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FATAL ERROR
[error] Expression : 0
[error] Function : ErrorLog
[error] File : C:\projects\xray-16\src\xrScriptEngine\ScriptEngineScript.cpp
[error] Line : 40
[error] Description : ERROR: There are no sound collection with path: characters_voice\scenario\agroprom\agr_base_commander_reward_pda
This error happens at the minimum settings, where I actually make it somewhere in the loading screen.
The thing is that the engine tries to launch with Russian localization by-default and just crashes if it's missing. The fix will be included in the next release.
For now, you can switch to English using `g_language` console command. Tell me if it helps or it's still crashing.
(although, it's planned to be released within the month or two months)
But you can send them to openxray [at] yahoo [dot] com.
Yeah, I'm no l33t programmer man. Kinda need it to plug and play for me to do much of anything. I'll probably try a few more settings today and call it quits, then later I'll maybe run through all the renders saving the logs, if nothing works... I'll go 64, start over
Can you give me a log?
Can you get Misery 2.2 to work with OpenXray?
There is a critical error in script which is impossible to skip. I wrote about this on Misery forum a while ago.. Maybe they will release a patch someday...
Also, we may release a compatibility patch, but it needs testing...
Be cool if you can get it to work. ;D
I think I saw the script you are tlaking about, they are ♥♥♥♥♥♥♥ and coded a lua script with a missing underscore, and a redundant 'end'?
Well, I barely can remember about something wrong with 'end', but I definitely remember about the missing underscore.
Vanilla's LuaJIT 1.1.4 somehow accepts this code, but it is incorrect and, expectedly, updated LuaJIT 2.0 doesn't accept it...
If I edit the script, would it then work? Or no-go?