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The reason is trim is always applied while the tyre bonus is only applied while you use that specific tyre.
So if mid race you need to run a different tyre you don't get the bonus anymore, but with trim you get it the entire race.
I agree, for the reason you mentioned that's why I'm currently using race trim alongside lightfooted. Would be interesting though to learn whether performance increase from trim/tyre knowledge is flat out performance increase, or increase to overall race pace vs performance gained from that tyre compound. Thank you for replying by the way!
It is really more complicated for tires tho, as every single different set has different "cliffs" and "tiers" of performance. For example, the softest tires have zero loss of time when they are fresh but if you hit the "cliff" (which is around 30%, I don't know them by hearth. The pilot will complain about their tires being worn) then you hit rock bottom and you lose a lot of time. The hardest compounds have very low "cliff" (some allow you to drive to 0% with much less impact, including wets and inters) but start off fresh with some loss of time right away only to give you way less of an impact once they get worn.
So, as you can guess, there is no actual magic rule which apply to every single situation. You have to analyse every race, decide of when you are going to pit and if you race with softer tires generally want to avoid the last tier of performance like the plague. Which mean, always look at the lowest estimated lap coverage for those tires, never the higher estimation.
So, to directly answer the question here... I'd always choose the trim first as it affect everything on your car. Then my second pick would change depending on the situation and your strategy. With what I just explained, having any perk which reduce tire wear suddenly become very enticing because it mean you can go faster for a longer time while possibly simultaneously pushing your pit entry a few laps. It is a win win in this situation.
I remember that in my first league (F3) I had a mechanic on my winning driver which slowed substantially the degradation of my car parts, which in turn allowed me to go red engine full race if I wanted to. There is a lot of different strategies you can choose from and the most important part is to make sure to stick to your strategy once you commit to it.
Edit: spelling, as usual.
Ah yes, thank you so much! So race/quali trim it is. Some of the engineer bonuses are so good, adding to what you said about lightfooted I have been able to 1 stop in IGTC on the softer compound with my driver who has high smoothness.. it's so good! And the part degradation bonus you mention sounds amazing for series with weight stripping enabled, that's a pretty huge advantage!
in practice i do softest tyres + race bonus first, then 2nd most softest tyres + qualy bonus.
so i have at least some bonus for qualiyfing and 2 bonus for race (my chassis has a mostly good tyrewear, as this will win your races apart from better parts.
So when you chose the bonus for race and want to use the bonus from mechanic (the lightfooted x tyres is best), then you should use the race bonus, as it counts the whole race, while the specific tyre bonus only apply if you have the tyre on the car.
However if lightfooted tyre or bonus is better, depends on the ratio between stint for 1 tyre and the race length. This means, lightfooted tyre is only worth, if you can cut off a pit stop with it.
however +15% tyre bonus is slower than lightfooted tyre of a more softer tyre.
however, there are many possibilities, There and a lot of factors to consider
when you want to pit
how is your tyre wear
when to refuel
starting position
reliabiltiy
smoothness of your drivers
(yeah, this means that you might end with 2 complete different strategies for your drivers)