S.T.A.L.K.E.R.: Call of Pripyat

S.T.A.L.K.E.R.: Call of Pripyat

How do I make money?
I've been playing for two hours and have done numerous quests, and I still have only the 2500RU that I started with. All my gear is worn out and I cannot pay the repair bill. I cannot sell ANY of the guns I pick up, regardless of their state. I am quickly running out of options.

Who am I supposed to sell guns to, anyway? The trader in the ship (ground level) "isn't interested in this kind of item", not even the guns that have only two bars of wear...
Last edited by Mental Paradox; Feb 1, 2017 @ 11:04am
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Showing 1-15 of 21 comments
Spidey19355 Feb 1, 2017 @ 11:38am 
Well unless you're running a modded version then something is wrong or you're doing something wrong. You start out with 5000 R at the beginning of the game. Quests must be turned in to receive the rewards. Beard will accept broken or rusty guns, he just won't pay a lot for them.
Mental Paradox Feb 1, 2017 @ 11:42am 
Beard? Random NPC's will trade, but not if the gun has more than 2 bars of rust.

I don't mod. I consider the practice disgusting.
Last edited by Mental Paradox; Feb 1, 2017 @ 11:42am
Spidey19355 Feb 1, 2017 @ 11:48am 
Originally posted by Mental Paradox:
Beard? Random NPC's will trade, but not if the gun has more than 2 bars of rust.

I don't mod. I consider the practice disgusting.


The guy at the counter (you should see him when you walk into the Skadovsk) is Beard. You can sell pratically anything to him. The trader named Owl (upstairs to the right) will give you more money than Beard for certain items such as 90-100% guns, but won't accept some items like rusty guns. Trading with random npcs is actually really bad for your economy. They sell stuff more expensive and buy things from you cheaper than traders.
Mental Paradox Feb 1, 2017 @ 2:27pm 
Originally posted by Spidey19355:
Originally posted by Mental Paradox:
Beard? Random NPC's will trade, but not if the gun has more than 2 bars of rust.

I don't mod. I consider the practice disgusting.


The guy at the counter (you should see him when you walk into the Skadovsk) is Beard. You can sell pratically anything to him. The trader named Owl (upstairs to the right) will give you more money than Beard for certain items such as 90-100% guns, but won't accept some items like rusty guns. Trading with random npcs is actually really bad for your economy. They sell stuff more expensive and buy things from you cheaper than traders.
I see... Well, beard refuses to buy ANY guns from me, regardless of state.
Last edited by Mental Paradox; Feb 1, 2017 @ 2:50pm
Hobocop Feb 1, 2017 @ 3:08pm 
Originally posted by Mental Paradox:
I don't mod. I consider the practice disgusting.

What in particular about modding bugs you? Just curious. most people mod the ever living hell out of this game in particular...

Anyways, reguarding money:

Its good to do a little artifact hunting on the side, assuming you've scavved a echo locator or something. When you start you really dont find many especially valuable artifacts; but hey, it pays for the cheaper ammo and food, helping your jobs give you some extra net income. they respawn at an anomally after an emission.

reguarding repairs:
The best way to keep costs low is to prevent your weapon/armor from dipping too low in condition at all.
If you always keep it in the green and repair basically whenever you cash-in your loot at skadovsk or Yanov, ussually a repair session costs like 50-800 if its already in fantastic condition (plus, it never jams. thats always nice.)

the only time you really fix up a really damaged weapon is if it nearly fully-upgraded or replacements of a higher condition are hard to find.
Last edited by Hobocop; Oct 28, 2021 @ 3:41am
Mental Paradox Feb 1, 2017 @ 3:25pm 
Originally posted by Cpt. ♥♥♥♥♥♥♥♥:
Originally posted by Mental Paradox:
I don't mod. I consider the practice disgusting.

Originally posted by Mental Paradox:
disgusting.

What in particular about modding bugs you? Just curious. most people mod the ever living hell out of this game in particular...

Anyways, reguarding money:

Its good to do a little artifact hunting on the side, assuming you've scavved a echo locator or something. When you start you really dont find many especially valuable artifacts; but hey, it pays for the cheaper ammo and food, helping your jobs give you some extra net income. they respawn at an anomally after an emission.

reguarding repairs:
The best way to keep costs low is to prevent your weapon/armor from dipping too low in condition at all.
If you always keep it in the green and repair basically whenever you cash-in your loot at skadovsk or Yanov, ussually a repair session costs like 50-800 if its already in fantastic condition (plus, it never jams. thats always nice.)
Good advice, thanks. Found a fireball and made 3,800 selling it, not too shabby. But I got 25,000 by getting an artifact for a quest, that was even better.

About modding, I don't mind if other people mod single-player games. Doesn't affect me in the slightest. But I OCD heavily about playing games the way they were meant to played, "uncorrupted". It's one of my many personal failings, I guess.
TriGGrPuLLa Feb 1, 2017 @ 5:13pm 
Originally posted by Mental Paradox:
Originally posted by Cpt. ♥♥♥♥♥♥♥♥:



What in particular about modding bugs you? Just curious. most people mod the ever living hell out of this game in particular...

Anyways, reguarding money:

Its good to do a little artifact hunting on the side, assuming you've scavved a echo locator or something. When you start you really dont find many especially valuable artifacts; but hey, it pays for the cheaper ammo and food, helping your jobs give you some extra net income. they respawn at an anomally after an emission.

reguarding repairs:
The best way to keep costs low is to prevent your weapon/armor from dipping too low in condition at all.
If you always keep it in the green and repair basically whenever you cash-in your loot at skadovsk or Yanov, ussually a repair session costs like 50-800 if its already in fantastic condition (plus, it never jams. thats always nice.)
Good advice, thanks. Found a fireball and made 3,800 selling it, not too shabby. But I got 25,000 by getting an artifact for a quest, that was even better.

About modding, I don't mind if other people mod single-player games. Doesn't affect me in the slightest. But I OCD heavily about playing games the way they were meant to played, "uncorrupted". It's one of my many personal failings, I guess.


I truly respect your opinion, but the S.T.A.L.K.E.R series has in my opinion some of the best mods ever made for a game. The list is endless and so are the possibilities. The mods for this series cover everything from graphical to difficulty. If you ever change your mind i HIGHLY suggest that you give them a try, you WONT be dissapointed. Good hunting stalker.
Hobocop Feb 1, 2017 @ 5:30pm 
Originally posted by TriGGrPuLLa:

I truly respect your opinion, but the S.T.A.L.K.E.R series has in my opinion some of the best mods ever made for a game. The list is endless and so are the possibilities. The mods for this series cover everything from graphical to difficulty. If you ever change your mind i HIGHLY suggest that you give them a try, you WONT be dissapointed. Good hunting stalker.

Call of Chernobyl and MISERY are two of the most popular.
TriGGrPuLLa Feb 1, 2017 @ 5:33pm 
Originally posted by Cpt. ♥♥♥♥♥♥♥♥:
Originally posted by TriGGrPuLLa:

I truly respect your opinion, but the S.T.A.L.K.E.R series has in my opinion some of the best mods ever made for a game. The list is endless and so are the possibilities. The mods for this series cover everything from graphical to difficulty. If you ever change your mind i HIGHLY suggest that you give them a try, you WONT be dissapointed. Good hunting stalker.

Call of Chernobyl and MISERY are two of the most popular.

Agreed. Im currently playing both. For me the stalker series is one that stays with you forever IF its the type of game that you like, its like no other.
Redux Feb 4, 2017 @ 11:08am 
Find artifacts, loot dead enemies, do sidequests.
Xero Feb 5, 2017 @ 10:52am 
A tip to help you save money: Use your knife as often as possible, always on weaker mutants. It'll keep your gun from needing to be repaired and save you ammo, and depending on your skill of dodging, can cost nothing all together. Knife is also a great way to convince a lone stalker to part with those artifacts he's carrying :D
Mental Paradox Feb 5, 2017 @ 2:26pm 
I finished the game two days ago with over 100,000 RU unused money, so it's safe to say I've got it figured out by now ;-)
Last edited by Mental Paradox; Feb 5, 2017 @ 2:26pm
Pretty much easiest , safest , and best way to make money , is to be parasite

Find group of stalkers or whatever group heading somewhere , and go with them , preferably help them fight and for little to no efford you get loot(they got infinite ammo so even hunting mutants is profitable a lot)

they die? kill whatever kiled them , and take all the loot

More often then not , its better to keep gorup alive , longer advanture/trip means they kill more stuff , meaning you use much less supplies , and less armor/wepaon repairs , also blood suckers are sightly easier when in big group like 4 or 6

that logic is not foolproof but...i played all stalker games , atleast twice(more often then not more then 4 times) , beat misery 3 times also , and normal prypyat twice

Second best way to make money: stashes , the more you remember , the easier is money
Last edited by Varenvel The Festive Dinosaur; Feb 5, 2017 @ 2:53pm
Dan Ironsight Feb 5, 2017 @ 9:54pm 
Originally posted by Mental Paradox:
I don't mod. I consider the practice disgusting.
Ahahah that's great, some call me crazy, some call me mad aye?
Mental Paradox Feb 6, 2017 @ 5:56am 
Originally posted by Dan Ironsight:
Originally posted by Mental Paradox:
I don't mod. I consider the practice disgusting.
Ahahah that's great, some call me crazy, some call me mad aye?
I honestly don't give a ♥♥♥♥ what you think about my opinion, and this is not what this thread was about. And none of you read my last message - the problem is fixed. The game is finished.
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Date Posted: Feb 1, 2017 @ 11:02am
Posts: 21