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But did you factor in that Quality is EZPZ to craft for free while Speed-Gro is a pain in the neck to get mats for so you'll probably end up buying it which cuts into your profits? SG might be better if you're in the late game and you're not harvesting enough trees to make Q for free but in the late game I don't bother fertilizing much of my crops, at all. If you did the math for minmax then I'll take your word for it. Personally, I just turn all the incidental sap I have saved up into Q and use it but don't buy anything after that.
In the early game you're harvesting tons of trees, of course, so making Q is very cost effective. I used Q on everything back in Year 1 and 2.
https://support.google.com/a/answer/172541?hl=en/
You can't share a document in google docs if it has a virus attached to it (unless it is using some brand new heuristics that even the google anti virus checker doesn't know about yet).
But if it makes you feel better here's your damn link. https://docs.google.com/spreadsheets/d/1IIQ4Pc6ZZJLKoTCzq4f7TcnM45VmY6OowYX3YCa1_2o/edit?usp=sharing
Whether such is "safer" vs. technically hitting a download/save to file and manually opening on your system, I have no idea. Depends on the virus' method of activation I suppose.
Regardless, yes, it's generally wise to avoid d/l or visiting links if one isn't familiar/known. :)
So beyond purely profit math, it depends on what crops you're growing, what goods you're making, and size of your plant-farming operations, whether one thinks it's efficient/useful or worth the time, even if may make a little more money.
Before too long, you have so much money it doesn't matter anyway.
I too stop caring about fertilizer faily quickly, except for speedgrow on very long growth time crops. Without any sort of money per time requirement or fail its left only to beating your best score. The main two places quality fertilizer would really matter to me, it doesn't apply as in repeat harvest crops or in wine/preserves.
So to me preserve jars and kegs kick the only legs fertilizers had to stand on out from under them. And it doesn't help after basic, fertlizer is annoying to make and really expensive to buy. And the big things I'd like to use it on, I can't (gold star wine/preserves, speedgrow on fruit trees, Quality on repeat harvest crops).
Gonna be honest here, I think fertlizer should come from farm animals and it should be better. Then there is less of this Raising animals from a min/max idea is a waste of money.
And as far as I'm concerned, water retaining fertlizer is worthless as quickly as you can get sprinklers. An its made even more worthless that crops suffer no ill effects from a day of missed watering. In fact it could be made to be useful like say during summer day 10 to 25 crops need watering twice, once in the morning and once in the evening. If you have the water retaining soil they only need the morning watering (Which can be done by sprinklers).
On topic, I really only ever use basic fertilizer, and even then that's usually only early on. I never use crab pots, and to my knowledge, having that one crab pot fishing perk to remove garbage is the only easy way to get tons of fish. Because I'm certainly not fishing 1 fish for some fertilizer, lol. Same with water retaining: I never have a huge surplus of stone, so this isn't worth it to me. If it was changed so that it guaranteed it retained water, but only lasted say, 10 days, then it'd be useful. But having it be a "chance" doesn't help at all.
Generally, for the early-mid game, before I get iridium sprinklers, I have 44 crops per "square", with a scarecrow dead center and Qsprinklers in the 3x3 corners. I manually water the middle rows with a copper watering can. If I could use water retaining soil there, for example, then hell yeah. Save me some work. But it's just a chance - if 2 are watered and 1 isn't, I still have to waddle my fat ass over to fix it.
In my later playthroughs, I've been replanting trees as I go along, so I don't usually actually clear my farm until the end of summer 1, at which point I've got like 50 saplings or more planted. So now, I've got plenty of sap for basic fertilizer. During my first playthrough I NEVER used fertilizer, and had like 5 stacks of sap. :P