Hellblade: Senua's Sacrifice

Hellblade: Senua's Sacrifice

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kandnm115709 Aug 10, 2017 @ 9:08pm
The final battle is a joke
Re-fight two of it's earlier bosses and then, an endless wave of enemies (which I stupidly fought for 10 minutes before realizing I'm supposed to lose).
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Showing 16-30 of 96 comments
kandnm115709 Aug 11, 2017 @ 4:39pm 
Originally posted by Lars:
It seems a little strange to me to say that you don't care about the themes which the game focuses on, and complain about the things it does to play on that theme. It would be like going to see Memento and complain that it's backwards or something.

Like I said, I bought the game to support Ninja Theory. I knew the game is constructed around ~mental illness~ but that last fight could've been done better.
Lars Aug 11, 2017 @ 4:42pm 
What should happen if you could beat it?
kandnm115709 Aug 11, 2017 @ 4:48pm 
Originally posted by Lars:
What should happen if you could beat it?

You can't, it's intentionally designed to respawn any dead enemies infinitely. Apparently it's to simulate Senua'a futile effort, just like how futile it is for players to keep fighting endless waves of respawing enemies.
Lars Aug 11, 2017 @ 4:53pm 
I was thinking what you had in mind if you could change it into how you feel it should work.

I really liked this sense of laying waste to them using everything I had learned along the way, until gradually realizing what was going on and how the solution had been so obvious since the start of the game.
Raigavin Aug 13, 2017 @ 10:42pm 
Originally posted by kandnm115709:
Originally posted by Raigavin:

You misunderstood the game perhaps if you didn't like the theme and expected something else.

Yup, I definitely misunderstood the game. I never cared for the ~mental illness~ theme, I just bought the game to show support for Ninja Theory. Naturally like Ninja Theory's previous games, I expected a big baddie to fight as the final fight. Too bad they focused too much on ~mental illness~ that they forgot to put in a satisfying final battle.

Actually I think it would have been great if the game rolled up credits just as you entered the final gate to Helheim to face the final battle and then start the battle after the credits.

The game closing up as you enter the final gate will satisfy (satisfied with self as a player that) the desire or the goal to reach the end of the journey and close up the game, imagining or theorising what lied beyond the white light.

But those who wish to pursue should encounter the battle (after the credits) and will chance upon a futile attempt to see what Senua truly realised or experienced.
Billy Bowl Aug 14, 2017 @ 12:21am 
Sounds lame, thanks for saving me money.
The Grin Aug 14, 2017 @ 1:23am 
Originally posted by Ray76:
Oh ♥♥♥♥ yea, i spent 40 minutes figting it on hard difficulty. Apparently, devs thought they made it hard enough for the player to lose.

Go to my thread about the LEGEND OF THE GUY FIGHTING ENDLESSLY -> you might be that hero :D
Legion495 Aug 14, 2017 @ 1:25am 
Well I only know that on one point the game basicly forces you to give up. No more actions possible...
SmilingJackal Aug 15, 2017 @ 4:06pm 
Just finished the game and I'm really pissed off. Was stuck in that final boss fight for maybe half an hour. It's not even enjoyable combat becasue Hela screeches and the screen blurs and interrupts your inputs every 10 seconds. I got so mad that I deliberately put the controller down and "won" the game. Now, maybe some of you find some kind of deep and meaningful poetry in that, but I don't. If you intend for me to lose the fight atleast make it hard enough for me to do so, have it gradually increase in difficulty or something, no health regen.

I was really invested in the game but it has so many ♥♥♥♥♥♥♥ like this that prevent it from being great. The final battle took me completely out of the game and made me want to skip the final cutscene. Got sick of hearing the repetivite and frankly tone breaking and inconsequential lore, "The men in the north..." or "The Northmen..." something something (who cares). The voices got really irritating towards the end of the game.

All these elements just dragged the whole thing down.
Lars Aug 15, 2017 @ 4:10pm 
You won the game by ending Senua's delusion that she can somehow save Dillion. Hel is Senua, you are the delusion. You are helping Senua by dying to her hand. It's foreshadowed but you have to piece together the clues to figure it out.
Last edited by Lars; Aug 15, 2017 @ 4:11pm
Also during this battle there is one voice in Senua's head: Her own. And that voice tells you to give up.
Slordar Aug 15, 2017 @ 8:41pm 
Ya honestly I feel having it be your own boredom during the last fight being the only way to pass stupid.
Ending was good imo but that final rehash fight was just....meh.
If you gave in due to boredom then you weren't actually paying attention to the story.
MishaXG Oct 13, 2017 @ 1:00pm 
The final boss is maybe the best idea in the entire game! With the sword you fill very powerful, it's a lot of fun as the fighting system is awesome. (well at least for me)
The final boss works just great with the entire story (after all it's not an arcade fighting game but a story game).
I gave litteraly everything trying to defeat those infinit waves (well didn't know it was infinit). Since my first step in the final boss room, i wanted to beat him so hard.... just ran to him like a mad man, i think i was just litteraly inside the character at this moment.
When i finally felt down... i thought i had to start everything over again, couldn't understood what i did wrong as i beat so many ennemis and finally i understood....
Definitely a lot better than having a random big boss that you won't be able to defeat (at least to finish the story) or something that you can defeat with at the end someone or something salying you.
Genjira Oct 14, 2017 @ 2:03am 
Isn't it foreshadowed in the very first fight, when it says, "a vision of the future" or somesuch? Senua's (potentially) doomed to defeat and death from the outset or, at least, that's what I had in my mind throughout the story. And isn't she told that the prize of winning a battle is simply the next battle, that every victory brings her closer to defeat?
Last edited by Genjira; Oct 14, 2017 @ 2:07am
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Date Posted: Aug 10, 2017 @ 9:08pm
Posts: 96