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Can you describe the race situation in game that made you arrive to this conclusion?
It is quite punishing, when I first started the game I thought that I could use different strats to gain an advantage with pitting and lap times, since with clean air if I stay out for 1 more lap while all the AI pit for inters I should get a lead... right? Wrong. If you pit even 1 lap too late, inters will catch up to you extremely fast negating any advantage you had.
Not a lot of experience with wets vs inters but they seem to be roughly equal in time distance for acceptable conditions as softs vs inters.
I can also say having made pit errors that driving wets against supersofts, I am so far off the race pace I might aswell be the SC.
I will also add that in FP most top timed cars are in supersofts (or the softest compound tire available), it is rare I see the fastest time in anything less than soft or supersoft. Even when I had the fastest car on the grid by a large margin, the #2 team would FP supersofts and edge out .2 a lap on me over my soft trim race strat.
Do I think that supersofts need a buff in terms of speed over softs? Yes I do, but to say that they are not faster at all is simply not true. Some tracks also increase just how much better supersofts are, you could have a track that has 3 1/2 star super softs with 2 1/2 softs. I have also seen 3 1/4 supersoft vs 3 soft.
In general the Star system could be removed and add raw numbers, such as wear % per lap, or average grip vs heat of the track compounding the tire wear ect.
the slicks can set a 1.20.x at a bone dry track
the track gets wet and then inters go on and the fastest they can go is a 1.35.x
the track gets wetter still, the wets can only do a 1.40.x
in this game they all do a 1.20.x regardless of track conditions.
regardless if you agree or not, in real racing there is a gap between the times when using the compounds. you should watch some races and monitor the times closely between a wet track and then a dry track when the different compounds are used.
it's not an ingame situation, but rather a suggest for it to be in game.
This is simply not true. Are you really saying that in this game you get same laptime with for example soft tyres in dry and wet conditions and that you can get the same laptime with wets and softs?
My experience is same than "face" has.
Maybe you could explain it again if we are missing something.
If you put slicks too early now when the track is wet, you can be soo much slower, whereas in reality there is a larger period where slicks and wets or inters will have similar laptimes.
it seems apologises are in order. disregard this thread.
During simulation you can't see the change of weather conditions. So i didn't know if it was fully dry when the other cars went on softs, but i'm wondering about it.
During race i didn't get the same lap times with intermediates vs softs.