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1) I think most are in her head, excluding 'environmental' trauma, such as when she falls off the bridge and breaks her sword. And subsequently uses the hot broken blade from the fire to burn herself.
2) All the battles with the norsemen are illusions I believe. For the most part we see growing darkness before the battles, especially in the beginning, that I think highlights that she's 'losing herself' a little, and beginning to to have altered perceptions. To Senua of course they are deadly real, but to a fly on the wall it might see her swinging around and fighting against nothing, or lying on the ground. Like Dillion sees her, more or less. As shown later in the game when he helps her back from the darkness. A cut-scene from one of the shard trials.
After beating the first two bosses and opening the door to Helheim you see a cutscene that shows Senua returning home from her time in thw wilds and finding the village burnt to the ground and her love strung up and killed by Vikings. She instantly gets a psychotic episode right there and then. Her companion from the wilds told her all about nordic myth so that's the reality she adopts. So I think the entire game, including the enemies and the wounds shown on her, plays in her mind, trying to come to terms with it and in actuality she's still kneeling on that hill in the burnt down village.
Ahaaaa...yes this seems like a nice explanation. I think that the solutions to all those questions are infinite, exactly like all the possibilities of BIOSHOCK INFINIITE (hence the word "infinite") that´s actually the freedom that is given to players to guess what they see themselves.......i´m going to wait a bit until i play this litte jewel again!
It gets me wondering sometimes with how many seem to take it as trying to be a canon representation of actual norse mythology if even this central detail is too obscure for the gaming audience. I would be losing my mind as the writer.
Other games that can compare in accuracy is: Rune(the old FP"S"), Frostrune and Through the woods(Not a "viking" game but its full of Norwegian lore and Norse lore).
2: I think Tapetrve nails it pretty good.
I see them like "fighting her inner demons" to not sucumb to the darkness. (Fits well in with what Seuna is told: "every victory is a defeat".
It was a huge motivation to really pay attention to her memories, knowing everything is so deliberate.
I thought it to be just another hack-n-slash and didnt pay attention to it.
Then i watched a video (Last Fan Friday by Jesse Cox) and the Lore and voices just drew me right in and i bought it
oh yes i immediatly tought of silent hill or THE THING. But somewhat i find it didnt really have its place in the game. The Norsemen where better integrated in the story than those gooey things.
https://youtu.be/s9TgylZgvlk
oh my, they were creepy! also because of shapeshifting
Nice example ;) " they look like monsters to you ?"