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Not hard to do.
How is it unintiutive? Each light directly corresponds to the number below it. If you had to read them as a row, then you'd have no idea if you were supposed to rotate them clockwise or counter-clockwise to read it. Why wouldn't you read it the way the key has it listed?
It's unintutive because each blink of a light pattern is a row of four lights, which can easily be assumed to be a code for one digit in a sequence (the laptop diagram has four on/off lights per digit). And to back up that assumption, two of the rows can be read as false positives for actual numbers going off the diagram, regardless of the way you read it. And anyone would/should have an idea of the direction, because left-right & top-bottom is how people read things in most languages. It would make more sense for a single blink of a light pattern to represent one digit, rather than a single digit be separated into four different blinks. Hence, unintuitive.
I would have figured it out eventually, but talking to a NPC gave me the answer. Even though I like to solve puzzles on my own, Final Dead Room was a pretty sorry excuse for an adventure/puzzle gaming segment, so I honestly didn't mind just getting on with it.
The "6 is really a 9" was a groaner as well.
The 6 vs 9 thing is a bit tricky but completely fair since it uses the very standard line underneath the numeral to illustrate which it actually is.
It might be hard to notice when there is a skip, but it should be determined by either getting a feel for the pace, or just noticing when some other LEDs are flashing.
You don't look at them collectively, you have to look at each LED individually. It's kind of like Morse Code, in that respect, I guess -- just a slightly dumbed down.
If you decide to look into it again, just try to focus on one digit at a time. Or if you're just here to vent, well, this is how it was supposed to work.