Hellblade: Senua's Sacrifice

Hellblade: Senua's Sacrifice

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mckracken 2021 年 11 月 1 日 上午 6:50
4
why is sensua such a self absorbed whiner?
sobbing and crying the entire playtime. Worst fictional character ever....
She is almost a parody of a human being.
最后由 mckracken 编辑于; 2021 年 11 月 1 日 上午 6:53
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正在显示第 16 - 30 条,共 39 条留言
Killer Kitten 2021 年 11 月 9 日 下午 7:44 
引用自 mckracken
except im playing a computer game. If someone has the same emotion over 10 hours its gonna get boring....and really annoying.

Imagine reading a novel where the main character cries and sobs for 300 pages.
How would you know? You don't read.

The fact that you keep saying she's crying and sobbing for 10 hours pretty much shows that you've never actually played this game based on the fact that Senua is NOT crying and sobbing for 10 hours.

But even if it were true, it's as us writers will always say, "People will be far more entertained by interesting people doing boring things then they will be with boring people doing interesting thing."

So, again, you show yourself as to be not just a bit uncultured, but also an intent to stay there. I would suggest getting out more. Start small. Try leaving your mom's basement for an hour or two.
最后由 Killer Kitten 编辑于; 2021 年 11 月 9 日 下午 7:49
Zhanzara 2021 年 11 月 14 日 下午 5:30 
We can just end this discussion: You didn´t understand the story and what this game is about. Thats it.
KounterFIT 2021 年 11 月 16 日 上午 9:11 
OP doesn't understand trauma, mental illness, doesn't care and chooses to be ignorant. End of thread.
VooDooRem 2021 年 11 月 16 日 上午 9:17 
I am very happy for you that you cannot relate to her struggle. Our minds are our worst enemy
Chippackage 2021 年 11 月 16 日 上午 10:35 
mckracken - You are truly nothing more but an empty shell. A very young soul indeed....you have a long loooong way to go still. One day, or perhaps in another lifetime you will grasp what I meant by these words, also I bet you equate age with wisdom, eh? I wish you the best in your travels ahead.
Plague 2021 年 12 月 21 日 上午 7:34 
引用自 f l a p p y b o i
im a clinical psychologist but it doesn't take a degree to empathize with a character that watched all her loved ones die and her gods turn their backs on her

ever heard of trauma? lol
naw this guy probably makes fun of disabled people as a hobby than calls em self absorbed whiners when they get upset
CalUKGR 2021 年 12 月 21 日 下午 12:04 
引用自 EvilSooty999
Ha, yeah. I'm nearing the end and am sick of her.

Otherwise the game is good, but the sob story is getting on my nerves.

"I'm so sorry" whaaaaaaaa
"The darkness is inside me" whaaaaaaaa

Just finished this game, and I agree with the above. H:SS would have been a great story without the 'psychosis' angle - instead done as medieval ghost story with fantasy elements. It just didn't need all the unnecessary 'mental illness' baggage which, imo, added nothing of value to what would have worked just as well (actually better) without it.

Overall, a 7.5/10 - most of that awarded for the outstanding visuals.
KounterFIT 2021 年 12 月 21 日 下午 1:14 
引用自 CalUKGR
引用自 EvilSooty999
Ha, yeah. I'm nearing the end and am sick of her.

Otherwise the game is good, but the sob story is getting on my nerves.

"I'm so sorry" whaaaaaaaa
"The darkness is inside me" whaaaaaaaa

Just finished this game, and I agree with the above. H:SS would have been a great story without the 'psychosis' angle - instead done as medieval ghost story with fantasy elements. It just didn't need all the unnecessary 'mental illness' baggage which, imo, added nothing of value to what would have worked just as well (actually better) without it.

Overall, a 7.5/10 - most of that awarded for the outstanding visuals.

How was it "unnecessary" when that's the whole point of the story and the reason it was written to begin with? If they went with a ghost story instead it wouldn't be the same game. Which if they means they wouldn't have made this game probably and we wouldn't be discussing it.
WakkaBlitzBallChamp 2021 年 12 月 21 日 下午 1:55 
引用自 CalUKGR
引用自 EvilSooty999
Ha, yeah. I'm nearing the end and am sick of her.

Otherwise the game is good, but the sob story is getting on my nerves.

"I'm so sorry" whaaaaaaaa
"The darkness is inside me" whaaaaaaaa

Just finished this game, and I agree with the above. H:SS would have been a great story without the 'psychosis' angle - instead done as medieval ghost story with fantasy elements. It just didn't need all the unnecessary 'mental illness' baggage which, imo, added nothing of value to what would have worked just as well (actually better) without it.

Overall, a 7.5/10 - most of that awarded for the outstanding visuals.

Just another opinion from a random...
This game has won multiple awards for a reason. Portraying mental illness in game and showing effects it has on people was a key element of winning these awards. Not just a game but a piece of art.
TNX. 2021 年 12 月 21 日 下午 9:46 
It's like you just jumped into the game without reading what it's literally about.
CalUKGR 2021 年 12 月 22 日 上午 1:41 
引用自 WakkaBlitzBallChamp
引用自 CalUKGR

Just finished this game, and I agree with the above. H:SS would have been a great story without the 'psychosis' angle - instead done as medieval ghost story with fantasy elements. It just didn't need all the unnecessary 'mental illness' baggage which, imo, added nothing of value to what would have worked just as well (actually better) without it.

Overall, a 7.5/10 - most of that awarded for the outstanding visuals.

Just another opinion from a random...
This game has won multiple awards for a reason. Portraying mental illness in game and showing effects it has on people was a key element of winning these awards. Not just a game but a piece of art.

Oh, yes, sure; it won a bucketful of awards and plenty more nominations. Everyone and his dog, it seemed, in the gaming press accordingly found it all very worthy of unfiltered, often embarrassing and uninformed, gushing praise. Ho-hum.

That doesn't change the fact that the game would have worked just as well without any of the wholly unnecessary 'mental illness' baggage the developer saw fit to signpost (i.e. crowbar in) right at the start. Talk about setting the 'preferred framing' - and, as I suspected, it was virtually meaningless in the context of actual game play.

Senua's quest for redemption and rescue was a good enough story to have been presented as some kind of simple fairy tale of one girl's exceptional bravery and sacrifice - without imposing claims of (somehow) being a study of psychosis.

Take that any way you want: I just never played the game with all that 'mental illness' stuff in mind. To me, it was a dark (and beautiful) adventure into the very pits of Hell. I just let any daft, ill-judged suggestion of 'mental illness' pass right over - I enjoyed the game exactly for what it is: an adventure quest, with elements of the supernatural and horror.
最后由 CalUKGR 编辑于; 2021 年 12 月 22 日 上午 1:42
WakkaBlitzBallChamp 2021 年 12 月 22 日 上午 4:05 
引用自 CalUKGR
引用自 WakkaBlitzBallChamp

Just another opinion from a random...
This game has won multiple awards for a reason. Portraying mental illness in game and showing effects it has on people was a key element of winning these awards. Not just a game but a piece of art.

Oh, yes, sure; it won a bucketful of awards and plenty more nominations. Everyone and his dog, it seemed, in the gaming press accordingly found it all very worthy of unfiltered, often embarrassing and uninformed, gushing praise. Ho-hum.

That doesn't change the fact that the game would have worked just as well without any of the wholly unnecessary 'mental illness' baggage the developer saw fit to signpost (i.e. crowbar in) right at the start. Talk about setting the 'preferred framing' - and, as I suspected, it was virtually meaningless in the context of actual game play.

Senua's quest for redemption and rescue was a good enough story to have been presented as some kind of simple fairy tale of one girl's exceptional bravery and sacrifice - without imposing claims of (somehow) being a study of psychosis.

Take that any way you want: I just never played the game with all that 'mental illness' stuff in mind. To me, it was a dark (and beautiful) adventure into the very pits of Hell. I just let any daft, ill-judged suggestion of 'mental illness' pass right over - I enjoyed the game exactly for what it is: an adventure quest, with elements of the supernatural and horror.

Oh, yes, sure; because opinion of a random (seems like just a hater) means more than opinions of professional critics. Stop embarrassing yourself.
You missed the whole point of the game. Watch developer documentary on making this game and it will become clear the real intentions behind portraying mental illness in it. It was a key to success and that was mentioned countless of times by devs and by community itself...and here comes some random: "No it doesn't". LMAO!
sdack 2021 年 12 月 25 日 下午 12:52 
引用自 KounterFIT
OP doesn't understand trauma, mental illness, doesn't care and chooses to be ignorant. End of thread.
Ignorant is to believe anyone could understand trauma and mental illness by playing a game. Ignorant is to believe mental illness would be something anyone can easily relate to and thus makes for a widely enjoyable game. You will find that the further away a game is from reality the more enjoyable it becomes, because most people do not need games to replace reality. They want them to distract from reality.

If you then find the story enjoyable and lovable to the point that you can listen to it over and over again then perhaps you have a saviour complex.
(ADORA)ble 🌈👊 2021 年 12 月 26 日 下午 2:18 
引用自 mckracken
what?
you could sum up the "story" and "details" on a small napkin.
Okay. Do it. Sum it up in two paragraphs. I'd say that's all you could fit on a napkin.
(ADORA)ble 🌈👊 2021 年 12 月 26 日 下午 2:20 
引用自 CalUKGR
引用自 EvilSooty999
Ha, yeah. I'm nearing the end and am sick of her.

Otherwise the game is good, but the sob story is getting on my nerves.

"I'm so sorry" whaaaaaaaa
"The darkness is inside me" whaaaaaaaa

Just finished this game, and I agree with the above. H:SS would have been a great story without the 'psychosis' angle - instead done as medieval ghost story with fantasy elements. It just didn't need all the unnecessary 'mental illness' baggage which, imo, added nothing of value to what would have worked just as well (actually better) without it.

Overall, a 7.5/10 - most of that awarded for the outstanding visuals.
So basically if they gutted literally everything that made this story what it is? Okay fine, you don't like this story. Go play a different one?
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发帖日期: 2021 年 11 月 1 日 上午 6:50
回复数: 39