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The problem is that by default game tries to run in DX12 mode and if fails then instead of switching to DX11 it shows ambiguous error message.
https://www.pcgamingwiki.com/wiki/Hellblade:_Senua%27s_Sacrifice#Game_fails_to_run_with_the_DX12_is_not_supported_on_your_system._message
Windows 7 OEM
Crosshair V Formula MB
16 Gig or Corsair RAM at 1866
GTX 980
PSU AX1200
600 gig HDD
Old set up , but managed to play Little Nighmares , Murdered Soul Suspect , Metamophosis , Blair Witch Project ,Unforgiving a Northern Hymn , Through The Woods , The Signifier and more . Hellgate ran straight away on my laptop ages back . I dont think they had a choice of Direct X 11 or 12 back then . I DO appreciate that some devs think about those who have Windows 7 too. I am lucky my laptop is Windows !0, as I went through my games and have a total of 27 windows 10 only games . I have also notice how in Unreal engine 4 theres no ini files to edit . Well, I think now devs have made it so we cant do that .
I have just had a little read and thanks . This is very useful information and very much appreciated . Hope you are kinda impressed on my solution too . I dont really know about this stuff.
No ini files to edit in UE4? All Unreal Engine 4 games I've seen have several ini files, for Hellblade they're in %LOCALAPPDATA%\HellbladeGame\Saved\Config\WindowsNoEditor\. Mostly in GameUserSettings.ini.
Where are those . The used to be under Binaries and game engine . The used to put them in My Documents under "My games " or the name of the game
Tahnks for that . But most of the files are blank . The Other ones allowed you to turn PhysX Hardware excelleration on an off , Turn motion blur on and off , Set usemimumnvidiashader optimisation= True to false , set shadow quality , and various other bits and pieces . The ones there are very basic .
Most settings are in GameUserSettings.ini. But game also checks other files too. Usually you can adjust more settings than UE4 game allows, see this page: https://www.pcgamingwiki.com/wiki/Engine:Unreal_Engine_4
I haven't heard about this option, dunno if it will work. PhysX HW acceleration is usually set only in Nvidia's control panel: https://nvidia.custhelp.com/app/answers/detail/a_id/2700/~/disabling-nvidia-physx-gpu-acceleration
I found only this mention of such option: https://www.nvidia.com/en-us/geforce/forums/user/361108/ . Judging from its name setting it to True should disable hardware acceleration, not enable it.
OMG! The third one ... Thats ME! . I'm famous ! Lol
• It doesn't have Physx problems
• Everyone should run it in DX12. The shader stuttering goes away in a few minutes
• Everyone should play either with DLSS or for non-RTX Nvidia/AMD/Intel GPUs, to use the FSR2 mod, CyberFSR 0.8 Beta 2 and then enable DLSS in-game for a performance boost.
I finished is no probs on my Predator Helios 300 , no issues . Even the Sea of Corpses worked well.
My desktop :
AMD quad core bulldozer
16 gig Corsair Vengeance @ 1866
AX1200 PSU
With my new graphics card RTX 3080 ti
Win 7 OEM
Worked well , up full , until the trials then crashed sometimes .