Motorsport Manager

Motorsport Manager

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Vince Aug 25, 2017 @ 1:23pm
Is full-time Micro-race-strategy-manage really necessarily?
At the beginning, I want to raise a question that what is the role we all playing in Motorsport Manager?

From my point of view, we as the players of the Game are the manager of a racing team. A manage is NOT the person who combined with owner, CEO, coach and mechanics. For example, most of the players of MM also play Football Manager. In FM, as the manager of a football club, we seat in the bench and watching the 11 players in the field fight for the team, in the meantime, we give these players some instructions, but we are not controlling every move of them in the field. Otherwise, it would be FIFA 17 or PES 2017.

Now, in this new patch, the devs of MM want us all be a Driver during the race. We need to tuning the DAMN strategy all the time, if you keep the same strategy during a whole lap, the result would definitely be a disaster. I’ve watched the AI driver and they almost adjust they strategy in very corner. This is impossible for us, we have 2 cars in running at the same time, we can’t adjust our strategy so frequently. If the developers want me to adjusting like this, I would rather play a game called F1 2017, using a Xbox controller, by which I can easily adjust every aspect during all time in a race.

Just let the driver do drivers job, and the manager do managers work, for Christ Sake. My drives call me boss, which means, my Job during the race is to decide when my driver need pit stop, to give orders one or two times in a lap, telling them some principle of the race. And it’s my drives job to balance the tyres and fuel, to decide when to slow down and when to speed up in the circuit.

At last, me myself never had any experience of a racing team. If it more realistic that a manager shall tell the driver how to drive in very corner, about when to speed up and when to slow down, then I’d admit that I should consider play F1 2017.

I want be a Manager, just like in FM.
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Showing 1-15 of 73 comments
Vince Aug 25, 2017 @ 1:25pm 
Anyone hates the stupid micromanagement of racing strategy please tell me your view~
MaloJewell Aug 25, 2017 @ 2:39pm 
I'm right there with you. I wish, at the very least, there was an option to switch off race management, or simulate a race entirely.
Racer D Aug 25, 2017 @ 2:55pm 
Have fun with F1 2017

Bye.
Excrucian Aug 25, 2017 @ 3:00pm 
I actually aggree with you. I love the idea of managing a team but why the hell must I tell each drivers when to change gear/overpass/brake/fart? It's a bit off for me and since the AI change tactics 30 times a lap it makes it really tedious (borderline ridiculous) to try and keep up.

It would be ok if I could give generic orders like "switch tyres at 30%" and let them go on their own.
spamgefahr Aug 25, 2017 @ 3:08pm 
My opinion is that race strategy is the best part of this game. There are quite a few management sims out there, but no race strategy games (at least to my knowledge). That's what makes this game unique from my point of view.
Vince Aug 25, 2017 @ 7:37pm 
Originally posted by MaloJewell:
I'm right there with you. I wish, at the very least, there was an option to switch off race management, or simulate a race entirely.
Yes, we have exactly the same say. Or if the developer insists, just force us to watch the race, yet there could be a option that our driver could have his mind on how to drive, not just sit in the car and act like a idiot who don't know how to race. If I as the manager tell the driver what he should do in every second, then what is the point to sign a high-skill driver?
Vince Aug 25, 2017 @ 7:39pm 
Originally posted by Racer_D:
Have fun with F1 2017

Bye.

Have fun with driving a race car with your mouth instead of wheel, pedal and gear.

Wish you all the best, remember to drink some more water.:)
Vince Aug 25, 2017 @ 8:07pm 
Originally posted by Excrucian:
I actually aggree with you. I love the idea of managing a team but why the hell must I tell each drivers when to change gear/overpass/brake/fart? It's a bit off for me and since the AI change tactics 30 times a lap it makes it really tedious (borderline ridiculous) to try and keep up.

It would be ok if I could give generic orders like "switch tyres at 30%" and let them go on their own.
Yes yes yes! As the manager of the team,we are suppose to take charge of the budget, make decisions about update the race car, the team base, and signing the staff and mantain the relationship with the sponsors and guide the race. The value of our foresaid works and the money we paid to the driver is that the driver can have a nicer car to drive and get a better score by following the manager's general idea of racing. This is how things work according to my understanding.
Vince Aug 25, 2017 @ 8:23pm 
Originally posted by spamgefahr:
My opinion is that race strategy is the best part of this game. There are quite a few management sims out there, but no race strategy games (at least to my knowledge). That's what makes this game unique from my point of view.

Yes, if we don't get the race strategy control, this game will be normal and boring. But, the word "strategy" should means something in general, not the very detailed instructions. For example, if we are the manager of a football manager, we need to tell the 11 players when to focus on defending, when to strike out, but that doesn't mean we need to instruct the boys on every move, it's not our duty to tell them every time when they touch the ball, they need to understand manager's mind and do their own move, this is the reaon that they could get very well paid. Imagine this, a manager shouting at the bench to his players: goalkeeper, pass the ball to Pepe; ok good; Pepe, pass it to Ramos; very well; long pass to Ronaldo; ok, incredible; Ronaldo, please shoot the DAMN ball into Barcelona's net. Well, this is not a manager or coach, this is someone playing PES 2017 with a controller.
hbkmog Aug 25, 2017 @ 8:29pm 
Yeah I agree. Driving style in real life largely depends on the drivers themselves. Good drivers should know when to attack and back off. As a racing strategist, you only give instruction when there's obvious opportunity or warning, eg. mismanagement of tire and fuel by the drivers, pit stop timing, etc. It's not about being lazy, it's just immersion breaking.

I think a better analogy is if you think about Football Manager, you design tactics and give general instructions to the pitch but you never ever tell the player when to tackle, pass or shoot. It's grand strategy, not micro management.

I know there are people who likes managing that but I think it doesn't hurt to have this as an toggle option for people who don't like it.
Last edited by hbkmog; Aug 25, 2017 @ 8:30pm
spamgefahr Aug 25, 2017 @ 11:38pm 
Originally posted by Vince:
Originally posted by spamgefahr:
My opinion is that race strategy is the best part of this game. There are quite a few management sims out there, but no race strategy games (at least to my knowledge). That's what makes this game unique from my point of view.

Yes, if we don't get the race strategy control, this game will be normal and boring. But, the word "strategy" should means something in general, not the very detailed instructions. For example, if we are the manager of a football manager, we need to tell the 11 players when to focus on defending, when to strike out, but that doesn't mean we need to instruct the boys on every move, it's not our duty to tell them every time when they touch the ball, they need to understand manager's mind and do their own move, this is the reaon that they could get very well paid. Imagine this, a manager shouting at the bench to his players: goalkeeper, pass the ball to Pepe; ok good; Pepe, pass it to Ramos; very well; long pass to Ronaldo; ok, incredible; Ronaldo, please shoot the DAMN ball into Barcelona's net. Well, this is not a manager or coach, this is someone playing PES 2017 with a controller.
I seem to be playing this game in a different way. I noticed that the AI changes the driving style nearly every second but I don't do that. I change the style at most once a lap (normally every 5-6 laps) except in case of race critical overtakings. In that case maybe twice a lap. Even with this approach I won a race with only the forth best car yesterday (patch 1.41 and realistic AI; not due to rain or extensive repair stops by the AI).
If I had to change the driving style every few seconds as the AI is doing (and you seem to be doing as well), I would agree to your comments, but to the extent I'm playing, the necessary amount of orders to the driver is quite realistic (like telling Mr. Hamilton that it's hammer time in race critical situations :-)).
Xautos Aug 26, 2017 @ 12:11am 
most people play FM if they played MM? i have zero interest in football period, and FM goes with it.

a team managers job on the pit wall it's never that simple, they need to be involved in their team, some like to step back and let their people they hired get on with it, others like to get stuck in and administrate during the weekends. there isn't anything saying the team manager can't tell a drivers pit crew to expect their driver to return and be prepared for set up changes to that drivers car or later in the weekend if there is need of the management to swap drivers around to make sure they know whom they are racing for and where their money comes from.
Inardesco Aug 26, 2017 @ 12:55am 
Originally posted by Vince:
We need to tuning the DAMN strategy all the time, if you keep the same strategy during a whole lap, the result would definitely be a disaster. I’ve watched the AI driver and they almost adjust they strategy in very corner. This is impossible for us, we have 2 cars in running at the same time, we can’t adjust our strategy so frequently.

So, just because the AI adjust every second doesn't mean you can leave your drivers on normal/normal for an extended period of time and be f*ck*d. I personally always keep an eye on tire temperature and fuel load but I never switch styles/engine modes every 5 seconds. It's not worth it. I just tell them to go on push/high at the start of the race and then, depending on how fast their fuel load drop or their temp increases, I tell them to go to normal/conserve tire or normal fuel load.

Originally posted by Vince:
Yes, we have exactly the same say. Or if the developer insists, just force us to watch the race, yet there could be a option that our driver could have his mind on how to drive,

Ruin the morale of your driver and hope he gets the "Going Roque" trait. That way, he won't listen to anything coming out of your mouth aside from when to pit.
Last edited by Inardesco; Aug 26, 2017 @ 12:59am
Vince Aug 26, 2017 @ 2:26am 
Originally posted by hbkmog:
Yeah I agree. Driving style in real life largely depends on the drivers themselves. Good drivers should know when to attack and back off. As a racing strategist, you only give instruction when there's obvious opportunity or warning, eg. mismanagement of tire and fuel by the drivers, pit stop timing, etc. It's not about being lazy, it's just immersion breaking.

I think a better analogy is if you think about Football Manager, you design tactics and give general instructions to the pitch but you never ever tell the player when to tackle, pass or shoot. It's grand strategy, not micro management.

I know there are people who likes managing that but I think it doesn't hurt to have this as an toggle option for people who don't like it.
Yes, mate I fully agree with you. Your FM example is quite accurate. Personally I respect those who want to control the race car in every second during the race, but I do think that it's more realistic that you just can't do that because it's the driver who handles the race car. I don't have any experience serving a real life racing team, but I think that in real life, the manager and drive didn't talk in radio very frequently because the drive need to focus on the track.
Any way, a option that we can give the driver some general guidance and some particular advice (just like what you've mentioned above) will be very good.
Vince Aug 26, 2017 @ 2:45am 
Originally posted by spamgefahr:
Originally posted by Vince:

Yes, if we don't get the race strategy control, this game will be normal and boring. But, the word "strategy" should means something in general, not the very detailed instructions. For example, if we are the manager of a football manager, we need to tell the 11 players when to focus on defending, when to strike out, but that doesn't mean we need to instruct the boys on every move, it's not our duty to tell them every time when they touch the ball, they need to understand manager's mind and do their own move, this is the reaon that they could get very well paid. Imagine this, a manager shouting at the bench to his players: goalkeeper, pass the ball to Pepe; ok good; Pepe, pass it to Ramos; very well; long pass to Ronaldo; ok, incredible; Ronaldo, please shoot the DAMN ball into Barcelona's net. Well, this is not a manager or coach, this is someone playing PES 2017 with a controller.
I seem to be playing this game in a different way. I noticed that the AI changes the driving style nearly every second but I don't do that. I change the style at most once a lap (normally every 5-6 laps) except in case of race critical overtakings. In that case maybe twice a lap. Even with this approach I won a race with only the forth best car yesterday (patch 1.41 and realistic AI; not due to rain or extensive repair stops by the AI).
If I had to change the driving style every few seconds as the AI is doing (and you seem to be doing as well), I would agree to your comments, but to the extent I'm playing, the necessary amount of orders to the driver is quite realistic (like telling Mr. Hamilton that it's hammer time in race critical situations :-)).
In fact I play the game in the same style like you: change the strategy once 1lap or even several laps. But I'm facing a serious problem that if I keep doing this, my 2 driver will stay at 19th and 20th for the whole season, as I am using the newly started team.

At the beginning I think it's because my car with low performance and reliability. But one of my driver sent me a Email said he want to control the strategy himself and I agreed. And you know what, the same car, same driver, the score was hugely improved once the driver took control.

Now the funny thing happened, I paid huge salary for a better driver, and I still need to give him orders in every corner and straight in the track, otherwise the score will be terrible.

In fact, if I play the game in mine style(same as yours), my 2driver, the 19th and 20th always 200s behind the 1st, while the 18th is only 110s behind. (In average)

However, if my driver took control, the score is 110s in average, quite near from the 18th.

As a conclusion, now the problem is, during the race, the "strategy"(so called in game, but I prefer to call it the "driving style") need to be adjusted acording to the track and other cars, which could only be done by the driver. And in this patch, the driver wouldn't do it and it's very hard for gamers to do it, the consequences is that the score of gamers team is hugely decreased and some feels that this is good because it increases the hardness of the game. But I say it ruins the spirit of motor racing.
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Date Posted: Aug 25, 2017 @ 1:23pm
Posts: 73