Motorsport Manager

Motorsport Manager

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Y0sh1 26 DIC 2016 a las 10:03 a. m.
Pit mistakes
First of all, happy Holidays!

Secondly, WHY THE HELL must there be one pit mistake in every friggin race?!?! It's so infuriating! Both my mechs are 4+ stars and one of them actually has MAX pit stops and concentration (other has 16P 18C)! What more can I do?!? I pick balanced pit stop most of the time but will have one mistake occur in most races. I have even had a mistake occur on a safe pitstop (had a big lead, thought I'd play it safe, finished 3rd -.-) no bs. It just feels scripted to me and ruins the fun. This is the top tier to boot. I don't wanna run away with the win everytime (I have actully yet to win with Williams in 2nd season even tho I have the best car and 4 star+ drivers) Please fix this Playsport. Percentages shown are NOT accurate or there's an issue of sorts and it's hurting the game
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Mostrando 1-15 de 18 comentarios
Joker.exe 26 DIC 2016 a las 2:45 p. m. 
Yeah its ♥♥♥♥♥♥♥ annoying, i'm playing as Van Dort who are mid table and i somehow had first place. But i had to pit and literally one mistake and i dropped to 7th. I was furious.
Última edición por Joker.exe; 26 DIC 2016 a las 2:46 p. m.
Joker.exe 26 DIC 2016 a las 2:45 p. m. 
Publicado originalmente por Joker.exe:
Yeah its ♥♥♥♥♥♥♥ annoying, i'm playing as Van Dort who are mid tabel and i somehow had first but i had to pit and literally one mistake and i dropped to 7th. I was furious.


Sorry for the swearing haha, other than that i love the game.
Fusion 19 MAY 2017 a las 3:34 p. m. 
ya pit mistakes are ♥♥♥♥♥♥♥♥, same driver 2 pits, 1 high risk and 1 normal risk both times had 11+sec mistakes on the tires
Ohayoghurt 19 MAY 2017 a las 10:24 p. m. 
You just forgot the golden rules of RNG:

1: If the RNG can screw you over, it will screw you over.

2. Any non-zero percent chance of failure might as well be 50%. It's either going to happen or it isn't.
tullaian 19 MAY 2017 a las 10:58 p. m. 
Risky, is just that risk. If you are on a 2 stop strategy and do a Risky pitstop for each driver twice you only have a 24% chance that there won't be a mistake at least once.

The consequences are also very high often 6-8 seconds lost versus a 2 second gain.

It would be better (imo) if the pit team could be improved through training/actions at HQ so you could invest in faster pitstops or reducing the risk further otherwise it is usually better to go balanced and simply fuel more and run the engine harder (easier to gain 2sec on the track) than try to gain it via the pitstop.

Ohayoghurt 19 MAY 2017 a las 11:09 p. m. 
Balanced pit-stop still carries a minimum 10% risk level though, That's a non-zero percent chance of failure invoking aforementioned golden rules of RNG.

You're better off just risking Fast pit-stops, unless your mechanic has 20 concentration to make the Safe pit-stop have a 0% chance of failing. At least then when your pit crew inevitably blow it, you expected it instead of getting gut punching by evil RNG.
AWAYUK1 14 JUL 2017 a las 11:35 p. m. 
concentration and pitstop both are 20 still have mistakes, unacceptable
AWAYUK1 18 JUL 2017 a las 8:31 a. m. 
my pit crew makes every pit stop with long delay, wtf , mechanics' concentration and pit stop all are 20, just ridiculous simulation
Ohayoghurt 18 JUL 2017 a las 8:32 a. m. 
Then just pick Safe.
AWAYUK1 18 JUL 2017 a las 8:32 a. m. 
Publicado originalmente por JayOTT:
Balanced pit-stop still carries a minimum 10% risk level though, That's a non-zero percent chance of failure invoking aforementioned golden rules of RNG.

You're better off just risking Fast pit-stops, unless your mechanic has 20 concentration to make the Safe pit-stop have a 0% chance of failing. At least then when your pit crew inevitably blow it, you expected it instead of getting gut punching by evil RNG.
concentration 20 stil have a lot of mistakes. they cant do anything just average
RodHull 19 JUL 2017 a las 3:01 p. m. 
Con and pit stops at 20 means you get 0% risk with safe pit stops... My mechanic has it and never has any issues ever
Mokona 19 JUL 2017 a las 11:27 p. m. 
Don't watch racing irl but I must ask how many times have there been "mistakes" in adding fuel to the car? I can kind of understand a couple seconds for droping a tyre when trying to change it but 11 seconds is quite odd, did he throw it?
Fritz 20 JUL 2017 a las 2:23 a. m. 
I think the "mistakes" irl aren't usually that drastic but for gameplay purposes it is coded as such. I imagine they changed it from just micro mistakes causing slight inefficiencies that slow down the stop by a few tenths of a sec to 8-10s because such short mistakes would literally have little to no impact in the game.
harrisb6 26 AGO 2017 a las 8:57 a. m. 
Guys, I had the same problem. Completely went away when I started allowing more time for the pit crew to get ready. Arrange for pit stop immediately after passing pit area or at least half a lap before pitting. It's better to pit one driver then wait for the next lap for the second driver unless there is a lot of time between cars. If you absolutely have to pit a driver immediately after another make them safe pits but giving a lot of time for the crew to prepare for the pit pretty much removed most pit mistakes for me.
Xautos 26 AGO 2017 a las 9:38 a. m. 
that explains why i had a pitstop mistake in every race i have gone through and had to push like crazy to make it up. even the safest option presents an incredibly unlikely scenario and 5-10 seconds is lost for each one.

it would be nice if mm can do what they done with their tyres but apply it to the mechanics instead, for each mechanic with weak pitstop and concerntration stats, the risk of a mistake is higher even on safe, for example;
a mechanic with 1 point in both stats has:
50% in safe,
75% in normal
100% chance of on risky.

Compare that to one with 10 points in both and the risk is halved directly:
25% in safe
50% in normal
75%.in risky

another one with 20 points has:
0% in safe
5% in normal
10% in risky

it would make getting better mechanics more valuable to any team and a team serious about becoming the best needs the best, but this would make trade offs a requirement on other things like performance and reliability.
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Publicado el: 26 DIC 2016 a las 10:03 a. m.
Mensajes: 18