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I think the files that detail the characteristics of each anomaly type should be in config\misc
The file names look to me that they correspond to a map location. Is there a list that details these areas on the maps for Zaton, Jupiter and Pripyat?
Stalker > Gamedata > configs > Scripts > Zaton > Smart. I just checked and the files for zat_b54, zat_b56 and zat_b100 are there.
There is also the Alundiao Debug tool which is perfect if you are working with smart terrains because it has a toggle to turn them on and off with the map view and has a good readme.
You can try changing the types of artifacts that spawn and maximum count. I've not tried it myself but I don't see why it wouldn't work.
[anomal_zone]
layers_count = 1
respawn_tries = 2
max_artefacts = 2
;applying_force_xz = 200
applying_force_y = 200
artefacts = af_electra_sparkler, af_zelonka, af_electra_moonlight, af_dummy_battery, af_dummy_dummy, af_ice
start_artefact = af_izumrud
coeff = 3, 3, 2, 2, 1, 1
artefact_ways = zat_b54_af_way
So now, I am back to my original question... How would I find out that zat-b54 represents the Scar anomaly or which other smart file represents which anomalous zone or map location? I've looked at the guides but I couldn't find that info. Either I am blind, or it's buried under a mound of TMI if it is there at all.
https://imgur.com/gallery/6TMQFn7
Jupiter smart terrains:
https://imgur.com/gallery/AfItDoH
Pripyat smart terrains:
https://imgur.com/gallery/KLotWtE
I can't remember what the difference between red and green is and it's not really relevant for editing the anomalies but I'm 99% sure that the red smart terrains have fixed spawns so if you try to use the debug menu to spawn something at that smart terrain it will always cause a CTD. The only way is to edit the smart terrain file itself. Like I said that's only relevant if you start spawning items/NPCs/Mutants because you always have to specify the name of a smart terrain to spawn them to.
The green smart terrains can spawn anything you like using the debug menu and I used to use zat_sim_22 a lot because that is the smart terrain that is half way between the Skadosvk and the Dredger. Spawn a few squads of Monolith veterans and then go out for target practice.