Motorsport Manager

Motorsport Manager

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Xautos Dec 14, 2016 @ 10:12am
Slick/Inter/Wet grip and times
One thing has been bothering me, once that patch hits tomorrow and hopefully it completely solves the more immediate problem. however i would like to see another for the times that slicks, inters and wet tires produce.

in real racing the times are staggered, super softs vs softs could be worth 1 second a lap faster on the super softs. softs to mediums could be worth 5th's, mediums to hard...

but when it comes to weather conditions, typically those running intermediates in wet conditions are around 15 seconds off the pace of slick and wet tires are around a similar pace to intermediates but still around 20 seconds off slicks. in this game, intermediates, wets and slicks all produce the same competitive laptimes instead of them producing laptimes according to the weather condition.

more often than not, i have seen races and practice sessions where tire compounds like these producing a laptime so similar it isn't true.
Last edited by Xautos; Dec 14, 2016 @ 10:12am
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Showing 1-8 of 8 comments
Froz Dec 14, 2016 @ 12:22pm 
I'm not sure I understand what you're describing, because I'd disagree with your assessment of both real life and in-game tire performance.

Can you describe the race situation in game that made you arrive to this conclusion?
newcomer21 Dec 14, 2016 @ 12:39pm 
ahm what...???
face Dec 14, 2016 @ 1:13pm 
Well if I understand your post correctly, I would say from my personal experience that Inters vs softs on a dry track, the softs are faster on average. At least 3-4 seconds a lap. In wet conditions if you are on softs and I am on inters, I am easily doing 10-15 second faster laps than you.

It is quite punishing, when I first started the game I thought that I could use different strats to gain an advantage with pitting and lap times, since with clean air if I stay out for 1 more lap while all the AI pit for inters I should get a lead... right? Wrong. If you pit even 1 lap too late, inters will catch up to you extremely fast negating any advantage you had.

Not a lot of experience with wets vs inters but they seem to be roughly equal in time distance for acceptable conditions as softs vs inters.

I can also say having made pit errors that driving wets against supersofts, I am so far off the race pace I might aswell be the SC.

I will also add that in FP most top timed cars are in supersofts (or the softest compound tire available), it is rare I see the fastest time in anything less than soft or supersoft. Even when I had the fastest car on the grid by a large margin, the #2 team would FP supersofts and edge out .2 a lap on me over my soft trim race strat.

Do I think that supersofts need a buff in terms of speed over softs? Yes I do, but to say that they are not faster at all is simply not true. Some tracks also increase just how much better supersofts are, you could have a track that has 3 1/2 star super softs with 2 1/2 softs. I have also seen 3 1/4 supersoft vs 3 soft.

In general the Star system could be removed and add raw numbers, such as wear % per lap, or average grip vs heat of the track compounding the tire wear ect.
Last edited by face; Dec 14, 2016 @ 1:22pm
Xautos Dec 14, 2016 @ 1:50pm 
there is a massive gap between the slicks and the other wet tires, for example
the slicks can set a 1.20.x at a bone dry track
the track gets wet and then inters go on and the fastest they can go is a 1.35.x
the track gets wetter still, the wets can only do a 1.40.x

in this game they all do a 1.20.x regardless of track conditions.

Originally posted by Froz:
I'm not sure I understand what you're describing, because I'd disagree with your assessment of both real life and in-game tire performance.

Can you describe the race situation in game that made you arrive to this conclusion?

regardless if you agree or not, in real racing there is a gap between the times when using the compounds. you should watch some races and monitor the times closely between a wet track and then a dry track when the different compounds are used.

it's not an ingame situation, but rather a suggest for it to be in game.
Tig_green Dec 14, 2016 @ 2:09pm 
Originally posted by Xautos:
there is a massive gap between the slicks and the other wet tires, for example
the slicks can set a 1.20.x at a bone dry track
the track gets wet and then inters go on and the fastest they can go is a 1.35.x
the track gets wetter still, the wets can only do a 1.40.x

in this game they all do a 1.20.x regardless of track conditions.

Originally posted by Froz:
I'm not sure I understand what you're describing, because I'd disagree with your assessment of both real life and in-game tire performance.

Can you describe the race situation in game that made you arrive to this conclusion?

regardless if you agree or not, in real racing there is a gap between the times when using the compounds. you should watch some races and monitor the times closely between a wet track and then a dry track when the different compounds are used.

it's not an ingame situation, but rather a suggest for it to be in game.

This is simply not true. Are you really saying that in this game you get same laptime with for example soft tyres in dry and wet conditions and that you can get the same laptime with wets and softs?

My experience is same than "face" has.

Maybe you could explain it again if we are missing something.
Racer D Dec 14, 2016 @ 2:11pm 
There should be a better crossover.

If you put slicks too early now when the track is wet, you can be soo much slower, whereas in reality there is a larger period where slicks and wets or inters will have similar laptimes.
Xautos Dec 15, 2016 @ 12:58am 
i don't remember this.. but then again i did have something to drink yesterday and the first thing i remember is waking up this morning. i can't even make sense of this gibberish i posted either.

it seems apologises are in order. disregard this thread.
Akkan Dec 15, 2016 @ 1:10am 
What i've noticed, i simulate qualifyings most of the time. Last time i had pole with intermediates and a better lap time than the second on soft tyres.
During simulation you can't see the change of weather conditions. So i didn't know if it was fully dry when the other cars went on softs, but i'm wondering about it.
During race i didn't get the same lap times with intermediates vs softs.
Last edited by Akkan; Dec 15, 2016 @ 1:10am
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Date Posted: Dec 14, 2016 @ 10:12am
Posts: 8