S.T.A.L.K.E.R.: Call of Pripyat

S.T.A.L.K.E.R.: Call of Pripyat

[SPAYED]Bud 30 listopada 2019 o 13:54
Stalker Anomaly Mod First Timer
I've been looking for a PvE experience similar to EFT with a more open world and dynamic feel. Anomaly seemed like it would scratch that itch, and it has. However, I've ran into a few problems that are hindering the experience a bit, and was hoping anyone could shed light or suggest a course of action.

I started out with the recommended scenario: Loner in Rookie zone. I also watched a few tip videos by Cheek Breeki (very good). I immediately got a quest to go to Jupiter to deliver a package, so I traversed the Red Forest and made it to Jupiter (many deaths later) only to find my quest had failed at some point and I didn't notice. I'm wondering if I shouldn't be in these areas so early, as my experience culminated into the issues below. Any suggestions on how to improve myself or the gameplay configuration would be much appreciated!



- The most hindering part was the quests. The ones I've found all have a very short time limit on them it seems. Every quest I get, 5 minutes later I've failed it. I assume because I didn't complete it fast enough. But I have fast travel turned off, so traveling on foot (and having not discovered much of the map) takes time. Is there any way to change this?

- The outposts / capture points I've ran into tend to have one or two enemies. All of the sudden, while I'm capturing, half a dozen will spawn on me. Is this because of the Patrol or defense timer? I'm not sure why this is happening or what those timers indicate

- All loot I find is beyond repair. I have to go to a mechanic but that has been difficult (see next point). Is this normal?

- I finally ran to a trader / mechanic outpost owned by my faction, once I got there, they vanished. I checked the map and their markers were gone... do the stores / mechanics have open hours or something?

- Weather is brutal. My entire game has been stormy dark weather. I can't see anything and yet the AI aggro's me from 200+ meters away. Thus, my entire strategy has been relying on my crosshair turning red, ADS, and take a few pot shots in hopes i hit them. I can't get any closer otherwise they'll berate me with full auto mayhem. Is this normal? I know I can change the weather patterns, but I was looking forward to the variation, but if the AI is going to have such a ridiculous aggro range, regardless of weather conditions, maybe I won't keep it on.

- Ammo is incredibly sparse, meanwhile the AI goes full auto on me and yet only drops a handful of bullets. I've read other threads and this appears to be as designed. I'm wondering if there is any config or setting you can tweak to make ammo more plentiful or is the strategy to craft it somewhere?
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Heresy 22 kwietnia 2020 o 9:53 
Początkowo opublikowane przez <HolypawnZ>:
It's just bad design by incompetent people. If it was made by professionals it wouldn't be a mod rather than have the price tag of $12 or whatever u charge some outdated and buggy re-releases. What I notice from the point of my semi-professional experience in the game studio industry :

* They call it Beta but my god it's not even fit for a stable release :
- memory leaks are a thing, get used to them
- 0 optimization. 0. On my 2019 machine, I get lag spikes and load times as long as trying to run GTA 5 in 4k with a Pentium 3 processor.
- no way near to what STALKER is supposed to be. The only faction missing is The Media because having constant RPG firefights near an old nuclear power plant with unknown anomalies everywhere is not gonna be the most reported thing in the world and the fact that the US or Russia are not boots on the ground is just a joke.
- whoever came out with the idea of warfare on a zone level is a complete baboon and needs to never ever ever ever ever touch a computer again and il tell you why :

- Although sounds great as an idea, stalker levels like cordon and darkscape are narrow and small, making them a natural chokepoint. Developers circumvented the idea of seeing the loading screen constantly, because an NPC can snipe you with a pistol from 200 meters directly into the eye socket of your Exo helmet with a .22 hollowpoint and kill you, by just depopulating the zone. You see combat and warfare in Clear Sky but keep in mind it's mostly going on in Garbage and Swamps, which are more open areas, that allow this. The game was designed as a rail shooter in dungeons with the semi-open top world with limited sandboxing and this is not because they are bad designers, but because the idea and methods they use did not allow it.
- AI is basic. If it's one thing they worked so hard and never actually made it work is AI, but hey Eastern Europe is not the place u find AI engineers and coders easy right?
- As a person who went through with an extensive service record, I can clearly say that you people have no idea what a gun jam is, especially on Kalashnikov's rifles (which is odd, considering this mod is some neo-commie wet dream) AK rifles main jam issues always come from 2 sources, related to one issue: ammo. As an enlisted serviceman you get to clarify what, 15-30 jams in your shooting career. Also if you are in the US, you get access to all sorts of 7x62 or 5.45x39 that can cause jamming. NEVER. NEVER EVER I have seen an AK jam because its dirty or unmaintained. This is where its reputation comes from. LESS maintenance. In the game that they claw on realism like it's your last $5, AK rifles jam because they get dirty and their durability is low :( aw. poor rifles.

*Here is an interesting example: Taliban maintain their rifles by tying a knot to a shoelace or any rope, dump it in axel grease and pass the rope through the bore. These people to this day continue to operate and are consider are a major threat to world stability.

- Ever heard of supply and demand? Artifacts should sell more than anything in the whole game because if I'm standing there, surrounded by 12739123818938192 more people running everywhere looking for them, it means its in high demand right? And now consider that the zone is the only place u can get them. Even the super lucrative business savvy trader (which I highly doubt he is) Sidorovich is going to have to offer more. Why? ITS ILLEGAL GOODS BRU. Then again some trench coat with two brand new extra pockets sewn into it costs more. This is stalker, not USSR pre - 91.

And I can go bout the carry weight, the free exo suit on start and so on and so on.
The game is as hard as you want it to be. You can play a picnic experience just COC or more hardcore depending on the game settings you pick

You can turn off Warfare in Anomaly its optional.

Theres lots of crappy ammo in the zone. Makes sense. Also jamming can also be caused by damaged or faulty magazines.
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Data napisania: 30 listopada 2019 o 13:54
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