Motorsport Manager

Motorsport Manager

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Designing Multiple Parts
I am curious, i just started this game and i love it. my question here is you have two cars but you can only build one average engine not two so how am i supposed to build the cars up equally to keep the drivers happy if i can only build one part of say average quality. why cant i have two equal cars? is there a way that i can achieve what i am asking or do i have to deal with drivers being unhappy about their setups?
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Showing 1-15 of 23 comments
Falko Apr 12, 2017 @ 10:53am 
You can manage by balancing different parts or you could sign an engineer that has the trait that you always get two parts instead of one.
Trixi Apr 12, 2017 @ 10:54am 
well, two car can be equally, if one car is better at one part and the otehr car is better at the other part.
DevilsGamer421 Apr 12, 2017 @ 10:58am 
i guess that is fair and i now understand why you cant make two parts at once. because in all reality like the drivers not being the same that in turn means that its likely not all cars are the same too. i find this game quite challenging i never know what to invest in right off the bat. i have restarted multiple times. unsure of what the best strategy is as far as car development and HQ development goes which should i focus more on in my first season?
Inardesco Apr 12, 2017 @ 10:59am 
Main reason why I don't sign 2 equal drivers anymore and rather have a #1 and #2 driver. One always outpaces the other and because of it, that makes distributing the parts alot easier.

The #1 driver gets all the new upgrades first, and the #2 driver usually get those upgrades in a much better state (+ reliability and performance) when the #1 driver gets a new upgrade.

That way, I'm not losing anytime in development and I can focus on really developing the car whilst making sure both my drivers stay competitive throughout the season.
DevilsGamer421 Apr 12, 2017 @ 11:00am 
thats a really good idea i will have to implement that.
Inardesco Apr 12, 2017 @ 11:01am 
Originally posted by DevilsGamer421:
as far as car development and HQ development goes which should i focus more on in my first season?

This really depends on what your first season is. I opted to make sure my factory and design was at lvl 2 before I spend money on other hq upgrades and the test track was the last component building I placed down.
Hyeson Apr 12, 2017 @ 1:03pm 
Originally posted by Inardesco:
Main reason why I don't sign 2 equal drivers anymore and rather have a #1 and #2 driver. One always outpaces the other and because of it, that makes distributing the parts alot easier.

The #1 driver gets all the new upgrades first, and the #2 driver usually get those upgrades in a much better state (+ reliability and performance) when the #1 driver gets a new upgrade.

That way, I'm not losing anytime in development and I can focus on really developing the car whilst making sure both my drivers stay competitive throughout the season.

I always try to give them both #2 driver contracts.
Makes it easier if the actual worse driver get's close to win the championship... but might not be easy if you want a really good driver.
Person012345 Apr 12, 2017 @ 8:56pm 
There's nothing that means you can't have 2 average engines.
Last edited by Person012345; Apr 12, 2017 @ 8:57pm
Fox Apr 12, 2017 @ 10:15pm 
You can build 2 equal engines. When you build your first engine, you will add one new component to it. That makes it better than "original". When you build the second engine, you can now add TWO components to it.

DON'T ADD 2 COMPONENTS TO IT!!!!

If you want truely equal parts, then do NOT keep adding components. This is actually one way to save money as each componet will add hundreds of dollars to your R&D. Keep building until you unlock the parts you want, and then build two engines exactly the same.
Inardesco Apr 12, 2017 @ 11:38pm 
You can't unlock legendary parts if you only keep building average or good parts. You need to add new component of the next tier in order to unlock the next tier. As far as I've understood.
brawnybalboa Apr 13, 2017 @ 8:39am 
Originally posted by Inardesco:
You can't unlock legendary parts if you only keep building average or good parts. You need to add new component of the next tier in order to unlock the next tier. As far as I've understood.


You are correct, unfortunatly due to the timescales involved with designing new parts, it is incredibly difficult to create legendary parts for each part of the car.

Early on you are probably best off having a #1 and #2 driver, and simple giving the better option to the former.

Currently, as I do have the best car in the formula. I build legendary parts back to back, then later give them to both drivers at the same time. I generally do the engine and gear box and brakes one year, the other year I do this for suspension and the wings (I also create a 'good' engine for each car, as they seem to be more reliable than the base).
DevilsGamer421 Apr 13, 2017 @ 9:03am 
thank you for all the tips guys. it never occured to me to not add the components to the engines but i decided to go with the #1 and #2 drivers idea as that makes more sense and adds a little realism to things as well you cant please everybody in this game so sacrifices have to be made thats part of being the boss lol. as well i have a HUGE sponsorship issue i am halfway through my first season and have 1 sponsor on my car so it makes running races lets say....pricey never realized how important sponsors were until you dont have any
brawnybalboa Apr 13, 2017 @ 9:09am 
Originally posted by DevilsGamer421:
thank you for all the tips guys. it never occured to me to not add the components to the engines but i decided to go with the #1 and #2 drivers idea as that makes more sense and adds a little realism to things as well you cant please everybody in this game so sacrifices have to be made thats part of being the boss lol. as well i have a HUGE sponsorship issue i am halfway through my first season and have 1 sponsor on my car so it makes running races lets say....pricey never realized how important sponsors were until you dont have any


Something else that will speed up your part design will be bringing in a designer with their own parts. The reason being is that their parts require no additional days to design. If you use non-designr parts, there is an addiitonal time cost for each component (I believe to be 0, 3, 4, 5, 6 days respectively). You could shave off a lot of days on each part as you are just operating at the base rate.

In regards to sponsorship, high marketability pays off. If you see a driver 1 star or less worse than your existing one, but with 85+ marketablity, sign him. It will bring in the money.
DevilsGamer421 Apr 13, 2017 @ 9:11am 
okay thank you
DevilsGamer421 Apr 13, 2017 @ 9:11am 
i must seem like a complete noob asking all these silly questions
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Date Posted: Apr 12, 2017 @ 10:50am
Posts: 23