot decipher what you are trying to say.
Noise is the slight static interference on the screen. I'd like to know if anyone knows of a way to disable it.
I think thats just your gieger counter and equipment making nouse as you walk. But i get yah i hate those random beeps on pda when friednlies are near.
The author of this thread has indicated that this post answers the original topic.
Lack of Stuff Apr 5, 2019 @ 7:25pm 
Originally posted by Heresy:
I think thats just your gieger counter and equipment making nouse as you walk. But i get yah i hate those random beeps on pda when friednlies are near.

Film grain is an example of visual noise or the static grain that gets imposed when next to high radiation areas in the vanilla game. Audio is not part of it.

https://en.wikipedia.org/wiki/Noise_(video)

To OP as far as I know CoP doesn't natively have a grain filter aside from the radiation and environmental fx. However, you might try messing with the SSAO (switch to HBAO or HDAO) or turn off ambient occlusion entirely.

Also keep in mind that the game is old and not all of the textures are really sharp so you might try looking for a texture mod.
Last edited by Lack of Stuff; Apr 5, 2019 @ 7:26pm
Kozak Apr 6, 2019 @ 4:24am 
Originally posted by Lack of Stuff:
Originally posted by Heresy:
I think thats just your gieger counter and equipment making nouse as you walk. But i get yah i hate those random beeps on pda when friednlies are near.

Film grain is an example of visual noise or the static grain that gets imposed when next to high radiation areas in the vanilla game. Audio is not part of it.

https://en.wikipedia.org/wiki/Noise_(video)

To OP as far as I know CoP doesn't natively have a grain filter aside from the radiation and environmental fx. However, you might try messing with the SSAO (switch to HBAO or HDAO) or turn off ambient occlusion entirely.

Also keep in mind that the game is old and not all of the textures are really sharp so you might try looking for a texture mod.
Yeah I've got the AO 3 mod for the weapons and you're right I think it's just irradiated areas which made it noticable at first. Thanks alot
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Date Posted: Apr 4, 2019 @ 6:05am
Posts: 5